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Ralston-Berg, Penny; Braatz, Heather – New Directions for Adult and Continuing Education, 2021
This article examines the design structure and interface of online courses and explains how program-wide design standards can benefit the learner, educator, and organization as a whole. Standards in program design can help support learner success, and these examples serve as a guide when designing, updating, or improving online adult and…
Descriptors: Online Courses, Instructional Design, Standards, Program Design
Chow, Jia Yi; Komar, John; Davids, Keith; Tan, Clara Wee Keat – Physical Education and Sport Pedagogy, 2021
Background: Nonlinear Pedagogy, underpinned by concepts in ecological dynamics, is a pedagogical framework that advocates an exploratory approach to acquisition of movement skills with an emphasis on individualised movement solutions. Its key principles have been successfully implemented in sports teaching and coaching and are currently being…
Descriptors: Teaching Methods, Physical Education, Program Design, Foreign Countries
Mohan Yang; Jon Harbor – International Journal of Designs for Learning, 2023
This design case examines what program leaders learned from failures in the design of a program of authentic learning about teaching diverse audiences through educational outreach. The program was initiated and then redesigned to develop the teaching and communication skills of graduate students from a wide range of backgrounds by engaging them in…
Descriptors: Authentic Learning, Failure, Teaching Skills, Communication Skills
Freire, Fabián – Open Praxis, 2021
This report presents the activity systems analysis of the general MOOC design process adopted by a multidisciplinary team for delivering edX courses to Latin America and the Caribbean (LAC). This report builds on Freire's (2020) exploratory case study [EJ1275469], which applied work-based learning theory and activity systems theory to determine…
Descriptors: Foreign Countries, Online Courses, Educational Technology, Technology Uses in Education
Robideau, Kari; Vogel, Eric – Journal of Extension, 2014
Volunteers are central to the delivery of 4-H programs, and providing quality, relevant training is key to volunteer success. Online, asynchronous modules are an enhancement to a training delivery menu for adult volunteers, providing consistent, accessible options traditionally delivered primarily face to face. This article describes how Minnesota…
Descriptors: Learning Modules, Online Courses, Electronic Learning, Volunteer Training
Supovitz, Jonathan – Yearbook of the National Society for the Study of Education, 2013
Design-based implementation research offers the opportunity to rethink the relationships between intervention, research, and situation to better attune research and evaluation to the program development process. Using a heuristic called the intervention development curve, I describe the rough trajectory that programs typically follow as they…
Descriptors: Research Methodology, Instructional Design, Educational Research, Intervention
Clayton, Patti H.; Hess, George; Hartman, Eric; Edwards, Kathleen E.; Shackford-Bradley, Julie; Harrison, Barbara; McLaughlin, Kelly – Journal of Applied Learning in Higher Education, 2014
Engaging students as actors in rather than audience of their education. This is both the primary feature of experiential education as John Dewey envisioned it and its underlying link to education for democracy: the flourishing of democracy requires citizens who are empowered actors, and such citizens cannot be produced through educational…
Descriptors: Experiential Learning, Democracy, Citizenship Education, Educational Practices
Moll, Mark; Bordeaux, Janice; Kavraki, Lydia E. – Computer Science Education, 2013
Motion planning is a core problem in robotics concerned with finding feasible paths for a given robot. Motion planning algorithms perform a search in the high-dimensional continuous space of robot configurations and exemplify many of the core algorithmic concepts of search algorithms and associated data structures. Motion planning algorithms can…
Descriptors: Computer Software, Active Learning, Student Projects, Robotics
Felten, Peter; Clayton, Patti H. – New Directions for Teaching and Learning, 2011
The question of how best to fulfill the academy's role in civic life animates many discussions about the identity and function of higher education in the twenty-first century. Service-learning is emerging as a central component of efforts to connect both disciplinary learning and general education with this historic and increasingly salient…
Descriptors: Evidence, Higher Education, Transformative Learning, Service Learning
Permaul, Jane Szutu – New Horizons in Education, 2009
Background: Service-learning as pedagogy and a curricular consideration has been introduced to tertiary education of the Asia-Pacific Region. Theoretical framework and research in this area is still in its infancy. However, much can be learned from related theories and concepts, on which service-learning research can be conducted. Aims: This paper…
Descriptors: Learning Theories, Curriculum Development, Program Design, Experiential Learning
Cochrane, Thomas – Research in Learning Technology, 2012
Having implemented and evaluated over 35 mlearning projects in a variety of contexts in higher education over the past 6 years the researcher is ready to share the untold secret: not all mlearning projects succeed! This article critiques three of the researcher's mlearning projects that can be classed as "failures" and compares them to successful…
Descriptors: Longitudinal Studies, Action Research, Participatory Research, Program Design
Hurley, Maureen; Jacobs, Glen; Gilbert, Melinda – New Directions for Teaching and Learning, 2006
A general overview of the SI model is provided, including the SI philosophy, essential components of the program, program structures, key roles, outcomes, and evaluation. A review of what we have learned about the importance of planning SI sessions, providing ongoing training for leaders, conducting regular SI program assessments, and implementing…
Descriptors: Learning Strategies, Supplementary Education, Enrichment Activities, Instructional Development
Winn, William, Ed. – Educational Technology, 1997
Discusses the current state of instructional technology programs, highlighting two problems with a prescriptive approach to instructional design (ID): making ID entirely empirical by assuming finite and knowable instructional principles and the ultimate impossibility of using prescriptions in any procedural way. Explores why and what theory is…
Descriptors: Academic Education, Curriculum, Curriculum Problems, Educational Technology
Brewer, Jeffrey; Harriger, Alka; Mendonca, John – Journal of Information Technology Education, 2006
A model curriculum, such as that developed by the ACM/SIGITE Curriculum Committee (2005), has two important functions. First, it provides a base structure for newly developing programs that can use it as a platform for articulating a curriculum. Second, it offers an existing curriculum framework that can be used for validation by existing…
Descriptors: Curriculum Development, Curriculum Design, Information Technology, Educational Environment
Madden, Nancy A.; Slavin, Robert E. – 1987
This paper reviews research on effective pull-out programs for elementary students who are at risk for school failure. The emphasis is on programs that can be readily replicated by schools other than those that developed them. The focus is on programs provided to students who have been identified as in need of remedial services which are…
Descriptors: Academic Achievement, Class Size, Compensatory Education, Computer Assisted Instruction
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