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Wang, Jianlan; Zhang, Yuanlin; Jones, Arthur; Eckel, Rory; Hawkins, Joshua; Musslewhite, Darrel – Journal of Computers in Mathematics and Science Teaching, 2022
Despite the importance of computer science education and computational thinking, there have been limited examples of computer science education at K-12 classrooms that authentically represents the work of computer scientists, especially programming. One reason is the lack of a measurable definition of computational thinking and a programming…
Descriptors: Teaching Methods, Computer Science Education, Programming, Thinking Skills
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van der Linde, Diane; Voogt, Joke; van Aar, Nicole – Journal of Computers in Mathematics and Science Teaching, 2021
In this study we analysed what computational thinking skills pupils used when programming a small robot to solve a given problem, a simple programming task in which pupils had to select codes and put them in the correct place. Computational thinking is the process of (re)formulating a problem so that it becomes possible to use computer technology…
Descriptors: Computation, Thinking Skills, Young Children, Programming
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Allen, Lee – Journal of Computers in Mathematics and Science Teaching, 2020
With ongoing efforts in the United States to further develop the availability of computer science education in the public schools, federal, state, and local educational agencies are increasing efforts to encourage and promote the inclusion of computer science and programming skills in the middle school curriculum (Grover, Pea, & Cooper, 2015).…
Descriptors: Computer Science Education, Public Schools, Faculty Development, Programming
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Altin, Rukiye; Tokel, Tugba; Delialioglu, Omer – Journal of Computers in Mathematics and Science Teaching, 2021
The focus on Computer Science Education at the K-12 level has been increasingly highlighted due to today's need for a populace with computational thinking skills, in addition to the expansion of careers related to computing and computer science. Programming helps facilitate students' examination of the nature of a problem and helps students to…
Descriptors: Mathematics Instruction, Instructional Effectiveness, Interdisciplinary Approach, Computer Science Education
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Hsu, Yu-Chang; Ching, Yu-Hui; Baldwin, Sally – Journal of Computers in Mathematics and Science Teaching, 2018
This research explored how K-16 educators learned physical computing, and developed as maker-educators in an online graduate course. With peer support and instructor guidance, these educators designed maker projects using Scratch and Makey Makey, and developed educational maker proposals with plans of teaching the topics of their choice in STEAM…
Descriptors: STEM Education, Art Education, Online Courses, Graduate Study
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Hunter, Jane; Fitzgerald, Terry – Journal of Computers in Mathematics and Science Teaching, 2021
In a study on digital game-based learning in five high-poverty elementary schools in the Philippines, the teachers' professional development experiences were investigated. Research conducted for the study was part of a university-industry partnership with the developer of a new platform designed to give teachers and students experience of…
Descriptors: Professional Development, Elementary School Teachers, Poverty, Disadvantaged Schools
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Munn, Carol – Journal of Computers in Mathematics and Science Teaching, 2021
This paper explores Computational Thinking (CT) through the experiences and interactions of sixth-grade students as they were engaging in a science lesson utilizing robotics. This robotics unit institutes the shifting from traditional to engaging hands-on activities coupled with CT skills that are exciting, intriguing, and inviting to students.…
Descriptors: Robotics, Grade 6, Units of Study, Science Instruction
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Nikolos, Dimitris; Komis, Vassilis – Journal of Computers in Mathematics and Science Teaching, 2015
The Scratch programming language is an introductory programming language for students. It is also a visual concurrent programming language, where multiple threads are executed simultaneously. Synchronization in concurrent languages is a complex task for novices to understand. Our research is focused on strategies and methods applied by novice…
Descriptors: Programming Languages, Science Instruction, Case Studies, Science Laboratories
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Oliver, Kevin – Journal of Computers in Mathematics and Science Teaching, 2016
This paper presents the results of a comparison study between graduate students taking a software security course at an American university and international working professionals taking a version of the same course online through a free massive open online course (MOOC) created in the Google CourseBuilder learning environment. A goal of the study…
Descriptors: Computer Science Education, Online Courses, Graduate Students, Continuing Education
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Rich, Peter J.; Bly, Neil; Leatham, Keith R. – Journal of Computers in Mathematics and Science Teaching, 2014
This study aimed to provide first-hand accounts of the perceived long-term effects of learning computer programming on a learner's approach to mathematics. These phenomenological accounts, garnered from individual interviews of seven different programmers, illustrate four specific areas of interest: (1) programming provides context for many…
Descriptors: Programming, Mathematics Instruction, Phenomenology, Interviews
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Lin, Janet Mei-Chuen; Yang, Mei-Ching – Journal of Computers in Mathematics and Science Teaching, 2009
In this study half of 52 sixth graders learned to program in MSWLogo and the other half in Drape. An analysis of students' test scores revealed that Drape (an iconic language) seemed to have a steeper learning curve than MSWLogo (a textual language). However, as students gradually became more familiar with either language, the difference in…
Descriptors: Elementary School Students, Programming Languages, Science Achievement, Instructional Effectiveness
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Vodounon, Maurice A. – Journal of Computers in Mathematics and Science Teaching, 2004
The primary purpose of this study was to analyze different perceptions displayed by novice programmers in the C++ programming language, and determine if modularization ability could be improved by an instructional treatment that concentrated on solving computer programs from previously existing modules. This study attempted to answer the following…
Descriptors: College Students, Academic Achievement, Student Attitudes, Programming Languages
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Dubinsky, Ed – Journal of Computers in Mathematics and Science Teaching, 1997
Reports on a study of students learning the concepts of universal and existential quantification in undergraduate mathematics courses in which the instruction was based on previous research into what it means to understand this concept. Concludes that, as a result of making the computer constructions, students will tend to make more effective…
Descriptors: Computer Uses in Education, Educational Technology, Higher Education, Mathematics Instruction
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Griffyth, Jacqui; Sharp, Helen – Journal of Computers in Mathematics and Science Teaching, 1999
Discusses the results of a survey to gain insight into the relationship between the acquisition of Object Technology (OT) concepts and previous software development experience. Indicates that the fundamental concepts of OT and the management of OT projects are not difficult to understand while analysis and design topics are harder. (Contains 18…
Descriptors: Computer Software, Computer Uses in Education, Educational Technology, Elementary Secondary Education
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Wu, Cheng-Chih; Lin, Janet Mei-Chuen; Lin, Kai-Yin – Journal of Computers in Mathematics and Science Teaching, 1999
Examines 16 high school computer textbooks used in Taiwan with an attempt to analyze the nature and the presentation styles of programming examples in them. Concludes that presentation of programming examples in most of the analyzed textbooks lacked a detailed explanation of some of the problem-solving steps. (Contains 26 references.) (Author/ASK)
Descriptors: Computer Uses in Education, Educational Technology, Foreign Countries, High Schools