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What Works Clearinghouse, 2009
The I CAN Learn[R] Education System is an interactive, self-paced, mastery-based software system that includes the I CAN Learn[R] Fundamentals of Math (5th-6th grade math) curriculum, the I CAN Learn[R] Pre-Algebra curriculum, and the I CAN Learn[R] Algebra curriculum. College algebra credit is also available to students in participating schools…
Descriptors: Computer Software Evaluation, Man Machine Systems, Algebra, Mathematics Curriculum
Cheung, Alan C. K.; Slavin, Robert E. – Center for Research and Reform in Education, 2011
The use of educational technology in K-12 classrooms has been gaining tremendous momentum across the country since the 1990s. Many school districts have been investing heavily in various types of technology, such as computers, mobile devices, internet access, and interactive whiteboards. Almost all public schools have access to the internet and…
Descriptors: Evidence, Elementary Secondary Education, Mathematics Achievement, Program Effectiveness
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Bokhove, Christian; Drijvers, Paul – International Journal of Computers for Mathematical Learning, 2010
In the Netherlands, as in many other countries, the algebraic expertise of students graduating from secondary education is an issue. The use of digital tools for algebra education is expected to change epistemologies, activity structures and student achievement. Therefore, a study was set up to investigate in what way the use of ICT in upper…
Descriptors: Delphi Technique, Formative Evaluation, Test Construction, Evaluation Criteria
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Hauptman, Hanoch – Computers & Education, 2010
Developing a software environment to enhance 3D geometric proficiency demands the consideration of theoretical views of the learning process. Simultaneously, this effort requires taking into account the range of tools that technology offers, as well as their limitations. In this paper, we report on the design of Virtual Spaces 1.0 software, a…
Descriptors: Computer Software, Educational Technology, Spatial Ability, Geometric Concepts
Alberta Learning, Edmonton. – 2002
The Learning Equation (TLE) is a software product that provides mathematics programming to students. It was introduced to grade 9 students in Alberta in 1997-1998, and in 1998-1999, its use was extended to grades 7, 8, and 10. TLE is designed to follow the Alberta mathematics curriculum closely. It can be implemented in several ways, and in some…
Descriptors: Computer Assisted Instruction, Computer Software, Computer Software Development, Computer Software Evaluation