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Mayer, R. E. – Journal of Computer Assisted Learning, 2017
This paper reviews 12 research-based principles for how to design computer-based multimedia instructional materials to promote academic learning, starting with the multimedia principle (yielding a median effect size of d = 1.67 based on five experimental comparisons), which holds that people learn better from computer-based instruction containing…
Descriptors: Multimedia Instruction, Multimedia Materials, Electronic Learning, Instructional Materials
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Bartels, Elizabeth; McCown, Margaret; Wilkie, Timothy – Simulation & Gaming, 2013
Attentiveness to and transparency about the methodological implications of the level of analysis selected for peace and conflict exercises constitute essential elements of good game design. The article explores the impact of level of analysis choices in the context of two key portions of exercises, scenario construction and role specification. It…
Descriptors: Social Sciences, Conflict, Role Theory, Vignettes
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Misra, Pradeep Kumar – Open Praxis, 2013
This is a critical phase for Open Educational Resources (OER) movement: on one side the number of OER is increasing rapidly, and on other side debates about quality of OER-based courseware are heating up. These debates emanate from the fact that OER-based courseware are supposed to help users to follow a logical learning path and get an engaging,…
Descriptors: Courseware, Educational Principles, Guidelines, Educational Quality
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Siko, Jason P.; Barbour, Michael K. – Computers in the Schools, 2012
While researchers are examining the role of playing games to learn, others are looking at using game design as an instructional tool. However, game-design software may require additional time to train both teachers and students. In this article, the authors discuss the use of Microsoft PowerPoint as a tool for game-design instruction and the…
Descriptors: Games, Pedagogical Content Knowledge, Educational Games, Computer Uses in Education
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Nimehchisalem, Vahid – Advances in Language and Literary Studies, 2010
This paper reviews the issues of concern in writing scale development in English as Second Language (ESL) settings with an intention to provide a useful guide for researchers or writing teachers who wish to develop or adapt valid, reliable and efficient writing scales considering their present assessment situations. With a brief discussion on the…
Descriptors: Writing Skills, Writing Tests, Research Tools, Writing Instruction
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Guha, Mona Leigh; Druin, Allison; Montemayor, Jaime; Chipman, Gene; Farber, Allison – Journal of Educational Multimedia and Hypermedia, 2007
This paper develops a model of children's storytelling using Physically-Oriented Technology (SPOT). The SPOT model draws upon literature regarding current physical storytelling technologies and was developed using a grounded theory approach to qualitative research. This empirical work focused on the experiences of 18 children, ages 5-6, who worked…
Descriptors: Qualitative Research, Design Requirements, Story Telling, Technology Integration
Char, Cynthia A.; Newman, Denis – 1986
This paper describes the highlights of a review of both commercially available videodiscs and research prototypes that was undertaken for the Interactive Videodisc Project, and sets out design principles suggested by the best examples, which take advantage of the unique characteristics of laser videodisc technology. Design options on three levels…
Descriptors: Computer Simulation, Databases, Design Requirements, Elementary Secondary Education
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Petraglia, Joseph – Educational Technology Research and Development, 1998
Argues that consideration of constructivism's epistemological implications suggests that educational technologists need to convince learners of a problem's authenticity rather than to promote environments that deliver "preauthenticated" problems. Proposes guidelines to assist developers of educational technologies in accommodating the essentially…
Descriptors: Computer Assisted Instruction, Computer Software Development, Constructivism (Learning), Courseware
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Wild, Martyn; Quinn, Clark – British Journal of Educational Technology, 1998
Addresses educational theories in the design of interactive learning environments, and examines implications for effective instructional multimedia design. Argues for the use of dynamic modeling tools and suggests that systems thinking is a cognitive skill that technological developments, particularly in multimedia, have made more addressable.…
Descriptors: Cognitive Development, Computer Assisted Instruction, Design Requirements, Educational Theories
Lennon, Jennifer; Maurer, Hermann – Educational Technology, 1994
Examines methods of lecturing in the past, including blackboards, whiteboards, flip charts, and overhead transparencies; discusses the increasing use of computer technology and specifications for future systems; and describes possible scenarios for future lecturing technologies, including the generation of computer-assisted instructional materials…
Descriptors: Chalkboards, Charts, Computer Assisted Instruction, Computer System Design
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Milheim, William D. – International Journal of Instructional Media, 1994
Instructional designers and researchers are attempting to identify the factors that determine which type of graphic visuals to employ in a specific situation as well as how best to utilize available resources. The use of three-dimensional graphics in a variety of media formats is addressed, including a discussion of specific instructional…
Descriptors: Computer Graphics, Computer Software Development, Design Requirements, Educational Media