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Jenkins, Daniel M.; Pickett, Meghan L. – New Directions for Student Leadership, 2022
This chapter explores strategies for using virtual games in leadership education. Pedagogical practices, examples, and connections to leadership learning frameworks, learning goals, and competencies are also included. Implications for practice such as intentional design, pairing with other instructional strategies, and debriefing are also…
Descriptors: Leadership Training, Game Based Learning, Computer Simulation, Computer Games
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Wood, Robert E.; Beckmann, Jens F.; Birney, Damian P. – Education & Training, 2009
Purpose: The purpose of this paper is to consider how simulations are increasingly used in training programs for the development of skills such as leadership. However, the requirements of leadership development go beyond the development of task specific procedural knowledge or expertise that simulations have typically been used to develop.…
Descriptors: Leadership, Teaching Methods, Computer Simulation, Skill Development
Hallinger, Philip; McCary, C. E. – 1992
Emerging research on instructional leadership is examined in this paper, with a focus on the new perspective on strategic thinking. The main theme is that research must address the reasoning that underlies the exercise of leadership rather than describe discrete behaviors of effective leaders. A computer simulation designed to facilitate the…
Descriptors: Administrator Effectiveness, Computer Simulation, Cost Effectiveness, Decision Making Skills