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Pedaste, M.; Sarapuu, T. – Journal of Computer Assisted Learning, 2006
Sixty-five teams of basic and secondary school students solved problem-solving tasks during a virtual hike in a Web-based inquiry-learning simulation Hiking Across Estonia. This environment provided learners with all necessary background information for problem-solving and tools for carrying out experiments. There were 25 tasks in certain order…
Descriptors: Inquiry, Web Based Instruction, Problem Solving, Thinking Skills
Renzulli, Joseph S. – School Administrator, 1999
Authentic learning consists of applying relevant knowledge, thinking skills, and interpersonal skills to solving real-world problems. Students assume roles of firsthand investigators, writers, artists, or other practitioners committed to producing a product or a service. A Connecticut high school's video-production company embodies a successful…
Descriptors: Cluster Grouping, Creativity, Enrichment Activities, Experiential Learning
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Pedaste, M.; Sarapuu, T.; Outcomes of Education – Interactive Learning Environments, 2006
The aim of the present study was to investigate those factors influencing performance in solving story problems in a web-based environment. A situational simulation, "Hiking across Estonia," was explored by two samples of voluntary groups of students, comprising 65 and 50 groups, respectively. They solved 25 ecological and environmental story…
Descriptors: Problem Solving, Cluster Grouping, Computer Assisted Instruction, Skill Development