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Grinshkun, Vadim; Bidaibekov, Esen; Koneva, Svetlana; Baidrakhmanova, Gulnaz – European Journal of Contemporary Education, 2019
The higher education system of the Republic of Kazakhstan emphasizes the need for the development of institutional science, including the field of information technology, with a priority on fundamental research. Professional training of future computer science teachers requires them to know the range of tasks related to computer graphics, and the…
Descriptors: Computer Science Education, Educational Needs, Foreign Countries, Computer Graphics
Aksoy, Gokhan – Online Submission, 2013
The purpose of this study is to determine the effect of computer animation technique on academic achievement of students in the "Solar System and Beyond" unit lecture as part of the Science and Technology course of the seventh grade in primary education. The sample of the study consists of 60 students attending to the 7th grade of primary school…
Descriptors: Academic Achievement, Teaching Methods, Astronomy, Animation
Rueda, U.; Arruarte, A.; Elorriaga, J. A.; Herran, E. – Computers & Education, 2009
This paper presents a study carried out at the University of the Basque Country UPV/EHU with the aim of evaluating the CM-ED (concept map editor) with social education students. Concept mapping is a widely accepted technique that promotes meaningful learning. Graphically representing concepts of the learning domain and relationships between them…
Descriptors: Concept Mapping, Cognitive Structures, Foreign Countries, Education Courses
George-Palilonis, Jennifer; Filak, Vincent – International Journal on E-Learning, 2010
As graphically driven, animated, interactive applications offer educators new opportunities for shaping course content, new avenues for research arise as well. Along with these developments comes a need to study the effectiveness of the individual tools at our disposal as well as various methods for integrating those tools in a classroom setting.…
Descriptors: Course Content, Learner Engagement, Science Instruction, Electronic Learning
Kim, Daesang; Gilman, David A. – Educational Technology & Society, 2008
This study is an investigation of the use of multimedia components such as visual text, spoken text, and graphics in a Web-based self-instruction program to increase learners' English vocabulary learning at Myungin Middle School in Seoul, South Korea. A total of 172 middle school students (14 years of age) in five classes participated in the…
Descriptors: Vocabulary, Multimedia Materials, Foreign Countries, Vocabulary Development
Florio, Chris; Murie, Michael – NewMedia, 1996
Compares seven mid- to high-end multimedia authoring software systems that combine graphics, sound, animation, video, and text for Windows and Macintosh platforms. A run-time project was created with each program using video, animation, graphics, sound, formatted text, hypertext, and buttons. (LRW)
Descriptors: Authoring Aids (Programming), Comparative Analysis, Computer Graphics, Computer Software

Smith, Alastair G. – Public-Access Computer Systems Review, 1997
Presents evaluation criteria for Internet and World Wide Web resources. Scope, content, graphic and multimedia design, purpose and audience, reviews, workability, and cost are discussed; criteria used by Internet evaluation sites are listed; and an annotated list of 10 evaluation sites on the Web is appended. (LRW)
Descriptors: Annotated Bibliographies, Audience Awareness, Computer Graphics, Content Analysis

Large, Andrew – Library & Information Science Research, 1996
Reviews the effectiveness of animation in enhancing textual information for instructional purposes and identifies factors that determine effectiveness. Outlines methodological problems in the research and summarizes design criteria for multimedia instructional products. Contains 78 references. (PEN)
Descriptors: Animation, Computer Graphics, Design Requirements, Electronic Text
Booth, Kellogg S. – 1994
Computer graphics has been driven by the desire to generate real-time imagery subject to constraints imposed by the human visual system. The future of computer graphics, when off-the-shelf systems have full multimedia capability and when standard computing engines render imagery faster than real-time, remains to be seen. A dedicated pipeline for…
Descriptors: Computer Graphics, Computer Networks, Foreign Countries, Futures (of Society)
Schwier, Richard A.; Misanchuk, Earl R. – 1996
Dynamic discussions have begun to emerge concerning style of presentation on world wide web sites. Some hypertext markup language (HTML) designers seek an intimate and chatty ambience, while others want to project a more professional image. Evaluators see many sites as overdecorated and indecipherable. This paper offers suggestions on selecting…
Descriptors: Computer Graphics, Computer Interfaces, Design Preferences, Electronic Publishing

Nathan, Mitchell J.; And Others – Educational Media International, 1994
Discusses interactive multimedia journal (IMMJ) articles; examines limitations and problems of the format; provides recommendations for how to use IMMJ most effectively; and recommends ways of developing initial tests of its impact on audiences. (AEF)
Descriptors: Computer Graphics, Electronic Publishing, Hypermedia, Integrated Learning Systems
Schwier, Richard A.; Misanchuk, Earl R. – 1995
This article discusses psychophysical aspects of color perception and critically examines the advice on color use in screen design found in non-empirical literature. There are four main characteristics of color: hue, brightness, saturation, and contrast. In multimedia screen design, color can be used to link logically-related data; differentiate…
Descriptors: Color Planning, Computer Graphics, Guidelines, Information Processing
Anderson, Vicki; Sleezer, Catherine M. – Performance and Instruction, 1995
Defines multimedia, explores uses of multimedia training, and discusses the effects and challenges of adding multimedia such as graphics, photographs, full motion video, sound effects, or CD-ROMs to existing training methods. Offers planning tips, and suggests software and hardware tools to help set up multimedia training programs. (JMV)
Descriptors: Computer Graphics, Computer Software, Instructional Development, Multimedia Instruction

Larson, Timothy R. – Journal of Interactive Instruction Development, 1995
Presents a case study of the design and production of "Interactive Calculus," an interactive multimedia textbook. Discusses reasons for using multimedia textbooks; what an interactive textbook is; content, organization, graphic design, authoring and composition; and work flow. (AEF)
Descriptors: Calculus, Case Studies, Computer Graphics, Computer Uses in Education
Ellis, Richard S.; Okpala, Comfort O. – Journal of Instructional Psychology, 2004
Digital video cameras are part of the evolution of multimedia digital products that have positive applications for educators, students, and industry. Multimedia digital video can be utilized by any personal computer and it allows the user to control, combine, and manipulate different types of media, such as text, sound, video, computer graphics,…
Descriptors: Familiarity, Educational Technology, Computer Graphics, Business Education Teachers
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