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Showing 1 to 15 of 36 results Save | Export
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Muljana, Pauline Salim; Luo, Tian – Research in Learning Technology, 2023
The instructional design and technology field is dynamic, requiring instructional designers to stay abreast through timely professional learning. Social media offers characteristics to collapse the time, geographical, and financial limitations of informal professional learning, but challenges exist. Continuous professional learning requires…
Descriptors: Instructional Design, Social Media, Independent Study, Professional Continuing Education
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Czerkawski, Betül; Berti, Margherita – Research in Learning Technology, 2021
Recent years have seen a growing interest in augmented reality (AR) technologies due to their potential for simulating real-life situations and creating authentic learning tasks. Studies have shown that AR enables engaging and interactive learning experiences (e.g. Bressler and Bodzin 2013; Klopfer and Sheldon 2010) and can benefit student…
Descriptors: Computer Simulation, Simulated Environment, Learning Experience, Instructional Design
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de Lima Guedes, Karla K.; Davis, Hugh C.; Schulz, John – Research in Learning Technology, 2022
Online learning platforms, such as MOOCs (Massive Open Online Courses), continue to expand, and some academics are taking advantage of these resources by integrating them into their teaching. The literature shows that there are many different ways that MOOCS are being blended into on-campus university teaching, and it would be helpful to have a…
Descriptors: MOOCs, Higher Education, Instructional Design, Guidelines
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De Silva, Ranapanada Kelum Jayamali; Peramunugamage, Anuradha – Research in Learning Technology, 2023
Computer-Aided Design (CAD) training has become essential in apparel education as it is widely applied in design and development activities in the industry. This study presents how physical CAD teaching converted to remote delivery during the emergency COVID-19 pandemic using online technologies. This study evaluated five distinct methods adopted…
Descriptors: Computer Assisted Design, Computer Software, COVID-19, Pandemics
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Shi, Yuewei; Lin, Xi – Research in Learning Technology, 2021
Online learning has become a prevailing trend among adult learners. Therefore, this study investigated the learning time preference and the relationship between the course completion and learning activities among adult learners based on data from one online learning platform. Results indicate that a periodical fluctuation of participating online…
Descriptors: Adult Learning, Adult Students, Electronic Learning, Online Courses
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Adams, Jonathan; Flavell, Fallyn; Raureti, Ramari – Research in Learning Technology, 2022
Pedagogy in vocational education is challenged by the increasing availability of mixed reality (MR) technologies. Wearable technologies such as the Microsoft HoloLens are being embedded in nursing education programmes in Aotearoa New Zealand and Australia and explored in other subject areas such as construction, architecture, and engineering.…
Descriptors: Computer Simulation, Assistive Technology, Educational Technology, Vocational Education
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Aguayo, Claudio; Eames, Chris; Cochrane, Thomas – Research in Learning Technology, 2020
In this article, we present a theoretical framework for mixed reality (MR/XR) self-determined learning to enhance ecological literacy in free-choice educational settings. The framework emerged from a research study in New Zealand which aimed to explore how learning experiences which incorporate mobile technologies within free-choice learning…
Descriptors: Self Determination, Guidelines, Literacy, Independent Study
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McDonald, Kieran; Glover, Ian – Research in Learning Technology, 2016
The growing ubiquity of smartphones and tablet devices integrated into personal, social and professional life, facilitated by expansive communication networks globally, has the potential to disrupt higher education. Academics and students are considering the future possibilities of exploiting these tools and utilising networks to consolidate and…
Descriptors: Transformative Learning, Handheld Devices, Technology Uses in Education, Higher Education
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Prieto, Luis P.; Dimitriadis, Yannis; Asensio-Pérez, Juan I.; Looi, Chee-Kit – Research in Learning Technology, 2015
The term "orchestrating learning" is being used increasingly often, referring to the coordination activities performed while applying learning technologies to authentic settings. However, there is little consensus about how this notion should be conceptualised, and what aspects it entails. In this paper, a conceptual framework for…
Descriptors: Guidelines, Feedback (Response), Foreign Countries, Researchers
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Mirriahi, Negin; Alonzo, Dennis; Fox, Bob – Research in Learning Technology, 2015
The need for flexibility in learning and the affordances of technology provided the impetus for the rise of blended learning (BL) globally across higher education institutions. However, the adoption of BL practices continues at a low pace due to academics' low digital fluency, various views and BL definitions, and limited standards-based tools to…
Descriptors: Blended Learning, Curriculum Design, Educational Practices, Teaching Methods
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Prieto, Luis P.; Dimitriadis, Yannis; Craft, Brock; Derntl, Michael; Emin, Valerie; Katsamani, Mary; Laurillard, Diana; Masterman, Elizabeth; Retalis, Symeon; Villasclaras, Eloy – Research in Learning Technology, 2013
An increasing number of tools are available to support the learning design process at different levels and from different perspectives. However, this variety can make it difficult for researchers and teachers to assess the tool that is best suited to their objectives and contexts as learning designers. Several of the tools are presented elsewhere…
Descriptors: Instructional Design, Electronic Learning, Inquiry, Active Learning
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Mor, Yishay; Warburton, Steven; Winters, Niall – Research in Learning Technology, 2012
In order to promote pedagogically informed use of technology, educators need to develop an active, inquisitive, design-oriented mindset. Design Patterns have been demonstrated as powerful mediators of theory-praxis conversations yet widespread adoption by the practitioner community remains a challenge. Over several years, the authors and their…
Descriptors: Instructional Design, Workshops, Praxis, Open Education
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Persico, Donatella; Pozzi, Francesca; Anastopoulou, Stamatina; Conole, Grainne; Craft, Brock; Dimitriadis, Yannis; Hernandez-Leo, Davinia; Kali, Yael; Mor, Yishay; Perez-Sanagustin, Mar; Walmsley, Helen – Research in Learning Technology, 2013
This paper presents and compares a variety of approaches that have been developed to guide the decision-making process in learning design. Together with the companion Learning Design Rashomon II (Prieto "et al.," 2013), devoted to existing tools to support the same process, it aims to provide a view on relevant research results in this…
Descriptors: Instructional Design, Electronic Learning, Decision Making, Methods
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Power, Jess; Kannara, Vidya – Research in Learning Technology, 2016
This paper presents a best-practice model for the redesign of virtual learning environments (VLEs) within creative arts to augment blended learning. In considering a blended learning best-practice model, three factors should be considered: the conscious and active human intervention, good learning design and pedagogical input, and the sensitive…
Descriptors: Best Practices, Models, Technology Uses in Education, Art
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Laurillard, Diana – Research in Learning Technology, 2016
The demographics of massive open online course (MOOC) analytics show that the great majority of learners are highly qualified professionals, and not, as originally envisaged, the global community of disadvantaged learners who have no access to good higher education. MOOC pedagogy fits well with the combination of instruction and peer community…
Descriptors: Online Courses, Professional Development, Professional Continuing Education, Disadvantaged Youth
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