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Showing 1 to 15 of 26 results Save | Export
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Daniel Rodríguez; Marco Guzman; Pedro Brito; Roberto Llorens – Journal of Speech, Language, and Hearing Research, 2025
Purpose: This study investigated the ecological validity of conventional voice assessments by comparing the self-perceived voice quality and acoustic characteristics of voice production during these assessments to those in a simulated environment with varying distracting conditions and noise levels. Method: Forty-two university professors (26…
Descriptors: Acoustics, Auditory Stimuli, Computer Simulation, Simulated Environment
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Alyssa P. Lawson; Richard E. Mayer – Journal of Computer Assisted Learning, 2024
Background: Immersive virtual reality (IVR) is a new technology that could motivate learners, but also could contain distracting elements that increase cognitive demands on learners. In contrast, learning with conventional media, such as a narrated slideshow could be less motivating, but also less distracting. Objectives: This experiment…
Descriptors: Computer Simulation, Individual Differences, Learning, Executive Function
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Kara N. Moore; Blake L. Nesmith; Dara U. Zwemer; Chenxin Yu – Cognitive Research: Principles and Implications, 2024
People perform poorly at sighting missing and wanted persons in simulated searches due to attention and face recognition failures. We manipulated participants' expectations of encountering a target person and the within-person variability of the targets' photographs studied in a laboratory-based and a field-based prospective person memory task. We…
Descriptors: Human Body, Recognition (Psychology), Simulation, Attention Control
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Aydogdu, Fatih – British Journal of Educational Technology, 2022
This study was conducted to test the effect of the augmented reality-based program on the motivation, attention and conceptual skills of preschool children. The research was conducted according to the pretest-posttest control group quasi-experimental design: 13 participants (6 girls, 7 boys) in the experimental group and 13 (5 girls, 8 boys) in…
Descriptors: Computer Simulation, Educational Technology, Preschool Children, Student Motivation
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Marina Pi-Ruano; Alexandra Fort; Pilar Tejero; Christophe Jallais; Javier Roca – Cognitive Research: Principles and Implications, 2024
Partially autonomous vehicles can help minimize human errors. However, being free from some driving subtasks can result in a low vigilance state, which can affect the driver's attention towards the road. The present study first tested whether drivers of partially autonomous vehicles would benefit from the addition of auditory versions of the…
Descriptors: Brain Hemisphere Functions, Diagnostic Tests, Task Analysis, Motor Vehicles
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Rodero, Emma; Larrea, Olatz – Comunicar: Media Education Research Journal, 2022
The ability to communicate effectively is a crucial aspect of education. For college students, learning how to speak in public is essential for their academic and professional future. However, many students report fear of speaking in public, the so-called Public Speaking Anxiety (PSA). This study aims to implement a training program using Virtual…
Descriptors: Computer Simulation, Public Speaking, Anxiety, College Students
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Lion Sieg; Hendrik Eismann; Bertrand Schneider; Jan Karsten; Dogus Darici – Journal of Computer Assisted Learning, 2025
Background: Research in social cognition suggests that learning effectiveness in teacher-learner pairs may be influenced by how well their attention aligns with each other. However, we currently have limited understanding of how common distractions in real-world environments affect teacher-student interactions, specifically the synchronisation of…
Descriptors: Attention Control, Social Cognition, Teacher Student Relationship, Interaction
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Jon-Chao Hong; Jhen-Ni Ye; Jian-Hong Ye; Ling-Wen Kung – Interactive Learning Environments, 2024
Attentional control theory indicates that concentration is considered an important variable that contributes to learning. There are some devices for players to practice their concentration, but there are few virtual reality (VR) designs which can increase the level of difficulty for students to discipline their mental concentration with…
Descriptors: Attention Control, Predictor Variables, Cognitive Processes, Difficulty Level
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Luo, Jiaorong; Yang, Mingcheng; Wang, Ling – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2023
The increased Simon effect with increasing the ratio of congruent trials may be interpreted by both attention modulation and irrelevant stimulus-response (S-R) associations learning accounts, although the reversed Simon effect with increasing the ratio of incongruent trials provides evidence supporting the latter account. To investigate if…
Descriptors: Foreign Countries, Responses, Reaction Time, Accuracy
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Yiqiu Zhou; Jina Kang – Journal of Learning Analytics, 2023
Collaboration is a complex, multidimensional process; however, details of how multimodal features intersect and mediate group interactions have not been fully unpacked. Characterizing and analyzing the temporal patterns based on multimodal features is a challenging yet important work to advance our understanding of computer-supported collaborative…
Descriptors: Attention Control, Cooperative Learning, Data Analysis, Computer Assisted Instruction
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Kruk, Mariusz – Computer Assisted Language Learning, 2022
The first part of the paper offers the characteristics of the affective variables of willingness to communicate, motivation, language anxiety and boredom as located within the framework of the complex dynamic systems. The second part aims to discuss the results of a study intended to examine the effect of "Second Life" on two English…
Descriptors: Student Attitudes, Communication (Thought Transfer), Student Motivation, Attention Control
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Hedge, Craig; Powell, Georgina; Bompas, Aline; Sumner, Petroc – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2022
Response control or inhibition is one of the cornerstones of modern cognitive psychology, featuring prominently in theories of executive functioning and impulsive behavior. However, repeated failures to observe correlations between commonly applied tasks have led some theorists to question whether common response conflict processes even exist. A…
Descriptors: Individual Differences, Cognitive Ability, Cognitive Processes, Meta Analysis
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Asmaa Sakr; Tariq Abdullah – Education and Information Technologies, 2024
Virtual and Augmented Reality technologies have emerged as promising tools in the education sector, offering new possibilities for immersive learning experiences. Many researchers have focused their research on examining the potential of these technologies in education from different perspectives. However, it was discovered that there are research…
Descriptors: Computer Simulation, Technology Uses in Education, Physical Environment, Learning Analytics
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Zhou, Yiqiu; Kang, Jina – International Educational Data Mining Society, 2022
The complex and dynamic nature of collaboration makes it challenging to find indicators of productive learning and quality collaboration. This exploratory study developed a collaboration metric to capture temporal patterns of joint attention (JA) based on log files generated as students interacted with an immersive astronomy simulation using…
Descriptors: Astronomy, Problem Solving, Science Instruction, Cooperative Learning
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McGovern, Enda; Moreira, Gerardo; Luna-Nevarez, Cuauhtemoc – Journal of Education for Business, 2020
Virtual reality (VR) technology is making its mark across market sectors (e.g., gaming, healthcare, tourism). This paper examines the use of VR in education, specifically in business classes, to better understand how this technology can help students improve their communication skills associated in delivering effective presentations and…
Descriptors: Computer Simulation, Business Administration Education, Technology Integration, Affordances
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