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Parlakkiliç, Alaattin – International Journal of Modern Education Studies, 2019
Today, digital transformation is changing the educational and social life rapidly. In contrast, organizations and educational institutions, developers, and end users do not benefit from cloud-based mobile technologies to the desired level. Mobile systems are used extensively for educational purposes in the Internet of Things (IoT) environment, and…
Descriptors: Computer Software, Computer Science Education, Internet, Information Technology
Qurat-ul-Ain; Shahid, Farah; Aleem, Muhammad; Islam, Muhammad Arshad; Iqbal, Muhammad Azhar; Yousaf, Muhammad Murtaza – EURASIA Journal of Mathematics, Science and Technology Education, 2019
The technology works as a catalyst through which many changes occur in the learning approaches, teaching methodologies, research arena, in the work environment and in the use of information and knowledge. Helping students to learn using technological tools rather than using conventional techniques has become more popular in the 21st century in…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, Teaching Methods
Khan, Arshia – International Association for Development of the Information Society, 2014
Integrated curricula and experiential learning are the main ingredients to the recipe to improve student learning in higher education. In the academic computer science world it is mostly assumed that this experiential learning takes place at a business as an internship experience. The intent of this paper is to schism the traditional understanding…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Technology Uses in Education
Mateo Sanguino, T. J.; Serrano Lopez, C.; Marquez Hernandez, F. A. – IEEE Transactions on Education, 2013
A new educational simulation tool designed for the generic study of wireless networks, the Wireless Fidelity Simulator (WiFiSim), is presented in this paper. The goal of this work was to create and implement a didactic tool to improve the teaching and learning of computer networks by means of two complementary strategies: simulating the behavior…
Descriptors: Computer Simulation, Telecommunications, Information Networks, Computer Science Education
Sherrell, Linda; Krishna, Bhagavathy; Velaga, Natasha; Vejandla, Pavan; Satharla, Mahesh – Journal of Computers in Mathematics and Science Teaching, 2010
Agile methodologies have become increasingly popular among software developers as evidenced by industrial participation at related conferences. The popularity of agile practices over traditional techniques partly stems from the fact that these practices provide for more customer involvement and better accommodate rapidly changing requirements,…
Descriptors: Computer Software, Methods, Independent Study, Graduate Students
Taylor, Estelle; Breed, Marnus; Hauman, Ilette; Homann, Armando – International Association for Development of the Information Society, 2013
Our aim is to determine which teaching methods students in Computer Science and Information Systems prefer. There are in total 5 different paradigms (behaviorism, cognitivism, constructivism, design-based and humanism) with 32 models between them. Each model is unique and states different learning methods. Recommendations are made on methods that…
Descriptors: Teaching Methods, Learning Processes, Computer Science Education, Information Systems
Ahrens, Andreas; Zascerinska, Jelena – Online Submission, 2010
Contemporary engineers need to become more cognizant and more responsive to the emerging needs of the market for engineering and technology services. Social dimension of Web 2.0 which penetrates our society more thoroughly with the availability of broadband services has the potential to contribute decisively to the sustainable development of…
Descriptors: Foreign Countries, Engineering Education, Engineering, Telecommunications
Ogata, Hiroaki; Saito, Nobuji A.; Paredes J., Rosa G.; San Martin, Gerardo Ayala; Yano, Yoneo – Educational Technology & Society, 2008
This paper presents the integration of ubiquitous computing systems into classroom settings, in order to provide basic support for classrooms and field activities. We have developed web application components using Java technology and configured a classroom with wireless network access and a web camera for our purposes. In this classroom, the…
Descriptors: Class Activities, Learning Activities, Computer Science, Educational Technology
Frydenberg, Mark; Press, Larry – Information Systems Education Journal, 2010
Computer literacy has evolved from writing simple BASIC programs to using desktop productivity applications. The shift from mainframe to personal computer brought about the need to rethink computer literacy courses to introduce basic skills and familiarity using desktop productivity applications. While these skills remain important, the recent…
Descriptors: Computer Literacy, Web 2.0 Technologies, Information Technology, Computer Science Education
Cook, Diane J.; Huber, Manfred; Yerraballi, Ramesh; Holder, Lawrence B. – Journal of Computing in Higher Education, 2004
The goal of this project is to develop a unique simulation environment that can be used to increase students' interest and expertise in Computer Science curriculum. Hands-on experience with physical or simulated equipment is an essential ingredient for learning, but many approaches to training develop a separate piece of equipment or software for…
Descriptors: Science Curriculum, Interdisciplinary Approach, Games, Curriculum Development
Rice, George; Bowman, Michael – Journal of Information Technology Education, 2007
Children in the back seat on a long trip are not the only ones asking the question "Are we there yet?" At Murray State University (MSU) and other universities starting new programs, the question becomes one of validation of the program. In the late 90s, MSU, a midsize university, was entrusted with the responsibility of developing a program of…
Descriptors: Information Systems, Computers, Information Technology, Computer Science
Treu, Siegfried – 1980
The results of a one year study to identify potential technology-based improvements in the operation, access, and utilization of the Educational Resources Information Center (ERIC) are described. Both current problem areas and future possibilities are considered with respect to the dichotomy: system components and the total system. Emphasis is on…
Descriptors: Character Recognition, Computer Science, Data Processing, Improvement
Arias, Armando A., Jr.; Bellman, Beryl L. – 1988
The final evaluation of BESTNET (the Binational English and Spanish Telecommunications Network) is described. Undertaken as a collaborative effort to experiment with new telecommunications media in distance education and to attract Hispanic students into the science and engineering fields, the project involved the development of a number of…
Descriptors: Bilingual Education Programs, Computer Assisted Instruction, Computer Networks, Computer Science Education
Muzio, Jeanette A. – 1992
At the University of Victoria (British Columbia), computer mediated communications have been used since 1988 in the delivery of distance education in the Certificate Program in Computer Based Information Systems. From 1988 to 1990, a university mainframe computer was used as the host for communications, but since 1990, the host has been a personal…
Descriptors: Bulletin Boards, College Students, Comparative Analysis, Computer Assisted Instruction
Wisconsin Univ. - Stout, Menomonie. – 1994
This study used a total quality management (TQM) approach to evaluate the perceived computer competency needs of students at the University of Wisconsin-Stout by surveying students (who were asked which of a list of competencies they had), administrators, alumni, and employers (who were asked which competencies they used or expected in employees).…
Descriptors: Administrators, Alumni, Basic Skills, College Freshmen
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