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Lewkowich, David – Pedagogies: An International Journal, 2019
With the increasing educational and institutional legitimacy afforded to multimodal texts, there is a need to further explore the use of the visual and its place in reader response, not only as a textual means to prompt interpretation but also as a form of interpretation itself. In this paper, I look at the multimodal interpretive practices of one…
Descriptors: Cartoons, Psychiatry, Multiple Literacies, Reader Response
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Bradshaw, Larry L. – International Research and Review, 2018
The Internet is a high-speed communication link incorporating computers, networks and users throughout the world via TCPLP (Transmission Control Protocol/Internet Protocol) which allows dissimilar systems to interoperate (Krol,1992). This article presents how Iowa students participating in the international Internet experience learned how to…
Descriptors: Internet, Student Experience, College Students, Cultural Awareness
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Bergquist, Timothy M.; Maggs, Anne – Decision Sciences Journal of Innovative Education, 2011
This article presents the development of an online, student-centered, introductory small-business management course that uses an educational business novel, hypertext graphic-design features, an interactive workbook, and a student-authored final chapter. Student learning was assessed through the use of a pre- and posttest survey. Student…
Descriptors: Small Businesses, Management Development, Surveys, Online Courses
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Nikander, Jussi; Helminen, Juha; Korhonen, Ari – Journal of Information Technology Education, 2010
TRAKLA2 is a web-based learning environment for data structures and algorithms. The system delivers automatically assessed algorithm simulation exercises that are solved using a graphical user interface. In this work, we introduce a novel learning environment for spatial data algorithms, SDA-TRAKLA2, which has been implemented on top of the…
Descriptors: Mathematics, Web Based Instruction, Computer Simulation, Data
Tannu, Kirti – Online Submission, 2009
The advent of technology is almost in the field of education for teaching -- learning and cannot be ignored. Students are exposed to superior quality product of advance technologies in other fields around them. In such a scenario whether chalk and black board education is relevant in today's multicoloured and multidimensional digital age? The…
Descriptors: Computer Graphics, Program Effectiveness, Foreign Countries, Animation
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George-Palilonis, Jennifer; Filak, Vincent – International Journal on E-Learning, 2010
As graphically driven, animated, interactive applications offer educators new opportunities for shaping course content, new avenues for research arise as well. Along with these developments comes a need to study the effectiveness of the individual tools at our disposal as well as various methods for integrating those tools in a classroom setting.…
Descriptors: Course Content, Learner Engagement, Science Instruction, Electronic Learning
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Kim, Daesang; Gilman, David A. – Educational Technology & Society, 2008
This study is an investigation of the use of multimedia components such as visual text, spoken text, and graphics in a Web-based self-instruction program to increase learners' English vocabulary learning at Myungin Middle School in Seoul, South Korea. A total of 172 middle school students (14 years of age) in five classes participated in the…
Descriptors: Vocabulary, Multimedia Materials, Foreign Countries, Vocabulary Development
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Tarng, Wermhuar; Change, Mei-Yu; Ou, Kuo-Liang; Chang, Ya-Wen; Liou, Hsin-Hun – Journal of Educational Technology Systems, 2009
The objective of this article is to investigate the computer animation and virtual reality technologies for developing a virtual marine museum. The museum consists of three exhibition areas. The first area displays fishes in freshwater, including creeks, rivers, and dams in Taiwan. The second area exhibits marine ecology and creatures of different…
Descriptors: Animation, Animals, Learning Motivation, Museums
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Petersson, Helge; Sinkvist, David; Wang, Chunliang; Smedby, Orjan – Anatomical Sciences Education, 2009
Despite a long tradition, conventional anatomy education based on dissection is declining. This study tested a new virtual reality (VR) technique for anatomy learning based on virtual contrast injection. The aim was to assess whether students value this new three-dimensional (3D) visualization method as a learning tool and what value they gain…
Descriptors: Student Attitudes, Textbooks, Computer Simulation, Visualization
Cohen, Rina – Journal of Computer-Based Instruction, 1988
Describes a two-year Canadian project devoted to the development and formative evaluation of a graduated series of four graphics-based programing environments for young children, called pre-Logo Microworlds. Field tests of software and instructional materials are described, and classroom observations and teacher and student interviews are…
Descriptors: Classroom Observation Techniques, Cognitive Development, Computer Assisted Instruction, Computer Graphics
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Russian Education and Society, 2004
This second chapter focuses on an analysis of the aspects that characterize the typical content of students' attitudes toward the world of computers. In this connection, it attempts to determine what is of the greatest interest to students as they deal with the world of computers, which types of programs they use, and which magazines they read…
Descriptors: Computers, Computer Networks, Student Attitudes, Computer Attitudes
Kennedy, David M.; Fritze, Paul – 1998
This paper reports on a project involving the development and formative evaluation of an interactive World Wide Web-based learning tool. The interactive graphing tool (IGT) permits students to sketch a graph on screen using a mouse and responds to a wide range of common graph types. The IGT facilitates an iterative approach to understanding…
Descriptors: Chemistry, Computer Assisted Instruction, Computer Graphics, Computer Software Development
McCarthy, Brian – 1994
The contributions and limitations of computer technology in the presentation of grammar drills, particularly in a second language, are examined by comparing and contrasting the new technology with traditional textbook instruction. It is noted that, in many ways, computer-assisted language learning (CALL) is a derivative form of traditional…
Descriptors: Classroom Techniques, Comparative Analysis, Computer Assisted Instruction, Computer Attitudes
Black, John B.; And Others – 1994
Two graphic computer simulations have been prepared for teaching high school and middle school students about how business organizations and financial systems work: "Parkside," which simulates managing a hotel; and "Guestwear," which simulates managing a clothing manufacturer. Both simulations are based on six principles of…
Descriptors: Authoring Aids (Programming), Business Administration, Computer Assisted Instruction, Computer Graphics