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Opper, Isaac M. – RAND Corporation, 2020
Researchers often include covariates when they analyze the results of randomized controlled trials (RCTs), valuing the increased precision of the estimates over the potential of inducing small-sample bias when doing so. In this paper, we develop a sufficient condition which ensures that the inclusion of covariates does not induce small-sample bias…
Descriptors: Artificial Intelligence, Man Machine Systems, Educational Technology, Technology Uses in Education
Johnson, L.; Adams, S.; Cummins, M.; Estrada, V. – New Media Consortium, 2012
The "Technology Outlook for STEM+ Education 2012-2017" reflects a collaborative effort between the New Media Consortium (NMC), the Centro Superior para la Enseñanza Virtual (CSEV), Departamento de Ingeniería Eléctrica, Electrónica y de Control at the Universidad Nacional de Educación a Distancia (UNED), and the Institute of Electrical…
Descriptors: STEM Education, Educational Technology, Technology Uses in Education, Information Technology
Weitzman, Louis – 1986
This report describes Designer, an interactive tool for assisting with the design of two-dimensional graphic interfaces for instructional systems. The system, which consists of a color graphics interface to a mathematical simulation, provides enhancements to the Graphics Editor component of Steamer (a computer-based training system designed to aid…
Descriptors: Computer Graphics, Computer Simulation, Decision Making, Design
Gredler, Margaret Bell – Simulation/Games for Learning, 1989
Compares two basic types of computer-based simulations--(1) variable-assignment simulations, and (2) diagnostic problem-solving simulations. Differences in the role of the computer, in the nature of the problem presented to the learner, and in the decision making required of the student are described. (eight references) (LRW)
Descriptors: Comparative Analysis, Computer Simulation, Decision Making, Elementary Secondary Education
Towne, Douglas M.; And Others – 1988
This report describes the Intelligent Maintenance Training System (IMTS), a set of software tools for composing and delivering simulation-based technical training. The goal in developing IMTS was to generate instructional interactions from device models composed of instances of generic objects. Problem selection in IMTS relies on the use of a…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Equipment Maintenance
Peer reviewedDowling, Carolyn – Journal of Educational Multimedia and Hypermedia, 1997
From dynamic spreadsheets through "microworlds" to virtual reality, the convenience and, in many instances, the seemingly intrinsic appeal of simulated environments exist in some tension alongside concerns regarding the relationship of the simulated to the "real" and the possible consequences for human thought, learning, and behavior. A selection…
Descriptors: Behavior, Cognitive Processes, Cognitive Style, Computer Simulation
Peer reviewedMandl, Heinz, Ed. – International Journal of Educational Research, 1988
Issues connected with knowledge acquisition through the development of complex computer programs--Intelligent Tutoring Systems (ITSs)--are discussed. The components of such a system and its applications are considered, including: elicitation of knowledge, tutoring with incomplete/uncertain knowledge, self-improving tutoring systems, and…
Descriptors: Aptitude Treatment Interaction, Artificial Intelligence, Computer Assisted Instruction, Computer Simulation
Jacobson, Robert – 1991
Virtual worlds technology (VWT) uses special computer hardware and software to link humans with computers in natural ways. A data model, or virtual world, is created and presented as a three-dimensional world of sights and sounds. The participant manipulates apparent objects in the world, and in so doing, alters the data model. VWT will become…
Descriptors: Computer Assisted Instruction, Computer Simulation, Economic Factors, Educational Technology
Peer reviewedWilling, Kathlene R. – Journal of Reading, 1988
Four field tests of Canadian software show that computerized interactive fiction teaches both history and independent reading/study skills. (ARH)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Reviews, Content Area Reading

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