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Showing 1 to 15 of 25 results Save | Export
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Sebastian Simon; Iza Marfisi-Schottman; Sébastien George – International Association for Development of the Information Society, 2024
Technology to support collaborative learning has come a long way. Interactive tabletops support collaboration when correctly integrated in activity design. While these devices can now, in principle, be purchased by the general public, wide adoption in schools is hindered by their high cost and lack of mobility. In this paper, we analyze the…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
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Innocent, Troy; Leorke, Dale – American Journal of Play, 2020
The authors use the location-based, augmented-reality game "Wayfinder Live," which one of them designed, as a case study to analyze urban play. Acknowledging the difficulty of defining urban play, they expand existing approaches to the topic by drawing on current theories about interfaces, assemblages, and coding in such fields as media…
Descriptors: Play, Urban Areas, Geographic Location, Computer Simulation
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Godwin-Jones, Robert – Language Learning & Technology, 2023
Looking at human communication from the perspective of semiotics extends our view beyond verbal language to consider other sign systems and meaning-making resources. Those include gestures, body language, images, and sounds. From this perspective, the communicative process expands from individual mental processes of verbalizing to include features…
Descriptors: Second Language Learning, Second Language Instruction, Semiotics, Nonverbal Communication
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Schueller, Albert W. – PRIMUS, 2020
Recently, a new source of data with great potential for use in the mathematics classroom has become available. The smartphones in our pockets are packed with sensors. Most phones have at a minimum global positioning, accelerometer, magnetometer, and gyroscope sensors. We give an example of the collection and analysis of global positioning sensor…
Descriptors: Mathematics Instruction, Telecommunications, Handheld Devices, Geographic Information Systems
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Pedaste, Margus; Mitt, Geidi; Jürivete, Teele – Education Sciences, 2020
A systematic review of the potential of implementing augmented reality (AR) in inquiry-based learning was conducted. We considered the purposes, potential advantages, application characteristics and the effects of using AR in inquiry-based learning. The findings reveal that AR, in the context of inquiry-based learning, is mostly implemented…
Descriptors: Elementary Secondary Education, Computer Simulation, Simulated Environment, Educational Technology
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Wright, Lyniesha; Oliver-Hoyo, Maria – Journal of Chemical Education, 2021
An augmented reality (AR) application and an activity worksheet have been developed to support students in visualizing the concepts involved when solving [superscript 1]H NMR problems. This instructional resource was designed to encourage conceptual problem-solving and prevent memorization by eliminating the use of chemical shift tables. It uses…
Descriptors: Science Instruction, Computer Simulation, Molecular Structure, Problem Solving
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Thorne, Steven L.; Hellermann, John; Jakonen, Teppo – Modern Language Journal, 2021
Integrating concepts and techniques from ethnomethodology and sociomaterialism, this article investigates the observable material processes involving human action and place-based contexts of language use enabled by locative media. The focal pedagogical intervention utilized mobile augmented reality (AR) activities, the development of which was…
Descriptors: Second Language Learning, Second Language Instruction, Video Technology, Place Based Education
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Pence, Harry E. – Education Sciences, 2020
Chemical educators are facing a new generation of instructional technologies that impact classroom teaching. New technologies, like smartphones, cloud computing and artificial intelligence take learning beyond the classroom; 3D printing, virtual reality, and augmented reality provide new ways to teach the virtualization skills that are important…
Descriptors: Chemistry, Educational Technology, Telecommunications, Handheld Devices
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Orozco, Luis Eduardo – Commission for International Adult Education, 2020
As our society becomes more globalized and interconnected, technology adoption to support lifelong learning presents a continuous challenge for immigrants who need to acquire, update or adjust their learning and skills to the requirements of the host country. Consequently, technology adoption has become an important factor for immigrants to…
Descriptors: Immigrants, Educational Technology, Technology Uses in Education, Handheld Devices
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Dunleavy, Matt – TechTrends: Linking Research and Practice to Improve Learning, 2014
Augmented reality is an emerging technology that utilizes mobile, context-aware devices (e.g., smartphones, tablets) that enable participants to interact with digital information embedded within the physical environment. This overview of design principles focuses on specific strategies that instructional designers can use to develop AR learning…
Descriptors: Instructional Design, Computer Simulation, Simulated Environment, Telecommunications
Abdallah, Mahmoud M. S. – Online Submission, 2021
Computer-Assisted Language Learning (CALL) for 4th Year EFL Student Teachers is a complementary language teaching methodology course, with a specific focus on computer-assisted language learning approaches, methods, techniques and procedures as well as the computer-based tools, devices, applications and facilities that can be used to facilitate…
Descriptors: Computer Assisted Instruction, Handheld Devices, Telecommunications, Second Language Learning
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Squires, David R. – Journal of Educational Technology, 2014
The aim of this paper is to examine the potential and effectiveness of m-learning in the field of Education and Learning domains. The purpose of this research is to illustrate how mobile technology can and is affecting novel change in instruction, from m-learning and the link to adaptive learning, to the uninitiated learner and capacities of…
Descriptors: Telecommunications, Handheld Devices, Technology Uses in Education, Educational Technology
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Gibson, David – Journal of Digital Learning in Teacher Education, 2013
Because mobile technologies are overtaking personal computers as the primary tools of Internet access, and cloud-based resources are fundamentally transforming the world's knowledge, new forms of teaching and assessment are required to foster 21st century literacies, including those needed by K-12 teachers. A key feature of mobile technology…
Descriptors: Technology Uses in Education, Educational Technology, Telecommunications, Computer Simulation
Sadler, Randall – Peter Lang Bern, 2012
This book focuses on one area in the field of Computer-Mediated Communication that has recently exploded in popularity--Virtual Worlds. Virtual Worlds are online multiplayer three-dimensional environments where avatars represent their real world counterparts. In particular, this text explores the potential for these environments to be used for…
Descriptors: Learning Theories, Computer Mediated Communication, Second Language Learning, Second Language Instruction
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Herro, Danielle; Kiger, Derick; Owens, Carl – Journal of Digital Learning in Teacher Education, 2013
Mobile technologies permeate the lives of 21st century citizens. From smart-phones to tablet computers, people use these devices to navigate personal, social, and career responsibilities. Educators recognize the instructional potential of mobiles and are seeking ways to effectively utilize these technologies in support of learning. Research is…
Descriptors: Telecommunications, Handheld Devices, Teaching Methods, Educational Technology
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