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Kebritchi, Mansureh; Hirumi, Atsusi; Bai, Haiyan – Computers & Education, 2010
This study examined the effects of a computer game on students' mathematics achievement and motivation, and the role of prior mathematics knowledge, computer skill, and English language skill on their achievement and motivation as they played the game. A total of 193 students and 10 teachers participated in this study. The teachers were randomly…
Descriptors: Experimental Groups, Control Groups, Modern Mathematics, Mathematics Achievement
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Pamuk, Savas; Peker, Deniz – Computers & Education, 2009
The purpose of this study was to investigate Turkish pre-service science and mathematics teachers' computer self-efficacies (CSEs) and computer attitude (CA) considering gender, year in program, and computer ownership as independent variables. Additionally the study aimed to examine the relationship between CSE and CA. Computer Self-efficacy Scale…
Descriptors: Self Efficacy, Ownership, Computer Attitudes, Measures (Individuals)
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Moneta, Giovanni B.; Kekkonen-Moneta, Synnove S. – Educational Psychology, 2007
This study evaluated students' affective learning in an introductory computing course that was taught in Hong Kong once in a lecture format and twice in a rich interactive multimedia online format to 414 college students in all. A simplified experience sampling method was used to assess affective learning at the midterm and end of each course in…
Descriptors: Foreign Countries, Computer Literacy, Academic Ability, Self Efficacy