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Ang, Chee Siang; Avni, Einav; Zaphiris, Panayiotis – International Journal on E-Learning, 2008
This article reviews a range of literature of computer games and learning theories and attempts to establish a link between them by proposing a typology of games which we use as a new usability measure for the development of guidelines for game-based learning. First, we examine game literature in order to understand the key elements that…
Descriptors: Constructivism (Learning), Classification, Guidelines, Educational Technology
Witthaus, Gabrielle – Electronic Journal of e-Learning, 2009
This paper explores the impact that SCORM conformance has had on workplace e-learning. The author describes a project in which she was requested to "repurpose" some materials that had originally been designed for the face-to-face teaching of English as a Foreign Language, into SCORM conformant e-learning materials. The rationale for this request…
Descriptors: Electronic Learning, Higher Education, Management Systems, Teaching Methods
Winn, Bill – 1988
This paper proposes a theoretical foundation for the field of educational technology based on cognitive learning theory. This proposition is based on consideration of issues which suggest that psychological theory is more central to educational technology than systems theory or theories of management, and that cognitive theories are more…
Descriptors: Behaviorism, Cognitive Psychology, Educational Research, Educational Technology

Inglis, Alistair – Open Learning, 1996
Offers a critique of a previous discussion on instructional industrialism in distance education based on instructional design. Topics include the psychological foundations of instructional design, competing paradigms in educational development, behaviorism and cognitivism, theories of learning and the paradigmatic divide, and implications for…
Descriptors: Behaviorism, Cognitive Processes, Distance Education, Educational Development
DeMartino, Darrell J. – 1999
An instructional systems approach to learning draws on principles of instructional design and development but also draws from theories such as behaviorism, information processing, cognitive theory, adult education, and systems theory among others. This paper focuses on how instructional designers can benefit from awareness of different adult…
Descriptors: Adult Education, Behaviorism, Constructivism (Learning), Design Preferences

Sherry, Annette C. – International Journal of Instructional Media, 1998
This evaluative case study examines the learning experiences of graduate students studying effective multimedia authoring. Continuum-based instructional design, behaviorism, cognitivism, constructivism, collaboration, the role of a matrix, transfer of training, and qualitative and quantitative results are discussed. (LRW)
Descriptors: Authoring Aids (Programming), Behaviorism, Case Studies, Cognitive Processes
Deubel, Patricia – Journal of Educational Multimedia and Hypermedia, 2003
Typically, guidelines for design of interactive multimedia systems have been based on intuitive beliefs of designers rather than being founded on relevant research and theory. As advances in technology create new opportunities for education, it is important to use a range of theoretical perspectives to optimize use of new technology in teaching…
Descriptors: Constructivism (Learning), Design Requirements, Instructional Design, Guidelines
Cole, Peggy – 1993
It is argued that increased use of learner-generated questions and comments can benefit every stage of the instructional process. A strategy is proposed that integrates design into the implementation of instruction. The emerging interest in learner-generated questions has followed the paradigmatic shift in psychology from behaviorism to…
Descriptors: Behaviorism, Community Colleges, Constructivism (Learning), Educational Psychology