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Leenaars, Frank A.; Joolingen, Wouter R.; Gijlers, Hannie; Bollen, Lars – Educational Technology Research and Development, 2014
GearSketch is a learning environment for the gears domain, aimed at students in the final years of primary school. It is designed for use with a touchscreen device and is based on ideas from drawing-based learning and research on cognitive tutors. At the heart of GearSketch is a domain model that is used to transform learners' strokes into…
Descriptors: Elementary School Students, Elementary Education, Computer Graphics, Program Effectiveness
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Shih, Ching-Hsiang – Research in Developmental Disabilities: A Multidisciplinary Journal, 2011
This study evaluated whether two people with multiple disabilities and minimal motor behavior would be able to improve their Drag-and-Drop (DnD) performance using their finger/thumb poke ability with a mouse scroll wheel through a Dynamic Drag-and-Drop Assistive Program (DDnDAP). A multiple probe design across participants was used in this study…
Descriptors: Multiple Disabilities, Psychomotor Skills, Computers, Computer Peripherals
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Shih, Ching-Hsiang; Shih, Ching-Tien – Research in Developmental Disabilities: A Multidisciplinary Journal, 2010
This study evaluated whether two people with multiple disabilities who could not easily use a computer through a standard input device (i.e., mouse or trackball) would be able to improve their pointing performance using thumb poke with a standard trackball through a Dynamic Trackball-Pointing Assistive Program (DTPAP) and a newly developed…
Descriptors: Intervention, Maintenance, Multiple Disabilities, Computer Peripherals
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Shih, Ching-Hsiang; Shih, Ching-Tien; Pi, Pi-Hsiang – Research in Developmental Disabilities: A Multidisciplinary Journal, 2011
The latest research adopting software technology to improve pointing performance is through an Automatic Target Acquisition Program (ATAP), where the user can click on the mouse button when a dashed line is aimed at the desired target, instead of moving the cursor to the target. However, ATAP has one limitation--it cannot benefit from Mouseover…
Descriptors: Intervention, Computer Simulation, Developmental Disabilities, Program Effectiveness
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Shih, Ching-Hsiang; Shih, Ching-Tien; Peng, Chin-Ling – Research in Developmental Disabilities: A Multidisciplinary Journal, 2011
This study evaluated whether two people with multiple disabilities would be able to improve their pointing performance through an Automatic Target Acquisition Program (ATAP) and a newly developed mouse driver (i.e. a new mouse driver replaces standard mouse driver, and is able to monitor mouse movement and intercept click action). Initially, both…
Descriptors: Intervention, Maintenance, Multiple Disabilities, Program Effectiveness
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Mathews, Anna E.; Werch, Chudley (CHAD); Michniewicz, Mara; Bian, Hui – Journal of Drug Education, 2007
The purpose of the study was to evaluate the immediate impact of two new versions of the Project SPORT program, a brief one-on-one tailored consult addressing alcohol use and physical activity for adolescents. One new version was a brief interactive CD-ROM (Study one) and a second was a brief small group consultation (Study two). In study one,…
Descriptors: Physical Activities, Physical Activity Level, Drinking, Computer Software
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Cantrell, Pamela; Sudweeks, Richard – Journal of Computers in Mathematics and Science Teaching, 2009
This project investigated the effects of technology task autonomy, teacher gender, and student gender on student achievement scores for students disaggregated by IEP and SES in middle school science classrooms. Participants were from the treatment group in a larger quasi-experimental design project that investigated the effects of integrated…
Descriptors: Quasiexperimental Design, Student Motivation, Scores, Personal Autonomy