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Granic, Andrina; Nakic, Jelena; Marangunic, Nikola – Journal of Educational Computing Research, 2020
Although virtual reality became popular technology whose application is recognized in various domains, the field generally still lacks a widespread culture of usability. This is also evident when considering environments intended for learning, specifically virtual learning environments (VLEs). According to our findings, it is clear that there is a…
Descriptors: Usability, Virtual Classrooms, Evaluation Methods, Computer Simulation
Lu Yang; Rui Li – Journal of Educational Computing Research, 2024
While studies of contextualized game-based language learning (CGBLL) have to date gained a growing scholarly interest, there is still a lack of systematic review synthesizing its research trends regarding theoretical foundations, learning contexts, research foci and findings. To address the gap, this study collected data from the Web of Science…
Descriptors: Game Based Learning, Second Language Learning, Teaching Methods, Language Acquisition
Jiahua Zhang; Qianqian Pan; Di Zhang; Bin Meng; Gwo-Jen Hwang – Journal of Educational Computing Research, 2024
Virtual Reality (VR) shows the potential to tackle the limitations and deficiencies of traditional microteaching training by offering an intricate and lifelike environment that helps pre-service teachers to develop their teaching skills. However, the effects of VR training on each teaching skill sub-dimension remain inconclusive. This study…
Descriptors: Computer Simulation, Microteaching, Preservice Teachers, Teaching Skills
Dan Sun; Fan Xu – Journal of Educational Computing Research, 2025
Real-time collaborative programming (RCP), which allows multiple programmers to work concurrently on the same codebase with changes instantly visible to all participants, has garnered considerable popularity in higher education. Despite this trend, little work has rigorously examined how undergraduates engage in collaborative programming when…
Descriptors: Cooperative Learning, Programming, Computer Science Education, Undergraduate Students
Ruijie Zhou; Chong Xie; Xiuling He; Yangyang Li; Qiong Fan; Ying Yu; Zhonghua Yan – Journal of Educational Computing Research, 2024
Computational thinking (CT), an essential competency for comprehending and addressing intricate issues in the digital world, has been incorporated into curriculum planning as a goal for programming education. This study introduced flow design into programming curricula to investigate its impact on undergraduates 'CT skills during pair work. Two…
Descriptors: Undergraduate Students, Thinking Skills, Computation, Programming
Peng, Tzu-Hsiang; Wang, Tzu-Hua – Journal of Educational Computing Research, 2022
Pedagogical agents (PAs) are a crucial aspect of the e-learning environment. A PA is defined as a virtual character presented on an interface, and they are designed to promote student learning. PAs have been widely discussed in academic papers. However, an appropriate analysis framework has not been proposed because of the diversity and complexity…
Descriptors: Electronic Learning, Instructional Effectiveness, Intelligent Tutoring Systems, Evaluation Methods
Xinli Zhang; Yuchen Chen; Danqing Li; Lailin Hu; Gwo-Jen Hwang; Yun-Fang Tu – Journal of Educational Computing Research, 2024
Robotics education has received widespread attention in K-12 education. Studies have pointed out that in robotics courses, learners face challenges in learning abstract content, such as constructing a robot with a good structure and writing programs to drive a robot to complete specific learning tasks. The present study proposed the embodied…
Descriptors: Robotics, Teaching Methods, Academic Achievement, Student Motivation
Monika Mladenovic; Žana Žanko; Goran Zaharija – Journal of Educational Computing Research, 2024
The use of a pedagogical approach mediated transfer with the bridging method has been successful in facilitating the transitions from block-based to text-based programming languages. Nevertheless, there is a lack of research addressing the impact of this transfer on programming misconceptions during the transition. The way programming concepts are…
Descriptors: Programming, Misconceptions, Teaching Methods, Computer Science Education
Ting-Ting Wu; Lusia Maryani Silitonga; Budi Dharmawan; Astrid Tiara Murti – Journal of Educational Computing Research, 2024
The relationship between computational thinking (CT) and academic self-efficacy for building students' academic resilience--a trait crucial for problem-solving, peer relationships, and confidence development--was investigated. A mixed-methods approach was employed in a study involving 60 participants; half were given CT instruction and half were…
Descriptors: Computation, Thinking Skills, Self Efficacy, Resilience (Psychology)
Wang, Jun; Jin, Shuaizhen; Zhong, Zheng; Feng, Sijia; Deng, Yaxin; Li, Ruining – Journal of Educational Computing Research, 2023
Immersive Virtual Environments can provide users with a sense of spatial presence and experience. But learners with Color Vision Deficiency cannot receive information entirely in the environments because they are difficult to distinguish some or all colors. This study selects learners with red-green color blindness as the sample, and designs three…
Descriptors: Students, Color, Visual Impairments, Teaching Methods
Personalized Recommendation in the Adaptive Learning System: The Role of Adaptive Testing Technology
Dai, Jing; Gu, Xiaoqing; Zhu, Jiawen – Journal of Educational Computing Research, 2023
Personalized recommendation plays an important role on content selection during the adaptive learning process. It is always a challenge on how to recommend effective items to improve learning performance. The aim of this study was to examine the feasibility of applying adaptive testing technology for personalized recommendation. We proposed the…
Descriptors: Individualized Instruction, Intelligent Tutoring Systems, Evaluation Methods, Tests
Zhongtian Ji; Kan Guo; Shuang Song – Journal of Educational Computing Research, 2024
As a significant tool to integrate information technology and education, dynamic mathematical software (DMS) has been widely concerned in recent years. However, how to better apply it to instruction practice deserves further exploration. Thus, we adopted the meta-analysis method to analyze the DMS-based experiments published between 2000 and 2020.…
Descriptors: Mathematics Education, Mathematics Instruction, Teaching Methods, Computer Uses in Education
Davis, Robert O.; Park, Taejung; Vincent, Joseph – Journal of Educational Computing Research, 2023
Over the past decade, meta-analyses have been conducted to evaluate the impact of embodied pedagogical agents on learning outcomes. Most review studies have evaluated learning outcomes from the perspective of testing labels such as transfer, retention, recognition, free recall, and various other classifications. This is problematic, because…
Descriptors: Meta Analysis, Test Format, Teaching Methods, Outcomes of Education
Lin Zhang; Qiang Jiang; Weiyan Xiong; Wei Zhao – Journal of Educational Computing Research, 2025
This study seeks to deepen the understanding of the direct and indirect effects of human-computer dialogic interaction programming activities, facilitated by ChatGPT, on student engagement. Data were collected from 109 Chinese high school students who engaged in programming tasks using either ChatGPT-driven dialogic interaction or traditional pair…
Descriptors: Artificial Intelligence, Computer Software, Computer Science Education, Programming
Liu, Ruohan; Luo, Feiya; Israel, Maya – Journal of Educational Computing Research, 2023
Technology has become an integral part of teaching and learning, but there is still limited understanding of how it is utilized to support computing education in early childhood. To address this knowledge gap, this review investigated the current implementation of computing technologies in early childhood settings, the implementation of computing…
Descriptors: Technology Integration, Computer Science Education, Literature Reviews, Learning Activities