Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 5 |
Since 2006 (last 20 years) | 49 |
Descriptor
Source
Author
Adcock, Amy B. | 2 |
Duggan, Molly H. | 2 |
Stansfield, Charles W. | 2 |
Abbey, Caroline | 1 |
Adams, April | 1 |
Adams, Wendy K. | 1 |
Ambrose, Susan A. | 1 |
Arora, Payal | 1 |
Ayida, Gubby | 1 |
Belfore, Lee A. | 1 |
Bell, Randy L. | 1 |
More ▼ |
Publication Type
Reports - Evaluative | 65 |
Journal Articles | 57 |
Speeches/Meeting Papers | 6 |
Guides - Classroom - Teacher | 2 |
Reports - Descriptive | 2 |
Information Analyses | 1 |
Opinion Papers | 1 |
Tests/Questionnaires | 1 |
Education Level
Audience
Practitioners | 2 |
Teachers | 2 |
Administrators | 1 |
Location
United Kingdom | 7 |
Australia | 4 |
Canada | 2 |
Singapore | 2 |
Taiwan | 2 |
Belgium | 1 |
China | 1 |
Georgia | 1 |
Greece | 1 |
Indiana | 1 |
Kansas | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
Minnesota Multiphasic… | 1 |
What Works Clearinghouse Rating
Shannon L. Cooper; Scott E. Renshaw – International Journal of Designs for Learning, 2023
For many instructional designers (ID), subject matter experts (SMEs) are viewed as a necessary evil. Depending upon their day job, SMEs can be challenging to work with due to their schedules and responsibilities outside the ID's project. They can be unaware of the eLearning process, learning models and theories, and expensive -- a SME can easily…
Descriptors: Instructional Design, Expertise, Intellectual Disciplines, Medical Students
Tandy, Cynthia; Vernon, Robert; Lynch, Darlene – Journal of Social Work Education, 2017
A prototype standardized client was created and programmed to respond to students in the 3D virtual world of Second Life. This automaton, called a "chatbot," was repeatedly interviewed by beginning MSW students in a practice course as a learning exercise. Initial results were positive and suggest the use of simulated clients in virtual…
Descriptors: Social Work, Professional Education, Masters Programs, Graduate Students
Tague, Jenna; Joseph, Manjula Peter; Zhang, Pingping – North American Chapter of the International Group for the Psychology of Mathematics Education, 2017
The focus of the current proposal is to examine the effect of two dynamic simulations on the participants' conceptions of rate of change. Conceptions of rate of change were measured according to Carlson et al.'s (2002) Mental Actions framework and how the participants related the physical simulations to the graphical representations (Heid, et al.,…
Descriptors: Simulation, Mental Computation, Algebra, Mathematical Logic
Shaughnessy, Michael F.; Fulgham, Susan M. – Educational Technology, 2016
Sigmund Tobias came to the United States in 1948, after his family had fled to China from the Holocaust in Europe. His Memoir ("Strange Haven: A Jewish Childhood in Wartime Shanghai") describes that part of his life. He settled in New York, where he completed his B.A. and M.S. in School Psychology from the City College of New York, and a…
Descriptors: Educational Technology, Interviews, Leaders, Computer Games
Wee, Loo Kang; Ning, Hwee Tiang – Physics Education, 2014
This paper presents the customization of Easy Java Simulation models, used with actual laboratory instruments, to create active experiential learning for measurements. The laboratory instruments are the vernier caliper and the micrometer. Three computer model design ideas that complement real equipment are discussed. These ideas involve (1) a…
Descriptors: Science Instruction, Computer Simulation, Computer Uses in Education, Educational Technology
Laine, Teemu H.; Nygren, Eeva; Dirin, Amir; Suk, Hae-Jung – Educational Technology Research and Development, 2016
Lack of motivation and of real-world relevance have been identified as reasons for low interest in science among children. Game-based learning and storytelling are prominent methods for generating intrinsic motivation in learning. Real-world relevance requires connecting abstract scientific concepts with the real world. This can be done by…
Descriptors: Foreign Countries, Elementary School Students, Grade 5, Science Education
Wu, Hsin-Kai; Wu, Pai-Hsing; Zhang, Wen-Xin; Hsu, Ying-Shao – Science Education, 2013
Drawing upon the literature in computational modeling, multivariable reasoning, and causal attribution, this study aims at characterizing multivariable reasoning practices in computational modeling and revealing the nature of understanding about multivariable causality. We recruited two freshmen, two sophomores, two juniors, two seniors, four…
