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Delacruz, Stacy – TechTrends: Linking Research and Practice to Improve Learning, 2019
Students deepen their content knowledge and collaborative skills as they interact with others across the globe. In order to deepen early childhood students' awareness and understanding of the world, teachers worked with their classes to develop and share school-based virtual field trips. The researcher sought to (a) identify the steps to create a…
Descriptors: Field Trips, Educational Technology, Technology Uses in Education, Computer Simulation
Sun-Lin, Hong-Zheng; Chiou, Guey-Fa – Educational Technology & Society, 2019
This study examined effects of gamified comparison on sixth graders' performance of algebra word problem solving and attitude toward algebra learning. Seventy-two sixth graders were invited to participate in a four-week experimental instruction and assigned to three groups: gamified comparison, comparison, and control. The results showed (1) a…
Descriptors: Grade 6, Algebra, Educational Games, Word Problems (Mathematics)
Waldron, Janice – Music Education Research, 2013
In this paper, I draw on seminal literature from new media researchers to frame the broader implications that user-generated content (UGC), YouTube, and participatory culture have for music learning and teaching in online communities; to illustrate, I use examples from two contrasting online music communities, the Online Academy of Irish…
Descriptors: Web Sites, Social Networks, Music Education, Educational Technology
Nogaj, Luiza A. – Journal of College Science Teaching, 2013
This article describes the conversion of a lecture-based molecular biology course into an active learning environment in a studio classroom. Specific assignments and activities are provided as examples. The goal of these activities is to involve students in collaborative learning, teach them how to participate in the learning process, and give…
Descriptors: College Science, Active Learning, Molecular Biology, Science Instruction
Lee, Lung-Sheng; And Others – 1997
In Taiwan, technology education used to be called "industrial arts," but was changed to "living technology" in 1997. The goals of craftwork in elementary school are to provide an understanding in the areas of presentation, appreciation, and practical application of the arts. Curriculum content is divided into the three areas.…
Descriptors: Behavioral Objectives, Elementary School Curriculum, Elementary Secondary Education, Foreign Countries

Ruopp, Richard – Journal of Science Education and Technology, 1993
Describes the LabNet project that has three interrelated goals: (1) encouraging the use of student projects to enhance science learning, (2) building a professional community of practice among high school science teachers, and (3) exploiting the potential of today's new technologies. (PR)
Descriptors: Educational Technology, High Schools, Professional Development, Science Education
Hsu, Ching-Kun; Hwang, Gwo-Jen – Interactive Learning Environments, 2014
Personal computer assembly courses have been recognized as being essential in helping students understand computer structure as well as the functionality of each computer component. In this study, a context-aware ubiquitous learning approach is proposed for providing instant assistance to individual students in the learning activity of a…
Descriptors: Electronic Learning, Educational Technology, Comparative Analysis, Conventional Instruction

Bork, Alfred – Journal of Science Education and Technology, 1993
Reports on the Scientific Reasoning Series--10 computer programs that make the nature of scientific reasoning accessible to a wider group of students. The aim of this material is to make improvements in scientific reasoning for all students over 10 years of age. The programs are highly interactive and are motivationally strong. About 20 hours of…
Descriptors: Computer Assisted Instruction, Computer Software, Elementary Secondary Education, Interactive Video
McAllister, Deborah A., Ed.; Bothman, Susan M., Ed. – Online Submission, 2005
As a part of the teacher licensure program at the graduate level at The University of Tennessee at Chattanooga (UTC), the M.Ed. Licensure candidate is required to complete an action research project during a 3-semester-hour course that coincides with the 9-semester-hour student teaching experience. This course, Education 590 Culminating…
Descriptors: Graduate Study, Teacher Certification, Action Research, Student Projects