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Tharani, Karim – Journal of Educational Multimedia and Hypermedia, 2016
According to constructivist theory of learning, new knowledge is learned on the basis of what is already known by learners. Thus for an emerging and transformative technology such as Linked Data to be learned, the technology must be made relevant for learners and must be compatible with their skillset. Designing and developing Linked Data…
Descriptors: Educational Technology, Metadata, Instructional Design, Computer System Design
Teranishi, Shogo; Yamagishi, Yoshio – Journal of Educational Multimedia and Hypermedia, 2018
Recently, virtual reality (VR) has attracted much attention. We have developed a VR learning application that simulates the process of constructing a self-built PC. Users can virtually experience the process of PC assembly with our system. Our system comprises a head-mounted display called the "Oculus Rift DK2" and a motion sensor called…
Descriptors: Outcomes of Education, Computer Simulation, Computers, Manufacturing
Downey, Steve – Journal of Educational Multimedia and Hypermedia, 2012
Since the mid-1990s, however, the popularity, diversity, and application of virtual worlds have spread rapidly. As a result, existing taxonomies and topologies increasingly are becoming less effective at being able to classify and organize the growing diversification of content available in today's virtual worlds. This article presents the…
Descriptors: Research Methodology, Classification, Definitions, Multimedia Materials
Su, Yuyan; Klein, James D. – Journal of Educational Multimedia and Hypermedia, 2010
This study investigated the use of scaffolds in problem-based hypermedia. Three hundred and twelve undergraduate students enrolled in a computer literacy course worked in project teams to use a hypermedia PBL program focused on designing a personal computer. The PBL program included content scaffolds, metacognitive scaffolds, or no scaffolds.…
Descriptors: Undergraduate Students, Problem Based Learning, Hypermedia, Computer Literacy
Foley, Alan – Journal of Educational Multimedia and Hypermedia, 2011
In this paper, data obtained from a university website accessibility and usability validation process are analyzed and used to demonstrate how the design process can affect the online experience for users with disabilities. Interviews, observations, and use data (e.g. where users clicked on a page or what path taken through a site) were collected.…
Descriptors: Standards, Special Needs Students, Testing, Evaluation Criteria
Su, Yuyan; Klein, James D. – Journal of Educational Multimedia and Hypermedia, 2006
The purpose of the study was to investigate the effects of navigation tools and computer confidence within a hypermedia environment. Twelve course sections containing 354 undergraduate college students were blocked by ability and randomly assigned to an embedded hyperlink group, a content list group, or a concept map group. Results indicated that…
Descriptors: Concept Mapping, Hypermedia, Computer Literacy, Undergraduate Students
Muller-Kalthoff, Thiemo; Moller, Jens – Journal of Educational Multimedia and Hypermedia, 2003
To counter user disorientation and cognitive overload, hypertext environments often incorporate navigational aids in the form of graphical overviews of the hypertext structure. The aim of the present experimental investigation of learning in hypertext environments was to examine the impact of such graphical overviews on learning achievement in…
Descriptors: Context Effect, Hypermedia, Prior Learning, Self Concept

Zhu, Erping – Journal of Educational Multimedia and Hypermedia, 1999
This study examined the effects of the number of links and the granularity of nodes on undergraduate and graduate students' information searching, learning performance, and attitude toward hypermedia systems. Discusses the relationship between the number of links and cognitive overhead an/or disorientation as well as implications for Web-based…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Interfaces, Computer System Design

Chadwick, John – Journal of Educational Multimedia and Hypermedia, 1992
Discusses the role of interactive multimedia in museums; describes the development and design at the New Mexico Museum of Natural History of a multimedia program on water conservation; analyzes the effect of the presence of audio on the users' completion of the program; and discusses evaluation of the program. (10 references) (LRW)
Descriptors: Audio Equipment, Auditory Stimuli, Computer Software Development, Computer Software Evaluation