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Stratton, Micheal T.; Clayton, Russell; Schaffer, Bryan; Julien, Mark – Management Teaching Review, 2022
The first episode of the critically acclaimed television series, "Band of Brothers," juxtaposes two leaders navigating an environment of uncertainty and high-risk stakes. We review this first episode, titled "Currahee," with the intention of adding to the library of teaching resources that instructors may use to illustrate…
Descriptors: Television, Programming (Broadcast), Leadership, Power Structure
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van Kessel, Cathryn – Educational Studies: Journal of the American Educational Studies Association, 2016
The HBO series, "The Leftovers," provides a thought-provoking platform for discussing Baudrillard's conceptualization of evil and the implications for contemporary pedagogical discourse about student (dis)engagement. The dystopic scenario of 2% of the world's population suddenly disappearing might help us rethink our own society,…
Descriptors: Television, Programming (Broadcast), Learner Engagement, Teaching Methods
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Duran, E. B.; Amandi, A. – Interactive Learning Environments, 2011
Student models are crucial components in personalised distance learning environments. These models usually include individual characteristics such as the level of knowledge of a given topic, the learning style or the type of personality, the level of participation and so on. However, when the focus is on group activities, these learning…
Descriptors: Cognitive Style, Individual Characteristics, Group Activities, Knowledge Level
Chung, Gregory K. W. K.; Nagashima, Sam O.; Espinosa, Paul D.; Berka, Chris; Baker, Eva L. – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2009
In this report, researchers examined rifle marksmanship development within a skill development framework outlined by Chung, Delacruz, de Vries, Bewley, and Baker (2006). Thirty-three novice shooters used an M4 rifle training simulator system to learn to shoot an 8-inch target at a simulated distance of 200 yards. Cognitive, psychomotor, and…
Descriptors: Weapons, Computer Software, Affective Behavior, Programming