NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 14 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Inderbitzin, Martin P.; Betella, Alberto; Lanata, Antonio; Scilingo, Enzo P.; Bernardet, Ulysses; Verschure, Paul F. M. J. – Journal of Experimental Psychology: Human Perception and Performance, 2013
Affective processes appraise the salience of external stimuli preparing the agent for action. So far, the relationship between stimuli, affect, and action has been mainly studied in highly controlled laboratory conditions. In order to find the generalization of this relationship to social interaction, we assess the influence of the salience of…
Descriptors: Interpersonal Relationship, Social Behavior, Physiology, Psychological Patterns
Peer reviewed Peer reviewed
Direct linkDirect link
Geuss, Michael N.; Stefanucci, Jeanine K.; Creem-Regehr, Sarah H.; Thompson, William B. – Journal of Experimental Psychology: Human Perception and Performance, 2012
Three experiments examined perceived absolute distance in a head-mounted display virtual environment (HMD-VE) and a matched real-world environment, as a function of the type and orientation of the distance viewed. In Experiment 1, participants turned and walked, without vision, a distance to match the viewed interval for both egocentric…
Descriptors: Geographic Location, Spatial Ability, Depth Perception, Self Concept
Peer reviewed Peer reviewed
Direct linkDirect link
Raw, Rachael K.; Kountouriotis, Georgios K.; Mon-Williams, Mark; Wilkie, Richard M. – Journal of Experimental Psychology: Human Perception and Performance, 2012
Old age is associated with poorer movement skill, as indexed by reduced speed and accuracy. Nevertheless, reductions in speed and accuracy can also reflect compensation as well as deficit. We used a manual tracing and a driving task to identify generalized spatial and temporal compensations and deficits associated with old age. In Experiment 1,…
Descriptors: Older Adults, Psychomotor Skills, Computer Simulation, Cognitive Processes
Peer reviewed Peer reviewed
Direct linkDirect link
Leonhard, Tanja; Fernandez, Susana Ruiz; Ulrich, Rolf; Miller, Jeff – Journal of Experimental Psychology: Human Perception and Performance, 2011
Five psychological refractory period (PRP) experiments were conducted with an especially time-consuming first task (Experiments 1, 3, and 5: mental rotation; Experiments 2 and 4: memory scanning) and with equal emphasis on the first task and on the second (left-right tone judgment). The standard design with varying stimulus onset asynchronies…
Descriptors: Reaction Time, Spatial Ability, Task Analysis, Cognitive Processes
Peer reviewed Peer reviewed
Direct linkDirect link
Aflalo, T. N.; Graziano, M. S. A. – Journal of Experimental Psychology: Human Perception and Performance, 2008
Human subjects practiced navigation in a virtual, computer-generated maze that contained 4 spatial dimensions rather than the usual 3. The subjects were able to learn the spatial geometry of the 4-dimensional maze as measured by their ability to perform path integration, a standard test of spatial ability. They were able to travel down a winding…
Descriptors: Spatial Ability, Navigation, Computer Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
Short, Fay; Ward, Robert – Journal of Experimental Psychology: Human Perception and Performance, 2009
Hari and Jousmaki (1996) found that motor activity is initiated more efficiently in response to stimuli located on the responding limb as opposed to near the limb. Our research investigated the basis for this difference in spatial coding. We conducted 8 experiments using virtual reality to manipulate the visual feedback resulting from limb…
Descriptors: Human Body, Motion, Computer Simulation, Feedback (Response)
Peer reviewed Peer reviewed
Direct linkDirect link
Hermens, Frouke; Scharnowski, Frank; Herzog, Michael H. – Journal of Experimental Psychology: Human Perception and Performance, 2009
To make sense out of a continuously changing visual world, people need to integrate features across space and time. Despite more than a century of research, the mechanisms of features integration are still a matter of debate. To examine how temporal and spatial integration interact, the authors measured the amount of temporal fusion (a measure of…
