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De Garrido, Luis – Creativity Research Journal, 2022
The main objective of this paper is the conceptual design of a computational AI system that emulates human creativity. To do this, extensive research has been done on recent discoveries about the neural bases of human creativity. As a result, eleven neurocognitive factors have been identified on which the tremendous creative capacity of the human…
Descriptors: Artificial Intelligence, Brain, Creativity, Program Design
Valencia-Garcia, Rafael; Garcia-Sanchez, Francisco; Casado-Lumbreras, Cristina; Castellanos-Nieves, Dagoberto; Fernandez-Breis, Jesualdo Tomas – Behaviour & Information Technology, 2012
The advent of Web 2.0, also called the Social Web, has changed the way people interact with the Web. Assisted by the technologies associated with this new trend, users now play a much more active role as content providers. This Web paradigm shift has also changed how companies operate and interact with their employees, partners and customers. The…
Descriptors: Web Sites, Informal Education, Electronic Publishing, Semantics

Cornell, Richard; And Others – Educational Media International, 1994
Examines the connection between symptoms commonly related to severe mental illness in individuals, and compares it to the presence of potential "psychic triggers" identified as attributes found in the design and use of virtual reality. (Author/AEF)
Descriptors: Artificial Intelligence, Computer Games, Computer Interfaces, Computer System Design