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Hall, Tony – European Journal of Education, 2017
This issue of the "European Journal of Education" examines a crucially important, though largely overlooked, area in educational design research: architecting and building physical educational environments. Effective policymaking in school design necessitates the negotiated, shared and timely input of key educational stakeholders,…
Descriptors: Architecture, School Buildings, Educational Facilities Design, Reggio Emilia Approach
Miller, Charles; Hokanson, Brad – Educational Technology, 2009
This article is the second installment in a four-part "Educational Technology" series exploring a contemporary perspective on the process of instructional design. In this article, the authors reintroduce the framework of Role-Based Design (RBD) and describe practical strategies for its integration into design workflow. Next, they examine their…
Descriptors: Instructional Design, Architecture, Educational Technology, Artists
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Diez, David; Malizia, Alessio; Aedo, Ignacio; Diaz, Paloma; Fernandez, Camino; Dodero, Juan-Manuel – Educational Technology & Society, 2009
The basic idea of service-oriented learning is that a learning environment should be conceived as a set of independent units of learning packaged as learning services. The design, development and deployment of a learning system based on integrating different learning services needs both a technological platform to support the system as well as a…
Descriptors: Architecture, Distance Education, Systems Development, Educational Environment
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Bolanakis, Dimosthenis E.; Kotsis, Konstantinos T.; Laopoulos, Theodore – European Journal of Engineering Education, 2010
In the last decades, the technological and scientific evolution of the computing discipline has been widely affecting research in software engineering education, which nowadays advocates more enlightened and liberal ideas. This article reviews cross-disciplinary research on a computer architecture class in consideration of its switching to…
Descriptors: Engineering Education, Computers, Client Server Architecture, Computer System Design
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Castro-Schez, J. J.; del Castillo, E.; Hortolano, J.; Rodriguez, A. – IEEE Transactions on Education, 2009
Educational software tools are considered to enrich teaching strategies, providing a more compelling means of exploration and feedback than traditional blackboard methods. Moreover, software simulators provide a more motivating link between theory and practice than pencil-paper methods, encouraging active and discovery learning in the students.…
Descriptors: Foreign Countries, Computer Software, Data Analysis, Web Based Instruction
Supramaniam, Mahadevan; Shanmugam, Bala – Online Submission, 2009
The purpose of this study was to examine the implementation flow and development of retail bank management simulation based training system which could provide a comprehensive knowledge about the operations and management of banks for the banking students. The prototype of a Retail banking simulation based training system was developed based on…
Descriptors: Banking, Client Server Architecture, Retailing, Instructional Design
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Hsu, Kevin Chihcheng; Yang, Fang-Chuan Ou – Educational Technology & Society, 2008
With the rapid advance of stand-alone e-learning systems, we believe a sharable and interoperable portal platform capable of integrating various existing learning systems is critical for the future development of e-learning systems. We highlight two problems as the root causes for current ineffective sharing of learning resources: learning object…
Descriptors: Instructional Design, Educational Technology, Electronic Learning, Computer Assisted Instruction
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Artino, Anthony R., Jr. – AACE Journal, 2008
The purpose of this review is to provide educational practitioners with a brief overview of cognitive load theory (CLT) and its major implications for learning. To achieve this objective, the article includes a short description of human cognitive architecture as conceived by cognitive load theorists. Following this overview, the article provides…
Descriptors: Instructional Design, Architecture, Prior Learning, Instructional Materials
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Laine, Teemu H.; Vinni, Mikko; Sedano, Carolina Islas; Joy, Mike – ALT-J: Research in Learning Technology, 2010
This article presents the features, design and architecture of the Myst pervasive game platform that has been applied in creating pervasive mobile learning games in various contexts such as science festivals and museums in Finland. Based on our experiences with the development, we draw a set of design principles for creating successfully a…
Descriptors: Electronic Learning, Educational Games, Young Adults, Museums
Tripp, Steven D. – Performance Improvement Quarterly, 1994
Since instructional design is a kind of skilled professional behavior, the education of other skilled professionals is examined, and suggestions are made for analogous instructional techniques in any field. The question of how instructional designers should be educated is related to the larger question of how to teach people to design in general.…
Descriptors: Architecture, College Curriculum, Curriculum Development, Design
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Deboard, Donn R.; Lee, Doris – Journal of Educational Media, 2001
Uses Frank Lloyd Wright's (1867-1959) organic architecture as a metaphor to define the relationship between a part and a whole, whether the focus is on a building and its surroundings or information delivered via hypertext. Reviews effective strategies for designing text information via hypertext and incorporates three levels of information…
Descriptors: Architects, Architecture, Computer System Design, Design Preferences
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Sense, Andrew J. – Journal of Workplace Learning, 2004
This paper reports upon a two-year, qualitative, case study action research investigation into "learning within a project team". This project team undertook a significant socio-technical redesign project within a major Australian heavy engineering/manufacturing operation. The paper identifies and elaborates upon a number of elements that…
Descriptors: Instructional Design, Architecture, Action Research, Behavioral Objectives