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Julie Rosenthal; Emily Carlisle-Johnston; Timothy Turriff – OTESSA Conference Proceedings, 2021
Social annotation and role-play are two pedagogical approaches that promote active, student-centred learning. In this paper, we report on how the two approaches were combined in a senior-level university course that aimed to reveal the multiple dimensions and complexity of policy development and decision-making for natural resource management. We…
Descriptors: Role Playing, Teaching Methods, Student Centered Learning, Active Learning
Kirschner, Ann – Chronicle of Higher Education, 2012
Surely "massive open online course" (MOOC) has one of the ugliest acronyms of recent years, lacking the deliberate playfulness of Yahoo (Yet Another Hierarchical Officious Oracle) or the droll shoulder shrug suggested by the word "snafu" (Situation Normal, All Fouled Up). The author is not a complete neophyte to online…
Descriptors: Educational Technology, Adult Learning, Electronic Learning, Online Courses
Geith, Christine; Vignare, Karen – Journal of Asynchronous Learning Networks, 2008
One of the key concepts in the right to education is access: access to the means to fully develop as human beings as well as access to the means to gain skills, knowledge and credentials. This is an important perspective through which to examine the solutions to access enabled by Open Educational Resources (OER) and online learning. The authors…
Descriptors: Global Education, Online Courses, Access to Education, Educational Resources