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Kim, Sang Soo – Interactive Learning Environments, 2023
As education is increasingly going online, propelled by the COVID-19 outbreak, how to build student engagement has become critically important, and it is, therefore, necessary to explore the motivators and barriers to student engagement comprehensively. Given the nature of an online learning environment, this study specifically focused on security…
Descriptors: Online Courses, Universities, COVID-19, Pandemics
Shian-Shyong Tseng; Tsung-Yu Yang; Wen-Chung Shih; Bo-Yang Shan – Interactive Learning Environments, 2024
In this paper, to handle the problem of the quick evolution of cyber-security attacks, we developed the iMonsters board game and proposed the attack and defense knowledge self-evolving algorithm. Three versions of the iMonsters were launched in 2013, 2017, and 2019, respectively. Accordingly, the cyber-security ontology can be refined by the…
Descriptors: Educational Games, Computer Security, Computer Science Education, Game Based Learning
Joshi, Omkar; Chapagain, Binod; Kharel, Gehendra; Poudyal, Neelam C.; Murray, Bryan D.; Mehmood, Sayeed R. – Interactive Learning Environments, 2022
Many land-grant institutions with agriculture and natural resource programs in the United States offer online courses to meet student demand. The goal of this study was to understand how major educational stakeholders, including instructors and students, perceive the benefits and limitations of online teaching and learning in agriculture and…
Descriptors: Online Courses, Distance Education, Electronic Learning, Web Based Instruction