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George, Joey F.; Marett, Kent – Journal of Information Systems Education, 2019
Changes to degree programs in Information Systems are often attributed to quickly-evolving technology and the subsequent changing needs of the employers who hire IS graduates. In this paper, we explore other social and economic factors that were the inspiration for curriculum changes by assigning them to one of four eras in the IS timeline. Using…
Descriptors: Curriculum Development, Programming, Computer Science Education, Bachelors Degrees
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Bell, Tim; Andreae, Peter; Robins, Anthony – ACM Transactions on Computing Education, 2014
For many years computing in New Zealand schools was focused on teaching students how to use computers, and there was little opportunity for students to learn about programming and computer science as formal subjects. In this article we review a series of initiatives that occurred from 2007 to 2009 that led to programming and computer science being…
Descriptors: Foreign Countries, Computer Science, Computer Science Education, Computer Literacy
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Dutta, Mohan Jyoti; Basnyat, Iccha – Health Education & Behavior, 2008
Considerable research has been conducted on the topic of entertainment-education (EE), the method of using entertainment platforms such as popular music, radio, and television programming to diffuse information, attitudes, and behaviors via role modeling. A significant portion of the recently published EE literature has used the case of the Radio…
Descriptors: Programming (Broadcast), Foreign Countries, Popular Culture, Mass Media Effects
Hlynka, Anthony; Knupfer, Nancy Nelson – 1997
This paper addresses the television program "Cheers" and demonstrates one way of interpreting the complexity of messages within the program. The interplay of visual messages within the "Cheers" programming is referred to as intertextuality, or the relation of one text to another to express an idea. Two basic types of…
Descriptors: Comedy, Literacy, Popular Culture, Programming (Broadcast)
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Defranco-Tommarello, Joanna; Deek, Fadi P. – Journal of Interactive Learning Research, 2005
The experimental results of a collaborative problem solving and program development model that takes into consideration the cognitive and social activities that occur during software development is presented in this paper. This collaborative model is based on the Dual Common Model that focuses on individual cognitive aspects of problem solving and…
Descriptors: Interpersonal Communication, Group Dynamics, Programming, Educational Technology
Agalianos, Angelos S. – 1996
The development of educational computing in the last two decades has been largely uncritical and the field is dominated by technocentric approaches. With few notable exceptions, sociologists of education have not directly addressed educational computing. As a result, the social, political and cultural origins and implications of educational…
Descriptors: Case Studies, Comparative Education, Computer Science Education, Computer Uses in Education