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Showing 1 to 15 of 22 results Save | Export
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Amy Price; Alex Beckey; Dave Collins – Physical Education and Sport Pedagogy, 2024
Background: In recent years there has been a growing interest in potential pedagogical tools to be used in Physical Education (PE), and specifically in games. This has involved the exploration of both Gamification and Digital Video Games Approach (DVGA). Both are viable pedagogical tools for any teacher, and each have clearly different intentions…
Descriptors: Video Games, Gamification, Physical Education, Technology Uses in Education
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Thekes, Istvan – International Journal of Technology in Education, 2021
Examining the relationship between technology and the success of language acquisition and the integration of technology into language instruction has been around of a long time by now. The development of technology can essentially change how languages are taught. Nevertheless, it is only in the last few years that the road has opened up for new…
Descriptors: Second Language Learning, Second Language Instruction, Computer Assisted Instruction, Computer Software
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Schwonke, Rolf – Educational Technology & Society, 2015
Instructional design theories such as the "cognitive load theory" (CLT) or the "cognitive theory of multimedia learning" (CTML) explain learning difficulties in (computer-based) learning usually as a result of design deficiencies that hinder effective schema construction. However, learners often struggle even in well-designed…
Descriptors: Cognitive Processes, Difficulty Level, Metacognition, Self Control
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Godwin-Jones, Robert – Language Learning & Technology, 2019
In the 20th anniversary issue of this journal, Reinders and White (2016) describe the relationship between computer-assisted language learning (CALL) and autonomy as having become "both more complex and more promising" (p. 143). This is, they assert, in large part due to the rise of informal language learning online, with an accompanying…
Descriptors: Second Language Learning, Computer Assisted Instruction, Second Language Instruction, Independent Study
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Taminiau, E. M. C.; Kester, L.; Corbalan, G.; Spector, J. M.; Kirschner, P. A.; Van Merriënboer, J. J. G. – Journal of Computer Assisted Learning, 2015
On-demand education enables individual learners to choose their learning pathways according to their own learning needs. They must use self-directed learning (SDL) skills involving self-assessment and task selection to determine appropriate pathways for learning. Learners who lack these skills must develop them because SDL skills are prerequisite…
Descriptors: Independent Study, Metacognition, Student Needs, Self Evaluation (Individuals)
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Luckin, Rosemary; du Boulay, Benedict – International Journal of Artificial Intelligence in Education, 2016
In 1999 we reported a study that explored the way that Vygotsky's Zone of Proximal Development could be used to inform the design of an Interactive Learning Environment called the Ecolab. Two aspects of this work have subsequently been used for further research. Firstly, there is the interpretation of the ZPD and its associated theory that was…
Descriptors: Sociocultural Patterns, Metacognition, Goal Orientation, Student Motivation
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Karpicke, Jeffrey D.; Grimaldi, Phillip J. – Educational Psychology Review, 2012
Learning is often identified with the acquisition, encoding, or construction of new knowledge, while retrieval is often considered only a means of assessing knowledge, not a process that contributes to learning. Here, we make the case that retrieval is the key process for understanding and for promoting learning. We provide an overview of recent…
Descriptors: Learning Processes, Metacognition, Computer Assisted Instruction, Inferences
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Chan, Carol K. K. – Metacognition and Learning, 2012
This discussion paper for this special issue examines co-regulation of learning in computer-supported collaborative learning (CSCL) environments extending research on self-regulated learning in computer-based environments. The discussion employs a socio-cognitive perspective focusing on social and collective views of learning to examine how…
Descriptors: Discussion, Construct Validity, Validity, Metacognition
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Romero, Margarida; Lambropoulos, Niki – Electronic Journal of Research in Educational Psychology, 2011
Computer Supported Collaborative Learning (CSCL) activities aim to promote collaborative knowledge construction and convergence. During the CSCL activity, the students should regulate their learning activity, at the individual and collective level. This implies an organisation cost related to the coordination of the activity with the team-mates…
Descriptors: Cooperative Learning, Computer Assisted Instruction, Learning Strategies, Teamwork
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Jarvis, Huw; Krashen, Stephen – TESL-EJ, 2014
In this article, Huw Jarvis and Stephen Krashen ask "Is CALL Obsolete?" When the term CALL (Computer-Assisted Language Learning) was introduced in the 1960s, the language education profession knew only about language learning, not language acquisition, and assumed the computer's primary contribution to second language acquisition…
Descriptors: Second Language Instruction, Second Language Learning, Computer Assisted Instruction, Teaching Methods
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Sarvari, Csaba; Lavicza, Zsolt; Klincsik, Mihaly – International Journal for Technology in Mathematics Education, 2010
This paper examines various cognitive strategies applied while CAS (Computer Algebra System) are used in undergraduate-level engineering mathematics teaching and learning. We posed some questions in relation to such CAS use: What kind of tools can CAS offer to enhance different cognitive strategies of students? How can the use of CAS widen the…
Descriptors: Learning Strategies, Metacognition, Algebra, Computer Assisted Instruction
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McClanahan, Barbara; Williams, Kristen; Kennedy, Ed; Tate, Susan – TechTrends: Linking Research and Practice to Improve Learning, 2012
As part of a diagnosis and tutoring project in an elementary education reading course, a pre-service teacher was encouraged to use an iPad as the vehicle for intervention strategies with a fifth grade struggling reader with Attention Deficit Hyperactivity Disorder. The device not only helped the student focus attention, it facilitated his becoming…
Descriptors: Attention Deficit Hyperactivity Disorder, Intervention, Elementary Education, Reading Improvement
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Weinberg, Alysse; Knoerr, Helene; Vandergrift, Larry – CALICO Journal, 2011
This paper reports on the piloting of podcasts created to support Anglophone French Immersion (FI) students in academic listening. The authors developed a series of seven English language podcasts grounded in metacognitive and L2 listening theory to provide FI students with strategies to enhance L2 listening ability and note-taking skills for…
Descriptors: Feedback (Response), Group Discussion, Focus Groups, Listening Skills
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Kilic-Cakmak, Ebru – Australasian Journal of Educational Technology, 2010
Rapid increase in information sources in different formats, developments in technology and need for lifelong learning have drawn increased attention to needs for information literacy. Although information literacy is significant for students of all educational levels, it has become even more significant for e-learners. Therefore, this study…
Descriptors: Foreign Countries, Electronic Learning, Computer Assisted Instruction, Distance Education
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Pifarre, Manoli; Cobos, Ruth – Educational Technology Research and Development, 2009
The aim of this study was to examine the development of the metacognitive knowledge of a group of higher education students who participated actively in an experiment based on a Computer Supported Collaborative Learning environment called KnowCat. Eighteen university students participated in a 12-month learning project during which the KnowCat…
Descriptors: Metacognition, Educational Environment, College Students, Cooperative Learning
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