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Vassoyan, Jean; Vie, Jill-Jênn – International Educational Data Mining Society, 2023
Adaptive learning is an area of educational technology that consists in delivering personalized learning experiences to address the unique needs of each learner. An important subfield of adaptive learning is learning path personalization: it aims at designing systems that recommend sequences of educational activities to maximize students' learning…
Descriptors: Reinforcement, Networks, Simulation, Educational Technology
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Chrysafiadi, Konstantina; Virvou, Maria; Tsihrintzis, George A.; Hatzilygeroudis, Ioannis – Education and Information Technologies, 2023
Nowadays, the improvement of digital learning with Artificial Intelligence has attracted a lot of research, as it provides solutions for individualized education styles which are independent of place and time. This is particularly the case for computer science, as a tutoring domain, which is rapidly growing and changing and as such, learners need…
Descriptors: Foreign Countries, Undergraduate Students, Computer Science Education, Programming
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Francisco, Virginia; Moreno-Ger, Pablo; Hervas, Raquel – IEEE Transactions on Learning Technologies, 2022
Making students become intrinsically motivated to participate in daily class activities is an open challenge that has been addressed in different ways. In this article, we evaluate the impact of an educational innovation project, named TrivialCV, in terms of student motivation, engagement, and learning outcomes. We analyze the impact of two types…
Descriptors: Competition, Student Participation, Educational Innovation, Teamwork
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Wheeler, Lindsay B.; Chiu, Jennie L.; Grisham, Charles M. – Journal of College Science Teaching, 2016
This article explores how integrating computational tools into a general chemistry laboratory course can influence student perceptions of programming and investigates relationships among student perceptions, prior experience, and student outcomes.
Descriptors: Chemistry, Science Laboratories, Student Attitudes, Computation
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Maranga, Jemar Jude A.; Matugas, Leilla Keith J.; Lim, Jorge Frederick W.; Romana, Cherry Lyn C. Sta. – International Association for Development of the Information Society, 2019
Teaching an introductory programming course to an average of 40 students while monitoring their performance can be a challenge for instructors. Preparing coding exercises with test cases and checking students' programs can prove to be time consuming at times. Moreover, programming has been known to be quite difficult for students to learn. To…
Descriptors: Online Courses, Programming Languages, Introductory Courses, Computer Science Education
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Chang, Ting-Wen; Hsu, Jenq-Muh; Yu, Pao-Ta – Educational Technology & Society, 2011
A learning environment having more than one screen enables users to display and compare various sources of learning information with two adjacent screens illustrating the development of interrelated concepts and showing their relationships. This proposed technique could provide higher quality resources for learners by addressing physical and…
Descriptors: Evidence, Programming Languages, Computer Assisted Instruction, Programming
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Verdu, Elena; Regueras, Luisa M.; Verdu, Maria J.; Leal, Jose P.; de Castro, Juan P.; Queiros, Ricardo – Computers & Education, 2012
Several Web-based on-line judges or on-line programming trainers have been developed in order to allow students to train their programming skills. However, their pedagogical functionalities in the learning of programming have not been clearly defined. EduJudge is a project which aims to integrate the "UVA On-line Judge", an existing…
Descriptors: Electronic Learning, Student Attitudes, Learning Strategies, Student Motivation
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Munoz-Organero, Mario; Ramirez, Gustavo A.; Merino, Pedro Munoz; Kloos, Carlos Delgado – IEEE Transactions on Education, 2010
The use of swarm intelligence techniques in e-learning scenarios provides a way to combine simple interactions of individual students to solve a more complex problem. After getting some data from the interactions of the first students with a central system, the use of these techniques converges to a solution that the rest of the students can…
Descriptors: Electronic Learning, Intelligence, Computer Uses in Education, Educational Resources
Penuel, William R.; Bates, Lauren; Townsend, Eve; Gallagher, Lawrence P.; Pasnik, Shelley; Llorente, Carlin – Society for Research on Educational Effectiveness, 2010
Described here is a study on the efficacy of a digital media-rich curriculum based on the idea that children can learn best from "media synergy", that is, when children have opportunities to learn skills by engaging in repeated practice with them in many different formats and media (Neuman, 1995). The study is part of the "Ready to…
Descriptors: Preschool Curriculum, Television Viewing, Evaluation Research, School Readiness
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El-Zein, Abbas; Langrish, Tim; Balaam, Nigel – Advances in Engineering Education, 2009
Many engineering schools include computer programming as part of a first-year course taught to large engineering classes. This approach is effective in rationalizing resources and improving the cost-effectiveness of course delivery. In addition, it can lead to wholesale improvements in teaching and learning. However, class sizes and the variety of…
Descriptors: Blended Learning, Engineering Education, Web Based Instruction, Programming
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de Raadt, Michael – Computer Science Education, 2007
This Australasian focused review compares a number of recent studies that have identified difficulties encountered by novices while learning programming and problem solving. These studies have shown that novices are not performing at expected levels and many novices have only a fragile knowledge of programming, which may prevent them from learning…
Descriptors: Foreign Countries, Outcomes of Education, Computer Science Education, Literature Reviews
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Kirkwood, Margaret – Journal of Curriculum and Supervision, 2001
Four-year curriculum-development project involving computing teachers from Scottish schools focused on methods of teaching and assessing computer-program skills at the secondary 3/4 level (14- to 16-year-olds) and the professional development of participants. Findings show that curriculum development can enhance teachers' professional development,…
Descriptors: Curriculum Development, Foreign Countries, Metacognition, Outcomes of Education