Descriptors: Cognitive Processes, Spatial Ability, Computer Simulation, Networks
Peer reviewed Peer reviewed
Direct linkDirect link
Elder, David M.; Grossberg, Stephen; Mingolla, Ennio – Journal of Experimental Psychology: Human Perception and Performance, 2009
A neural model is developed to explain how humans can approach a goal object on foot while steering around obstacles to avoid collisions in a cluttered environment. The model uses optic flow from a 3-dimensional virtual reality environment to determine the position of objects on the basis of motion discontinuities and computes heading direction,…
Descriptors: Computer Simulation, Eye Movements, Optics, Infants
Peer reviewed Peer reviewed
Direct linkDirect link
Wyble, Brad; Bowman, Howard; Nieuwenstein, Mark – Journal of Experimental Psychology: Human Perception and Performance, 2009
The attentional blink (J. E. Raymond, K. L. Shapiro, & K. M. Arnell, 1992) refers to an apparent gap in perception observed when a second target follows a first within several hundred milliseconds. Theoretical and computational work have provided explanations for early sets of blink data, but more recent data have challenged these accounts by…
Descriptors: Visual Stimuli, Short Term Memory, Cognitive Processes, Eye Movements
Peer reviewed Peer reviewed
Direct linkDirect link
Wilkie, Richard M.; Wann, John P.; Allison, Robert S. – Journal of Experimental Psychology: Human Perception and Performance, 2008
The authors examined observers steering through a series of obstacles to determine the role of active gaze in shaping locomotor trajectories. Participants sat on a bicycle trainer integrated with a large field-of-view simulator and steered through a series of slalom gates. Steering behavior was determined by examining the passing distance through…
Descriptors: Visual Perception, Visual Stimuli, Psychomotor Skills, Eye Movements
Peer reviewed Peer reviewed
Direct linkDirect link
Kunz, Benjamin R.; Creem-Regehr, Sarah H.; Thompson, William B. – Journal of Experimental Psychology: Human Perception and Performance, 2009
A series of experiments examined the role of the motor system in imagined movement, finding a strong relationship between imagined walking performance and the biomechanical information available during actual walking. Experiments 1 through 4 established the finding that real and imagined locomotion differ in absolute walking time. We then tested…
Descriptors: Physical Activities, Computer Simulation, Spatial Ability, Imagination
Peer reviewed Peer reviewed
Direct linkDirect link
DeLucia, Patricia R. – Journal of Experimental Psychology: Human Perception and Performance, 2004
Prior studies of time-to-contact (TTC) focused on judgments of unoccluded approaching objects. P. R. DeLucia, M. K. Kaiser, J. M. Bush, L. E. Meyer, and B. T. Sweet (2003) showed that partial occlusion decreases an object's optical size and expansion rate and that the value of tau derived from the reduced optical size (relative rate of accretion;…
Descriptors: Vision, Visual Perception, Computer Simulation, Motion
Peer reviewed Peer reviewed
Direct linkDirect link
Gramann, Klaus; Muller, Hermann J.; Eick, Eva-Maria; Schonebeck, Bernd – Journal of Experimental Psychology: Human Perception and Performance, 2005
Three experiments investigated spatial orientation in a virtual navigation task. Subjects had to adjust a homing vector indicating their end position relative to the origin of the path. It was demonstrated that sparse visual flow was sufficient for accurate path integration. Moreover, subjects were found to prefer a distinct egocentric or…
Descriptors: Experimental Psychology, Experiments, Spatial Ability, Computer Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
Fajen, Brett R. – Journal of Experimental Psychology: Human Perception and Performance, 2005
This study explored visual control strategies for braking to avoid collision by manipulating information about speed of self-motion. Participants watched computer-generated displays and used a brake to stop at an object in the path of motion. Global optic flow rate and edge rate were manipulated by adjusting eyeheight and ground-texture size.…
Descriptors: Psychomotor Skills, Experimental Psychology, Models, Visual Perception