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Showing 1 to 15 of 254 results Save | Export
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Aidan Rowe – International Journal of Art & Design Education, 2025
Traditionally, design -- and by extension design education -- has focused on the creation of distinct outputs (forms, artefacts, and objects) that satisfy a specific purpose and need. Historically these needs -- and often the designed outputs themselves -- have been dictated not by the designer but by clients and also through established…
Descriptors: Design, Educational Change, Competency Based Education, Outcome Based Education
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Chan, Jenny Yun-Chen; Nagashima, Tomohiro; Closser, Avery H. – Cognitive Science, 2023
Given the recent call to strengthen collaboration between researchers and relevant practitioners, we consider participatory design as a way to advance Cognitive Science. Building on examples from the Learning Sciences and Human-Computer Interaction, we (a) explore "what," "why," "who," "when," and…
Descriptors: Cognitive Science, Learning Processes, Man Machine Systems, Cooperation
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Pelin Efilti; Koray Gelmez – International Journal of Technology and Design Education, 2024
In the field of design, empathy, which is often addressed in design research and practice, has also become an essential aspect of design education. It is both one of the core components of learning processes and a foundation for teaching activities. This paper aims to explore and discuss the impacts of empathy on learning and teaching in the…
Descriptors: Empathy, Teaching Methods, Learning Processes, Literature Reviews
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Bodong Chen – Journal of the Learning Sciences, 2024
Learning scientists have historically been interested in understanding how learning happens and in creating innovations to facilitate learning in real-world situations. Recently, the field has recognized that advancing standalone innovations is not enough to address systemic problems in education; instead, the focus must be broadened to sustain…
Descriptors: Educational Innovation, Sustainability, Scientists, Learning Processes
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Mickan, Peter – TESOL in Context, 2022
This paper outlines the general influence of Halliday's (1994, 2014) systemic functional linguistics on TESOL curriculum. Halliday's explanation of language as a social semiotic and language learning as learning to mean has been applied internationally in genre and textbased teaching. The concept of register in systemic functional linguistics…
Descriptors: Linguistics, Second Language Instruction, English (Second Language), Linguistic Theory
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Crisp, Erin; Hardman, Philippa – New Directions for Teaching and Learning, 2023
This chapter proposes a new approach to evaluating course quality by prioritizing the learner's feedback experience. The authors argue that courses may still be ineffective despite having the core components and suggest incorporating technology to enhance the feedback experience.
Descriptors: Learning Motivation, Feedback (Response), Design, Standards
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Jennifer Rowsell; Anna Keune; Alison Buxton; Kylie Peppler – Reading Research Quarterly, 2024
This article challenges an over-reliance on language as the primary means to communicate knowledge by adopting a language"less"ness approach to maker pedagogies and maker literacies. Having conducted makerspace and design-based research for some time, we separately and together noticed a productive relationship between wordless…
Descriptors: Design, Teaching Methods, Correlation, Handicrafts
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Katherine M. Caves; Ladina Rageth; Ursula Renold – Research in Comparative and International Education, 2024
Comparative education research is complicated by the difficulty of identifying comparable units across contexts. This paper considers the advantages and limitations of a functional equivalence approach to comparative education. The functional equivalence approach allows us to meaningfully compare the operations that serve each function in the full…
Descriptors: Foreign Countries, Comparative Education, Curriculum Development, Curriculum Evaluation
Watkins, Shannon – James G. Martin Center for Academic Renewal, 2023
Higher education serves many purposes. One purpose dominates, however: to students, their parents, future employers, government officials, and many academic administrators, higher education is all about preparing students for the professional workforce. Other requirements, such as general education programs, are considered to be of lesser…
Descriptors: General Education, Learning Processes, Skill Development, Program Design
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David R. Squires – Journal of Educational Technology, 2023
Educational research has witnessed profound changes in recent decades as society becomes increasingly digital and interconnected. This paper delves into the intersections between AI, design-based research, and the learning sciences. As classrooms, whether physical or virtual, have evolved into hubs of diverse interactions, there is a pressing need…
Descriptors: Artificial Intelligence, Research Design, Technology Integration, Sciences
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Djelil, Fahima; Sanchez, Eric – Education and Information Technologies, 2023
Game based-learning have been widely promoted to overcome the difficulties encountered by beginners to learn programming. However, there are many issues to address for the implementation of game-based learning. Indeed, game-based learning is not limited to adding game elements such as rewards to a learning situation, but it rather consists of…
Descriptors: Game Based Learning, Educational Games, Design, Programming
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Emily Tarconish; Sally Scott; Manju Banerjee; Allison Lombardi – Journal of Postsecondary Education and Disability, 2023
Universal Design (UD), a theory that encompasses a proactive approach to accessibility and inclusion, has spread from its roots in architecture and product design to a host of applications including educational contexts. Over more than two decades, applications of UD in postsecondary settings have undergone exponential growth. In this theoretical…
Descriptors: Usability, Teaching Methods, Learning Processes, Diversity
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Liu, Chunhong; Zhang, Haoyang; Zhang, Jieyu; Zhang, Zhengling; Yuan, Peiyan – International Journal of Information and Communication Technology Education, 2023
Current learning platforms generally have problems such as fragmented knowledge, redundant information, and chaotic learning routes, which cannot meet learners' autonomous learning requirements. This paper designs a learning path recommendation system based on knowledge graphs by using the characteristics of knowledge graphs to structurally…
Descriptors: Educational Technology, Artificial Intelligence, Electronic Learning, Concept Mapping
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González-Eras, Alexandra; Dos Santos, Ricardo; Aguilar, Jose – International Journal of Artificial Intelligence in Education, 2023
Professional profiles are unstructured documents where the knowledge and experience of the editor predominate, presenting inconsistencies and ambiguities in terms of the competencies they contain, making complicated the recognition of knowledge and skills necessary for the proposal of university study programs. Also, the identification of…
Descriptors: Technological Literacy, Competence, Profiles, Evaluation Methods
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Eglington, Luke G.; Pavlik, Philip I., Jr. – International Journal of Artificial Intelligence in Education, 2023
An important component of many Adaptive Instructional Systems (AIS) is a 'Learner Model' intended to track student learning and predict future performance. Predictions from learner models are frequently used in combination with mastery criterion decision rules to make pedagogical decisions. Important aspects of learner models, such as learning…
Descriptors: Computer Assisted Instruction, Intelligent Tutoring Systems, Learning Processes, Individual Differences
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