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Greca Dufranc, Ileana M.; García Terceño, Eva M.; Fridberg, Marie; Cronquist, Björn; Redfors, Andreas – European Journal of STEM Education, 2020
botSTEM is an ERASMUS+ project aiming to raise the utilisation of inquiry-based collaborative learning and robots-enhanced education. The project outputs are specifically aimed to provide in- and pre-service teachers in Childhood and Primary Education and children four-eight years old, with research-based materials and practices that use…
Descriptors: STEM Education, Robotics, Active Learning, Inquiry
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Gil, Arturo; Peidró, Adrián; Reinoso, Óscar; Marín, José María – IEEE Transactions on Education, 2017
This paper presents a tool, LABEL, oriented to the teaching of parallel robotics. The application, organized as a set of tools developed using Easy Java Simulations, enables the study of the kinematics of parallel robotics. A set of classical parallel structures was implemented such that LABEL can solve the inverse and direct kinematic problem of…
Descriptors: Virtual Classrooms, Laboratory Experiments, Laboratory Equipment, Robotics
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Nugent, Gwen; Barker, Bradley; Grandgenett, Neal; Adamchuk, Viacheslav I. – Journal of Research on Technology in Education, 2010
This study examined the impact of robotics and geospatial technologies interventions on middle school youth's learning of and attitudes toward science, technology, engineering, and mathematics (STEM). Two interventions were tested. The first was a 40-hour intensive robotics/GPS/GIS summer camp; the second was a 3-hour event modeled on the camp…
Descriptors: Control Groups, Intervention, Robotics, Middle School Students
Barron, Brigid; Darling-Hammond, Linda – George Lucas Educational Foundation, 2008
The George Lucas Educational Foundation began in 1991 with an ambitious mission: to demonstrate how innovative learning environments in classrooms, supported by powerful new technologies, could revolutionize learning. As an organization founded by George Lucas, its members believed that the same benefits of technology that were transforming…
Descriptors: Computer Uses in Education, Experiential Learning, Active Learning, Cooperative Learning