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Benton, Laura; Mavrikis, Manolis; Vasalou, Asimina; Joye, Nelly; Sumner, Emma; Herbert, Elisabeth; Revesz, Andrea; Symvonis, Antonios; Raftopoulou, Chrysanthi – British Journal of Educational Technology, 2021
The use of learning games within the classroom is becoming increasingly common because of their potential to positively impact learning. Recent developments in adaptivity offer further possibilities to personalise learning by tailoring the game to an individual child's level or particular learning needs. However, designing an adaptive learning…
Descriptors: Literacy Education, Game Based Learning, Elementary School Students, Learner Engagement
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Stefaniak, Jill E. – TechTrends: Linking Research and Practice to Improve Learning, 2017
Upon entry into the instructional design workforce, there is a need for instructional designers to continue to hone their craft and skill development. Often times novice instructional designers are paired with experts during the onboarding process. Coaching is utilized to provide novices and those less experienced with the necessary support they…
Descriptors: Coaching (Performance), Instructional Design, Skill Development, Novices
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Hickmott, Daniel; Prieto-Rodriguez, Elena – Informatics in Education, 2018
Coding and computational thinking have recently become compulsory skills in many school systems globally. Teaching these new skills presents a challenge for many teachers. A notable example of professional development designed using Constructionist principles to address this challenge is "ScratchEd". Upon reflecting on her experiences…
Descriptors: Coding, Computation, Faculty Development, Constructivism (Learning)
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Smy, Victoria; Cahillane, Marie; MacLean, Piers – International Journal of Information and Learning Technology, 2016
Purpose: The purpose of this paper is to develop a set of generic prompting principles and a framework of prompts that have the potential to foster learning and skill acquisition among adult novices when performing complex, ill-structured problems. Design/methodology/approach: Relevant research in the literatures surrounding problem structure,…
Descriptors: Metacognition, Problem Solving, Cues, Diaries
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Edwards, Richard – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2014
In highlighting the importance of problem-based learning in the development of 21st century skills, (Yun Jo) An (2013) identified the challenges faced by novice teachers in its implementation and suggested strategies to support them. This commentary explores two aspects mentioned in the article, assessment and the role of collaboration, and argues…
Descriptors: Blended Learning, Problem Based Learning, Novices, Program Implementation
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Katsamani, Maria; Retalis, Symeon; Boloudakis, Michail – Educational Media International, 2012
CADMOS is a graphical learning design (LD) authoring tool that helps a teacher design a unit of learning in two layers: (i) the conceptual layer, which seems like a concept map and contains the learning activities with their associated learning resources and (ii) the flow layer, which contains the orchestration of these activities. One of CADMOS'…
Descriptors: Foreign Countries, Concept Mapping, Usability, Teacher Developed Materials
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Wilner, Arlene – Composition Forum, 2005
In this author's research, the question of whether it makes sense to think of writing primarily as a generic skill acquired increasing urgency as she gathered qualitative data for a study of the relationship between instructors' expectations in the design of writing assignments and the students' thinking as evidenced both in their essay responses…
Descriptors: Freshman Composition, Writing Instruction, Writing Assignments, Writing Skills