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Gamrat, Chris; Zimmerman, Heather Toomey – Educational Technology Research and Development, 2021
Through design-based research, this study examines a digital badging system to support online, independent teacher Professional development (PD) in Science, technology, engineering, and math (STEM) subjects. Sociocultural learning theory, in conjunction with the mediation triangle, provided a lens through which digital badging systems were…
Descriptors: Faculty Development, Educational Technology, STEM Education, Online Courses
García-Cabrero, Benilde; Hoover, Michael L.; Lajoie, Susanne P.; Andrade-Santoyo, Nadia L.; Quevedo-Rodríguez, Lídice M.; Wong, Janice – Educational Technology Research and Development, 2018
The design of online course materials is rarely informed by learning theories or their pedagogical implications. The goal of this research was to develop, implement and assess a virtual learning environment (VLE), SOFIAA, which was designed using the cognitive apprenticeship model (CAM), a pedagogical model based on learning-centered theory. We…
Descriptors: Instructional Design, Online Courses, Instructional Materials, Student Centered Learning
Kim, Min Kyu – Educational Technology Research and Development, 2012
It is generally accepted that the cognitive development for a wide range of students can be improved through adaptive instruction-learning environments optimized to suit individual needs (e.g., Cronbach, Am Psychol 12:671-684, 1957; Lee and Park, in Handbook of research for educational communications and technology, Taylor & Francis Group,…
Descriptors: Expertise, Problem Solving, Cognitive Development, Student Evaluation
Yanchar, Stephen C.; South, Joseph B.; Williams, David D.; Allen, Stephanie; Wilson, Brent G. – Educational Technology Research and Development, 2010
This study employed a qualitative research design to investigate instructional designers' views and uses of conceptual tools in design work (e.g., learning theories and design theories). While past research has examined how instructional designers spend their time, how they generally make decisions, and expert-novice differences, little attention…
Descriptors: Learning Theories, Instructional Design, Qualitative Research, Theory Practice Relationship
Ghauth, Khairil Imran; Abdullah, Nor Aniza – Educational Technology Research and Development, 2010
The enormity of the amount of learning materials in e-learning has led to the difficulty of locating suitable learning materials for a particular learning topic, creating the need for recommendation tools within a learning context. In this paper, we aim to address this need by proposing a novel e-learning recommender system framework that is based…
Descriptors: Electronic Learning, Learning Theories, Socialization, Effect Size

Jonassen, David H.; Rohrer-Murphy, Lucia – Educational Technology Research and Development, 1999
Defines activity theory as a socio-cultural and socio-historical lens through which the interaction of human activity and consciousness within its relevant environmental context can be analyzed. Describes how activity theory can be used as a framework for analyzing activities and settings for the purpose of designing constructivist learning…
Descriptors: Constructivism (Learning), Design Preferences, Educational Environment, Educational Research

McKeague, Carrie A.; Di Vesta, Francis J. – Educational Technology Research and Development, 1996
Describes a study of undergraduates that investigated the differential effects of strategy orientation (memory strategy, organization strategy, application strategy, and read-and-study control) orthogonally crossed with learner activity (guided versus active) and outcomes. Transfer-appropriate processing theory, encoding specificity, and…
Descriptors: Encoding (Psychology), Higher Education, Instructional Design, Learning Activities