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Showing 1 to 15 of 24 results Save | Export
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DeMara, Ronald F.; Bacanli, Salih S.; Bidoki, Neda; Xu, Jun; Nassiff, Edwin; Donnelly, Julie; Turgut, Damla – Journal of Educational Technology Systems, 2020
This research developed an approach to integrate the complementary benefits of digitized assessments and peer learning. Its basic premise and associated hypotheses are that by using student assessments of correct and incorrect quiz answers using a fine-grained resolution to pair them into remediation peer-learning cohorts is an effective means of…
Descriptors: Undergraduate Students, Engineering Education, Computer Assisted Testing, Pilot Projects
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Sra, Pushp; Chakraborty, Pinaki – Journal of Educational Technology Systems, 2018
Massive open online courses (MOOCs) have lately emerged as an effective form of distance education. Computer science is one of those disciplines in which MOOCs are quite common. We conducted a survey to know the opinion of computer science instructors and undergraduate students on MOOCs in an Indian university in March 2018. Of the 26 instructors…
Descriptors: Online Courses, Large Group Instruction, Distance Education, Educational Technology
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Liew, Tze Wei; Tan, Su-Mae; Seydali, Rouzbeh – Journal of Educational Technology Systems, 2014
In this article, the effects of personalized narration in multimedia learning on learners' computer perceptions and task-related attitudes were examined. Twenty-six field independent and 22 field dependent participants studied the computer-based multimedia lessons on C-Programming, either with personalized narration or non-personalized narration.…
Descriptors: Cognitive Style, Individualized Instruction, Computer Attitudes, Student Attitudes
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Acharya, Anal; Sinha, Devadatta – Journal of Educational Technology Systems, 2018
This study uses homogeneity in personal learning styles and heterogeneity in subject knowledge for collaborative learning group decomposition indicating that groups are "mixed" in nature. Homogeneity within groups was formed using K-means clustering and greedy search, whereas heterogeneity imbibed using agenda-driven search. For checking…
Descriptors: Cooperative Learning, Outcomes of Education, Multiple Regression Analysis, Cognitive Style
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Christopoulos, Athanasios; Conrad, Marc; Shukla, Mitul – Journal of Educational Technology Systems, 2018
This research links learner engagement with interactions when Hybrid Virtual Learning models are used. Various aspects have been considered, such as learners' prior experiences related to virtual worlds, their preconceptions regarding their use as a learning tool, and the impact that instructional designers' choices have on enhancing the…
Descriptors: Educational Games, Blended Learning, Computer Simulation, Learner Engagement
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Veerasamy, Ashok Kumar; D'Souza, Daryl; Laakso, Mikko-Jussi – Journal of Educational Technology Systems, 2016
This article presents a study aimed at examining the novice student answers in an introductory programming final e-exam to identify misconceptions and types of errors. Our study used the Delphi concept inventory to identify student misconceptions and skill, rule, and knowledge-based errors approach to identify the types of errors made by novices…
Descriptors: Computer Science Education, Programming, Novices, Misconceptions
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Adamo-Villani, Nicoletta; Oania, Marcus; Cooper, Stephen – Journal of Educational Technology Systems, 2013
We report the development and initial evaluation of a serious game that, in conjunction with appropriately designed matching laboratory exercises, can be used to teach secure coding and Information Assurance (IA) concepts across a range of introductory computing courses. The IA Game is a role-playing serious game (RPG) in which the student travels…
Descriptors: Educational Games, Computer Games, Role Playing, Computer Security
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Zogheib, Salah – Journal of Educational Technology Systems, 2014
As the majority of educational research has focused on preservice teachers' computer use for "educational purposes," the question remains: Do preservice teachers use computer technology for daily life activities and encounters? And do preservice teachers' personality traits and motivational beliefs related to computer training provided…
Descriptors: Preservice Teachers, Computer Use, Computer Uses in Education, Educational Technology
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Bixler, Brett A.; Land, Susan M. – Journal of Educational Technology Systems, 2011
The purpose of this research was to investigate the effects of using cognitive and metacognitive prompting strategies in a web-based learning environment to engage college students in a complex, ill-structured task. The course context was a freshman/sophomore level Information Sciences and Technology course, and the topic was web design. Four…
Descriptors: College Students, Prompting, Problem Solving, Educational Environment
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Spiegelman, Marsha; Glass, Richard – Journal of Educational Technology Systems, 2009
Gaming and social networking define the millennial student. This research focuses on an evolving collaboration between 2 faculty members of different disciplines who merged Web 2.0 and game scenarios to infuse research techniques as integral components of math/computer science courses. Blogs and wikis facilitated student-faculty interaction beyond…
Descriptors: Research Skills, College Faculty, College Students, Mathematics Instruction
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Unuakhalu, Mike F. – Journal of Educational Technology Systems, 2009
This study integrated object-oriented programming instruction with transfer training activities in everyday tasks, which might provide a mechanism that can be used for efficient problem solving. Specifically, a Visual BASIC embedded with everyday tasks group was compared to another group exposed to Visual BASIC instruction only. Subjects were 40…
Descriptors: Undergraduate Students, Programming Languages, Computer Science Education, Transfer of Training
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Adams, Ruifang Hope; Strickland, Jane – Journal of Educational Technology Systems, 2011
This study investigated the effects of computer-assisted feedback strategies that have been utilized by university students in a technology education curriculum. Specifically, the study examined the effectiveness of the computer-assisted feedback strategy "Knowledge of Response feedback" (KOR), and the "Knowledge of Correct…
Descriptors: Feedback (Response), Control Groups, Technology Education, Experimental Groups
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Schoenacher, Sheryl R. – Journal of Educational Technology Systems, 2009
Online class discussions have been studied from many perspectives; however, the literature is lacking that shows instructors how to help online students build social capital. Social capital is an information asset that stems from the interaction between agents. This study examines how social capital can be fostered through online class…
Descriptors: Instructional Effectiveness, Social Capital, Content Analysis, College Students
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Craig, John S. – Journal of Educational Technology Systems, 1993
Presents a model for training end-users of in-house computer systems that consists of nine stages: needs assessment; defining the learning objective; analyzing existing training; written documentation; selecting training methods; adult learning issues; minimalist design strategies; testing documents; and evaluating the training session. (34…
Descriptors: Computer Literacy, Computer Science Education, Industrial Training, Instructional Development
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Levine, Lawrence H.; Loerinc, Beatrice M. – Journal of Educational Technology Systems, 1985
Investigates effectiveness of advance organizers for teaching functioning and use of compilers to undergraduate students in computer science courses. Two experimental groups used the advance organizer while two control groups did not. Findings indicate that an explicitly concept-directed organizer is effective in providing a framework for…
Descriptors: Advance Organizers, Computer Science Education, Higher Education, Instructional Design
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