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Showing 1 to 15 of 95 results Save | Export
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Schnaubert, Lenka; Bodemer, Daniel – International Journal of Computer-Supported Collaborative Learning, 2022
Group awareness is of critical relevance for collaborative learning and interaction and is thus often referred to in CSCL research. However, the concept is only vaguely defined as some kind of understanding or perception of characteristics of learning partners or the collaborating group. Most CSCL research activities concerned with group awareness…
Descriptors: Cooperative Learning, Interaction, Group Dynamics, Behavior
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Torres-Jimenez, Jose; Lescano, Germán; Lara-Alvarez, Carlos; Mitre-Hernandez, Hugo – Education and Information Technologies, 2023
Conflicts play an important role to improve group learning effectiveness; they can be decreased, increased, or ignored. Given the sequence of messages of a collaborative group, we are interested in recognizing conflicts (detecting whether a conflict exists or not). This is not an easy task because of different types of natural language…
Descriptors: Conflict, Identification, Computer Assisted Instruction, Cooperative Learning
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Holdstock, Samuel – Changing English: Studies in Culture and Education, 2021
The literacy practices enacted in secondary school English classrooms can be influenced by the pressures acting upon teachers and students. Attention can be diverted away from the process of meaning-making when more emphasis is placed upon performance outcomes than on reading processes. This paper argues that digital forms of Interactive Fiction…
Descriptors: Dialogs (Language), Fiction, Teaching Methods, Scaffolding (Teaching Technique)
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Isotani, Seiji; Reis, Helena M.; Alvares, Danilo; Brandão, Anarosa A. F.; Brandão, Leônidas O. – Interactive Learning Environments, 2018
Interactive or Dynamic Geometry System (DGS) is a tool that help to teach and learn geometry using a computer-based interactive environment. Traditionally, the interaction with DGS is based on keyboard and mouse events where the functionalities are accessed using a menu of icons. Nevertheless, recent findings suggest that such a traditional model…
Descriptors: Computer Assisted Instruction, Mathematics Instruction, Geometry, Dictionaries
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Borge, Marcela; Mercier, Emma – International Journal of Computer-Supported Collaborative Learning, 2019
In this paper, we argue that how we use theories may be preventing us from developing a deeper understanding of computer supported collaborative learning (CSCL) contexts. We focus the argument on our understanding of orchestration processes and draw on common theories to show how they prioritize a mono-ecological approach: the examination of…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Educational Technology, Technology Uses in Education
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Kidron, Ivy – International Journal for Technology in Mathematics Education, 2018
In this paper I analyze students' conceptual understanding of the quality of polynomial approximation. In particular, I analyze to what extent the interactive play with various methods of interpolation enables the students to build visual pictures that help understanding the formal mathematical statements. The role of the Mathematica software in…
Descriptors: Algebra, Mathematical Formulas, Concept Formation, Interaction
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Mulyono, Herri – Teaching English with Technology, 2016
This paper evaluates the affordability of "Quipper" as an online platform for teaching and learning English as a foreign language (EFL). It focuses on the extent to which features available in "Quipper" may correspond to fundamental components of Computer-Assisted Language Learning (CALL) pedagogy, as suggested by Chapelle…
Descriptors: Online Courses, Teaching Methods, English (Second Language), Second Language Instruction
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Caws, Catherine G. – ReCALL, 2013
As shown by several studies, successful integration of technology in language learning requires a holistic approach in order to scientifically understand what learners do when working with web-based technology (cf. Raby, 2007). Additionally, a growing body of research in computer assisted language learning (CALL) evaluation, design and…
Descriptors: Internet, Video Technology, Holistic Approach, Computer Assisted Instruction
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Plavnick, Joshua B.; Thompson, Julie L.; Englert, Carol Sue; Mariage, Troy; Johnson, Katie – Journal of Behavioral Education, 2016
Many children with autism spectrum disorder (ASD) require instructional programs that simultaneously address academic content, interfering behavior, and potential gaps in prerequisite skills for a given curriculum. This study examined the impact of an intervention package consisting of contingent reinforcement and match-to-sample training on the…
Descriptors: Autism, Pervasive Developmental Disorders, Intervention, Contingency Management
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Stahl, Gerry – International Journal of Computer-Supported Collaborative Learning, 2013
The theme of this year's Computer-Supported Collaborative Learning (CSCL) 2013 conference--"To see the world 'and' a grain of sand: Learning across levels of space, time and scale"--targets a provocative challenge for CSCL, namely that the interactions of collaborative learning be understood, supported and analysed at multiple levels. As the…
Descriptors: Interaction, Conferences (Gatherings), Educational Research, Research Methodology
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Roscoe, Rod D.; Segedy, James R.; Sulcer, Brian; Jeong, Hogyeong; Biswas, Gautam – Computers & Education, 2013
To support self-regulated learning (SRL), computer-based learning environments (CBLEs) are often designed to be open-ended and multidimensional. These systems incorporate diverse features that allow students to enact and reveal their SRL strategies via the choices they make. However, research shows that students' use of such features is limited;…
Descriptors: Computer Assisted Instruction, Middle School Students, Pretests Posttests, Outcomes of Education
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Ting, Yu-Liang – Computers & Education, 2013
Numerous studies have proposed and implemented various innovative designs of mobile learning practices, and several pedagogical affordances of mobile technologies in different subject domains have also been suggested. This study proposes a notion for helping instructors design an innovative mobile learning practice in their subject domain. The…
Descriptors: Instructional Design, Computer System Design, Design Requirements, Interpersonal Relationship
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Blasco-Arcas, Lorena; Buil, Isabel; Hernandez-Ortega, Blanca; Sese, F. Javier – Computers & Education, 2013
As more and more educational institutions are integrating new technologies (e.g. audience response systems) into their learning systems to support the learning process, it is becoming increasingly necessary to have a thorough understanding of the underlying mechanisms of these advanced technologies and their consequences on student learning…
Descriptors: Computer Assisted Instruction, Teaching Methods, Social Sciences, Audience Response Systems
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Zemel, Alan; Koschmann, Timothy – International Journal of Computer-Supported Collaborative Learning, 2013
In this paper we examine how two groups of middle school students arrive at shared understandings of and solutions to mathematical problems. Our data consists of logs of student participation in the Virtual Math Teams (VMT) system as they work on math problems. The project supports interaction both through chat and through a virtual whiteboard. We…
Descriptors: Middle School Students, Interaction, Problem Solving, Mathematics Instruction
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Martin, Crystle; Steinkuehler, Constance – E-Learning and Digital Media, 2010
This article explores the forms of information literacy that arise in commercial entertainment games like "World of Warcraft." Using examples culled from eight months of online ethnographic data, the authors detail the forms of information literacy that arise as a regular part of in-game social interaction, emphasizing (ironically) the…
Descriptors: Ethnography, Interaction, Information Literacy, Library Services
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