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Shimada, Atsushi; Konomi, Shin'ichi; Ogata, Hiroaki – Interactive Technology and Smart Education, 2018
Purpose: The purpose of this study is to propose a real-time lecture supporting system. The target of this study is on-site classrooms where teachers give lectures and a lot of students listen to teachers' explanations, conduct exercises, etc. Design/methodology/approach: The proposed system uses an e-learning system and an e-book system to…
Descriptors: Lecture Method, Electronic Learning, Feedback (Response), Electronic Publishing
Hughes, Christopher; Costley, Jamie; Lange, Christopher – Interactive Technology and Smart Education, 2018
Purpose: The paper aims to examine the effect of levels of self-regulated effort (SRE) and levels of cognitive load on the watching and completing of video lectures used as the main source of instruction in online learning environments. Design/methodology/approach: A survey provided data on the students' engagement with video lectures, their level…
Descriptors: Self Management, Difficulty Level, Video Technology, Lecture Method
Michael Winkler; Kai Michael Höver; Max Mühlhäuser – Interactive Technology and Smart Education, 2014
Purpose: The purpose of this study is to present a depth information-based solution for automatic camera control, depending on the presenter's moving positions. Talks, presentations and lectures are often captured on video to give a broad audience the possibility to (re-)access the content. As presenters are often moving around during a talk, it…
Descriptors: Lecture Method, Video Technology, Film Production, Equipment
Rüdiger Rolf; Hannah Reuter; Martin Abel; Kai-Christoph Hamborg – Interactive Technology and Smart Education, 2014
Purpose: Improving the use of annotations in lecture recordings. Design/methodology/approach: Requirements analysis with scenario based design (SBD) on focus groups. Findings: These seven points have been extracted from the feedback of the focus groups: (1) Control of the annotation feature (turn on/turn off). (2) An option to decide who is able…
Descriptors: Video Technology, Electronic Learning, Documentation, Notetaking
Costley, Jamie – Interactive Technology and Smart Education, 2019
Purpose: As online learning has become more prevalent, how learners interact with each other in those learning environments has become more salient. To develop effective levels of interaction, students must feel comfortable to express their ideas and views. For this reason, this paper aims to look at how individual students' levels of social…
Descriptors: Cognitive Processes, Difficulty Level, Correlation, Interaction
Farooq, Muhammad Shoaib; Salam, Maimoona; Jaafar, Norizan; Fayolle, Alain; Ayupp, Kartinah; Radovic-Markovic, Mirjana; Sajid, Ali – Interactive Technology and Smart Education, 2017
Purpose: Adoption of latest technological advancements (e.g. lecture capture system) is a hallmark of market-driven private universities. Among many other distinguishing features, lecture capture system (LCS) is the one which is being offered to enhance the flexibility of learning environment for attracting executive business students. Majority of…
Descriptors: Lecture Method, Business Administration Education, Technological Advancement, Educational Cooperation
Costley, Jamie – Interactive Technology and Smart Education, 2017
Purpose: This paper looks at a particular type of cheating that occurs in an online university setting. That is, when students who have a connection from outside the online learning environment conspire to cheat together. It measures the correlations between student variables and cheating, instructional variables and cheating and learning outcomes…
Descriptors: Foreign Countries, Cheating, Ethics, Student Behavior
Costley, Jamie; Lange, Christopher Henry – Interactive Technology and Smart Education, 2017
Purpose: Because student viewership of video lectures serves as an important aspect of e-learning environments, video lectures should be delivered in a way that enhances the learning experience. The delivery of video lectures through diverse forms of media is a useful approach, which may have an effect on student learning, satisfaction, engagement…
Descriptors: Video Technology, Lecture Method, Electronic Learning, Outcomes of Education
Lampi, Fleming; Lemelson, Hendrik; Kopf, Stephan; Effelsberg, Wolfgang – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is describing the seamless integration of the question-answer interaction into automatic lecture recordings (ALRs). This includes the design and implementation of the question management (QM) software for a virtual camera team. Design/methodology/approach: Coming from the human role model the interaction and its…
Descriptors: Computer Software, Interaction, Lecture Method, Classroom Environment
Hurst, Wolfgang; Welte, Martina – Interactive Technology and Smart Education, 2009
Purpose: Playing back recorded lectures on handheld devices offers interesting perspectives for learning, but suffers from small screen sizes. The purpose of this paper is to propose several semi-automatic post-processing steps in order to improve usability by providing a better readability and additional navigation functionality.…
Descriptors: Research Opportunities, Lecture Method, Electronic Learning, Internet
Lin, Yu-Tzu; Yen, Bai-Jang; Chang, Chia-Hu; Lee, Greg C.; Lin, Yu-Chih – Interactive Technology and Smart Education, 2010
Purpose: The purpose of this paper is to propose an indexing and teaching focus mining system for lecture videos recorded in an unconstrained environment. Design/methodology/approach: By applying the proposed algorithms in this paper, the slide structure can be reconstructed by extracting slide images from the video. Instead of applying…
Descriptors: Video Technology, Lecture Method, Indexing, Educational Experiments
Ketterl, Markus; Schulte, Olaf A.; Hochman, Adam – Interactive Technology and Smart Education, 2010
Purpose: The purpose of this paper is to introduce the Opencast Community, a global community of individuals, institutions, and commercial stakeholders exchanging knowledge about all matters relevant in the context of academic video and promoting projects in this context. It also gives an overview of the most prominent of these projects, Opencast…
Descriptors: College Instruction, Media Research, Computer Software, International Education
Ketterl, Markus; Mertens, Robert; Vornberger, Oliver – Interactive Technology and Smart Education, 2009
Purpose: At many universities, web lectures have become an integral part of the e-learning portfolio over the last few years. While many aspects of the technology involved, like automatic recording techniques or innovative interfaces for replay, have evolved at a rapid pace, web lecturing has remained independent of other important developments…
Descriptors: Electronic Learning, Feedback (Response), Lecture Method, Program Implementation
Mertens, Robert; Ketterl, Markus; Brusilovsky, Peter – Interactive Technology and Smart Education, 2010
Purpose: Social navigation is an emerging trend for navigation in hypermedia. With social navigation, users can be guided through large volumes of learning content by cues which integrate the browsing history of past users. Earlier papers have shown that social navigation is suitable for navigation not only in classic hypermedia but also in…
Descriptors: Foreign Countries, Feedback (Response), Cues, Questionnaires