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Kuipers, Herman – Simulation and Games, 1983
Earlier research in Dutch deep sea fishing showed competition between skippers. Since cooperation in fleets could be a solution to economic and social problems and the industry couldn't accept this, a simulation-experiment was carried out. Although competition existed initially, skippers later tried cooperation under reward conditions. The…
Descriptors: Attitude Change, Behavior Change, Change Strategies, Cooperation
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Brooker, Russell G. – Simulation and Games, 1988
Discussion of the use of simulation games to teach political strategy focuses on the relationship between honesty and expediency (winning). Three models of competition are developed, each involving a different relationship between truth and success, and the outcomes of a course on social situations and gaming are discussed. (16 references) (LRW)
Descriptors: Behavior Patterns, Ethical Instruction, Ethics, Game Theory