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Angier, Natalie – Discover, 1983
The Computer Museum in Marlborough, Massachusetts houses old and not-so-old calculators, famous old computers and parts of computers, photographs and assorted memorabilia, computer-generated murals, and even a computer made of Tinkertoys that plays tick-tack-toe. The development of the museum and selected exhibits is described. (Author/JN)
Descriptors: Calculators, Computer Graphics, Computer Science, Computer Science Education
van Dam, Andries – Scientific American, 1984
Interactive computer graphics is fast becoming the standard medium of communication between computers and all kinds of users. Reasons for this trend, the technology of interactive graphics displays, software considerations, applications (including classroom and laboratory applications), and future developments are discussed. (JN)
Descriptors: Computer Graphics, Computer Science, Computer Software, Display Systems
CSR, Inc., Washington, DC. – 1989
This paper contains brief synopses of recent technical progress/projects in the field of advanced learning systems. This issue contains the following 12 items: (1) "Guest Editorial" (Sylvia Charp) concerning the need to provide better learning experiences for all students; (2) "Steps in Developing an Expert Systems Model," as…
Descriptors: Computer Graphics, Computer Science, Computer Software, Computer Software Reviews
Dean, Philip M. – Perspectives in Computing, 1983
One application of modeling is studying the ways in which molecules fit together to form chemical compounds. Describes the forces acting between molecules and how three-dimensional graphical modeling is employed in developing rational principles for drug design. (JN)
Descriptors: Biochemistry, Chemical Bonding, College Science, Computer Graphics
Strickland, R. Mack; Poe, Stephen E. – Technological Horizons in Education, 1989
Discusses producing effective instructional software using a balance of course content and technological capabilities. Describes six phases of an instructional development model: discovery, design, development, coding, documentation, and delivery. Notes that good instructional design should have learner/computer interaction, sequencing of…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Graphics, Computer Science