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Plump, Carolyn M.; LaRosa, Julia – Management Teaching Review, 2017
Instructional games are gaining acceptance in the classroom as the eLearning merits of student engagement and immediate feedback are recognized. Within higher education, the use of these tools is often limited due to lack of time, insufficient experience, or doubts regarding the scholarly merits of such activities. Kahoot! is a popular eLearning…
Descriptors: Educational Technology, Educational Games, Electronic Learning, Learner Engagement
Savin-Baden, M.; Falconer, L. – Interactive Learning Environments, 2016
Virtual worlds are relatively recent developments, and so it is tempting to believe that they need to be understood through newly developed theories and philosophies. However, humans have long thought about the nature of reality and what it means to be "real." This paper examines the three persistent philosophical concepts of Metaxis,…
Descriptors: Case Studies, Correlation, Questionnaires, Simulated Environment
Baker, Ryan; Wang, Feng; Ma, Zhenjun; Ma, Wei; Zheng, Shiyue – Journal of Interactive Learning Research, 2018
In this paper we evaluate the effectiveness of an adaptive online learning platform, designed to support Chinese students in learning the English language. The adaptive platform is studied in three studies, where the experimental platform is compared to an alternate, non-adaptive platform, with random assignment to conditions (the adaptive…
Descriptors: Foreign Countries, Online Courses, Educational Technology, Technology Uses in Education
dos Santos Lopes, Maísa Soares; Gomes, Iago Pacheco; Trindade, Roque M. P.; da Silva, Alzira F.; de C. Lima, Antonio C. – IEEE Transactions on Learning Technologies, 2017
Remote robotics laboratories have been successfully used for engineering education. However, few of them use mobile robots to to teach computer science. This article describes a mobile robot Control and Programming Environment (CPE) and its pedagogical applications. The system comprises a remote laboratory for robotics, an online programming tool,…
Descriptors: Robotics, Programming, Educational Technology, Technology Uses in Education
Fernandes, Joana; Costa, Rute; Peres, Paula – Education Sciences, 2016
This paper aims at discussing the advantages of a methodology design grounded on a concept-based approach to Terminology applied to the most prominent scenario of current Higher Education: "blended learning." Terminology is a discipline that aims at representing, describing and defining specialized knowledge through language, putting…
Descriptors: Blended Learning, Higher Education, Technology Uses in Education, Educational Technology
Zhang, Min; Yin, Shuaijun; Luo, Meifen; Yan, Weiwei – Australasian Journal of Educational Technology, 2017
Massive open online course (MOOC) learning attracts more and more attention in both the practice and the research field. Finding out what factors influence learners' MOOC adoption is of great importance. This study focuses on learner control, user characteristics and platform difference. Hypotheses and a research model are proposed by…
Descriptors: Foreign Countries, Large Group Instruction, Online Courses, Educational Technology
Lopes, António – Teaching English with Technology, 2015
The CEFR encourages teachers to resort to task-based activities in the language classroom. However, some resistance has been offered to this approach, due to lack of appropriate training and difficulty in meeting some basic practical conditions, as well as in finding resources and examples of good practices, as shown in a survey conducted within…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Program Evaluation
Corbi, Alberto; Burgos, Daniel – Electronic Journal of e-Learning, 2017
This paper presents how virtual containers enhance the implementation of STEAM (science, technology, engineering, arts, and math) subjects as Open Educational Resources (OER). The publication initially summarizes the limitations of delivering open rich learning contents and corresponding assignments to students in college level STEAM areas. The…
Descriptors: STEM Education, Art Education, Resource Units, Computer Uses in Education
Warner-Griffin, Catharine; Liu, Huili; Tadler, Chrystine; Herget, Debbie; Dalton, Ben – National Center for Education Statistics, 2017
The Progress in International Reading Literacy Study (PIRLS) is an international assessment of student performance in reading literacy at the fourth grade. PIRLS measures students in the fourth year of formal schooling because this is typically when students' learning transitions from a focus on "learning to read" to a focus on…
Descriptors: Foreign Countries, Achievement Tests, Grade 4, International Assessment
Lorenzo-Zamorano, Susana – Research-publishing.net, 2015
This article is based on a case study I presented at the elearning Symposium 2014 and focuses on an undergraduate project which had received the Teaching Enhancement and Student Success Fund at the University of Manchester two years before. The project was conceived as an outreach activity complementing the final year core language classes and…
Descriptors: Foreign Countries, Case Studies, Undergraduate Study, Student Projects
Kirkwood, Adrian; Price, Linda – British Journal of Educational Technology, 2013
This paper examines assumptions and beliefs underpinning research into educational technology. It critically reviews some approaches used to investigate the impact of technologies for teaching and learning. It focuses on comparative studies, performance comparisons and attitudinal studies to illustrate how under-examined assumptions lead to…
Descriptors: Educational Technology, Educational Research, Comparative Analysis, Research Methodology
Talbert, Robert – PRIMUS, 2015
In this paper, we examine the benefits of employing an inverted or "flipped" class design in a Transition-to-Proof course for second-year mathematics majors. The issues concomitant with such courses, particularly student acquisition of "sociomathematical norms" and self-regulated learning strategies, are discussed along with…
Descriptors: College Mathematics, Mathematics Instruction, Blended Learning, Educational Technology
Lay, Jinn-Guey; Chi, Yu-Lin; Hsieh, Yeu-Sheng; Chen, Yu-Wen – Computers & Education, 2013
Understanding the usage of the geographic information system (GIS) among geography teachers is a crucial step in evaluating the current dissemination of GIS knowledge and skills in Taiwan's educational system. The primary contribution of this research is to further our understanding of the factors that affect teachers' GIS usage. The structural…
Descriptors: Foreign Countries, Usability, Workshops, Structural Equation Models
Irina, Averianova – European Association for Computer-Assisted Language Learning (EUROCALL), 2012
Communication is getting increasingly mobile, with more than a third of the world's population using cellular phones. Recent statistics indicate that this proportion is much bigger among young people. Research has also registered significant predominance of short message exchange over other modes of interaction in youth culture, where e-mail is…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Second Language Instruction
West, Patricia; Fuhrman, Nicholas E.; Morgan, A. Christian; Duncan, Dennis W. – Journal of Extension, 2012
Using computer technology and digital classrooms to conduct 4-H Club meetings is an efficient way to continue delivering quality 4-H programming during times of limited resources and staff. Nineteen Junior and Senior 4-H'ers participated in seven digital classroom workshops using the Wimba Classroom application. These digital classroom sessions…
Descriptors: Extension Education, Educational Technology, Clubs, Meetings