Descriptors: College Students, Thinking Skills, Logical Thinking, Semi Structured Interviews
Nilsson, Elisabet M.; Jakobsson, Anders – Journal of Science Education and Technology, 2011
The empirical study, in this article, involved 42 students (ages 14-15), who used the urban simulation computer game SimCity 4 to create models of sustainable future cities. The aim was to explore in what ways the simulated "real" worlds provided by this game could be a potential facilitator for science learning contexts. The topic investigated is…
Descriptors: World Problems, Student Attitudes, Focus Groups, Interviews
Arora, Payal; Itu, Sorina – International Journal of Game-Based Learning, 2012
The battle between educators and entertainers continues when it comes to gaming. While this is so, the edutainment battleground has expanded to include actors outside formal schooling agencies, namely International Non-Governmental Organizations (INGOs). These actors employ digital games with the aim to educate and activate towards specific social…
Descriptors: Activism, Educational Games, International Organizations, Nongovernmental Organizations
Nersessian, Nancy J. – Mind, Culture, and Activity, 2012
As much research has demonstrated, novel scientific concepts do not arise fully formed in the head of a scientist but are created in problem-solving processes, which can extend for considerable periods and even span generations of scientists. To understand concept formation and conceptual change it is important to investigate these processes in…
Descriptors: Laboratories, Scientific Concepts, Concept Formation, Sciences
Wang, Charles Xiaoxue; Calandra, Brendan; Hibbard, Susan T.; McDowell Lefaiver, Mary L. – Educational Technology Research and Development, 2012
This paper reports on the effects an experimental English as a Foreign Language (EFL) program in Second Life (SL) had on Chinese student EFL learning. The study took an evaluative approach using quasi-experimental design with participants from one Chinese university and one American university in the southeastern United States. Results indicated…
Descriptors: English (Second Language), Second Language Programs, Computer Simulation, Internet
Adcock, Amy B.; Duggan, Molly H.; Perry, Terrell – Educational Media International, 2010
The research presented in this paper shows the continued evaluation of a web-based interview simulation designed for human services and counseling students. The system allows students to practice empathetic helping skills in their own time. As a possible means to reinforce acquisition and transfer of these skills, interactive learning modules…
Descriptors: Human Services, Student Attitudes, Learning Modules, Internet
Comas-Quinn, Anna; de los Arcos, Beatriz; Mardomingo, Raquel – Computer Assisted Language Learning, 2012
This article describes the rationale for pedagogical, technological and organisational choices in the design of a virtual learning environment (VLE) for an upper-intermediate Spanish course with regard to the roles of participants (tutors, moderators and learners). We report on findings from a preliminary evaluation of the interaction between the…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Spanish
Welch, Bernadette; Vo-Tran, Huan; Pittayachawan, Siddhi; Reynolds, Sue – Australian Academic & Research Libraries, 2012
The value of work integrated learning (WIL) is well-established in the education of information management (IM) professionals. Adding value to WIL through cross-cultural or cross-disciplinary experiences is considered in this article. Using online communication, simulation activities, and onsite work, students from RMIT Melbourne and RMIT Ho Chi…
Descriptors: Information Technology, Information Management, Foreign Countries, Vietnamese People
Witteveen, Loes; Put, Marcel; Leeuwis, Cees – Journal of Agricultural Education and Extension, 2010
This paper presents an evaluation of the visual problem appraisal (VPA) learning environment in higher education. The VPA has been designed for the training of competences that are required in complex stakeholder settings in relation to sustainability issues. The design of VPA incorporates a diversity of instruction strategies to accommodate the…
Descriptors: Visual Learning, Teaching Methods, Reflection, Simulation