Publication Date
In 2025 | 1 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 3 |
Descriptor
Addictive Behavior | 3 |
Computer Security | 3 |
Foreign Countries | 2 |
Internet | 2 |
Adolescents | 1 |
Advertising | 1 |
Advocacy | 1 |
Bullying | 1 |
Child Care | 1 |
Child Safety | 1 |
Children | 1 |
More ▼ |
Publication Type
Reports - Research | 3 |
Journal Articles | 2 |
Education Level
Early Childhood Education | 1 |
High Schools | 1 |
Secondary Education | 1 |
Audience
Location
Australia | 1 |
Brunei | 1 |
Burma | 1 |
China | 1 |
India | 1 |
Indonesia | 1 |
Malaysia | 1 |
New Zealand | 1 |
Philippines | 1 |
Singapore | 1 |
South Korea | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Alev Üstündag; Sedef Irem Önlü; Irem Nur Akdeniz – Journal of Learning and Teaching in Digital Age, 2025
The research was conducted to determine whether there is a relationship between adolescents' social media privacy protection skills and social media addiction levels. A total of 499 adolescents between the ages of 15 and 18 participated in this correlational study. The study used a Personal Information Form, the Social Media Privacy Protection…
Descriptors: Social Media, Computer Security, Addictive Behavior, Adolescents
UNESCO Bangkok, 2015
The proliferation and emergence of information and communications technology (ICT) has fundamentally changed the way in which society operates. The increasingly ubiquitous nature of ICT has also inevitably caused it to become indispensable as part of daily life and a basic building block of modern society. When used effectively and appropriately,…
Descriptors: Information Technology, Foreign Countries, Computer Security, Internet
McMullan, John L.; Kervin, Melissa – International Journal of Mental Health and Addiction, 2012
This study examines the web design and engineering, advertising and marketing, and pedagogical features present at a random sample of 71 international poker sites obtained from the Casino City directory in the summer of 2009. We coded for 22 variables related to access, appeal, player protection, customer services, on-site security, use of images,…
Descriptors: Addictive Behavior, Familiarity, Advertising, Internet