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Silvia García-Méndez; Francisco de Arriba-Pérez; Francisco J. González-Castaño – International Association for Development of the Information Society, 2023
Mobile learning or mLearning has become an essential tool in many fields in this digital era, among the ones educational training deserves special attention, that is, applied to both basic and higher education towards active, flexible, effective high-quality and continuous learning. However, despite the advances in Natural Language Processing…
Descriptors: Higher Education, Artificial Intelligence, Computer Software, Usability
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Panagiotis Panagiotidis – European Journal of Education (EJED), 2022
New technological developments, such as 5G networks, smart and interconnected devices, and the development of the Internet of Things (IoT), lead to a new reality in which the secure flow of data is non-negotiable. In this new reality, blockchain technology can play a crucial role, as it has the ability to provide the necessary background for the…
Descriptors: Second Language Learning, Second Language Instruction, Telecommunications, Handheld Devices
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Nahar, Lutfun; Sulaiman, Riza; Jaafar, Azizah – Interactive Learning Environments, 2021
Android platform-based educational software for visually impaired students (VIS) are widely available, but very few of them are in Bangla. Due to the lack of low-cost Bangla Braille-based technologies, VIS depends on the traditional slate and stylus to learn Braille. This study proposes a Braille-based educational software, Bangla Braille Learning…
Descriptors: Visual Impairments, Students with Disabilities, Elementary School Students, Assistive Technology
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Sidiropoulos, Efstathios; Vryzas, Nikolaos; Vrysis, Lazaros; Avraam, Evangelia; Dimoulas, Charalampos – Education Sciences, 2019
Over the past decade, mobile news production has had a growing prevalence and has been established as a new type by modern journalism industry. Journalists understand content capturing and sharing as parts of their role in newsrooms. Mobile journalism (mojo) is an evolving form of reporting in which where people use only a smartphone to create and…
Descriptors: Media Literacy, News Reporting, Handheld Devices, Telecommunications
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Parlakkiliç, Alaattin – International Journal of Modern Education Studies, 2019
Today, digital transformation is changing the educational and social life rapidly. In contrast, organizations and educational institutions, developers, and end users do not benefit from cloud-based mobile technologies to the desired level. Mobile systems are used extensively for educational purposes in the Internet of Things (IoT) environment, and…
Descriptors: Computer Software, Computer Science Education, Internet, Information Technology
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Koole, Marguerite; Lewis, Kevin wâsakâyâsiw – International Journal of Mobile and Blended Learning, 2018
In this article, the authors explore how mobile learning can complement the Certificate of Indigenous Languages program at the University of Saskatchewan in Western Canada. Through the FRAME model analysis, the authors extract salient cultural, pedagogical, environmental, and technological characteristics that should be considered in the…
Descriptors: Telecommunications, Handheld Devices, Computer Software, Teaching Methods
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Richardson, Donald – International Journal of Game-Based Learning, 2016
This paper adds to the small but growing body of research into the potential of augmented reality games for teaching and learning English as a foreign language (EFL). It explores the extent to which such games enhance the language learning experience of advanced level EFL learners. The author draws on his work developing "Mission not really…
Descriptors: English (Second Language), Second Language Learning, Educational Games, Second Language Instruction
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Rowntree, J. E.; Witman, R. R.; Lindquist, G. L.; Raven, M. R. – Journal of Extension, 2013
Program evaluation is an important part of Extension, especially with the increased emphasis on metrics and accountability. Agents are often the point persons for evaluation data collection, and Web-based surveys are a commonly used tool. The iPad tablet with Internet access has the potential to be an effective survey tool. iPads were field tested…
Descriptors: Telecommunications, Handheld Devices, Data Collection, Extension Agents
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Liu, Chien-Hsiou; Chiu, Hsiao-Ping; Hsieh, Ching-Lin; Li, Rong-Kwer – Assistive Technology, 2010
Mobile phones are employed as an assistive platform to improve the living quality of individuals who are deaf. However, deaf individuals experience difficulties using existing functions on mobile phones. This study identifies the functions that are inadequate and insufficient for deaf individuals using existing mobile phones. Analytical results…
Descriptors: Deafness, Telecommunications, Usability, Assistive Technology
Imtinan, Umera; Chang, Vanessa; Issa, Tomayess – International Association for Development of the Information Society, 2013
Mobile learning offers learning opportunities to learners without the limitations of time and space. Mobile learning has introduced a number of flexible options to the learners across disciplines and at different educational levels. However, designing mobile learning content is an equally challenging task for the instructional designers.…
Descriptors: Foreign Countries, Electronic Learning, Models, Instructional Design
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Charlebois, Conner; Hentschel, Nicholas; Frydenberg, Mark – Information Systems Education Journal, 2014
The Computer Information Systems Learning and Technology Sandbox (CIS Sandbox) opened as a collaborative learning lab during the fall 2011 semester at a New England business university. The facility employs 24 student workers, who, in addition to providing core tutoring services, are encouraged to explore new technologies and take on special…
Descriptors: Entrepreneurship, Business Schools, Information Systems, Information Science Education
Khan, Arshia – International Association for Development of the Information Society, 2014
Integrated curricula and experiential learning are the main ingredients to the recipe to improve student learning in higher education. In the academic computer science world it is mostly assumed that this experiential learning takes place at a business as an internship experience. The intent of this paper is to schism the traditional understanding…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Technology Uses in Education