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Gerardo Luna-Gijón; Anahí Abysaí Nava-Cuahutle; Diana Angélica Martínez-Cantero – Journal of Visual Literacy, 2025
Visual diagrams are ubiquitous elements in science communication and science teaching. We can find them in texts from any area of knowledge. However, more studies are required to understand the mechanisms that make them useful tools for sharing information. This research, from an information design perspective, analyzes visual diagrams by…
Descriptors: Visual Aids, Design, Scientific and Technical Information, Classification
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Tianjiao Zhao; Jiayi Jia; Tianfei Zhu; Junyu Yang – International Journal of Technology and Design Education, 2024
Designers are always pursuing design with suitable emotions. Effective emotional fusion not only produces a good user experience but also extends the product lifecycle. The decoding of design emotion and the use of design emotion language should run through the entire design process. In this study, we propose a new emotion-embedded design flow…
Descriptors: Psychological Patterns, Design, Artificial Intelligence, Databases
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Gümüs, Muhammed Murat; Kayhan, Osman; Korkmaz, Özgen; Altun, Halis; Yilmaz, Nihat – International Online Journal of Primary Education, 2023
This study aims to create a rubric based on the pedagogical properties of educational robots for pre-school students and determine the compliance level with educational robot sets. In this sense, the study is considered a first and significant step toward selecting robots based on pedagogical-driven factors. For this aim, a mixed-method research…
Descriptors: Classification, Educational Technology, Robotics, Preschool Education
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Marcela Pessoa; Marcia Lima; Fernanda Pires; Gabriel Haydar; Rafaela Melo; Luiz Rodrigues; David Oliveira; Elaine Oliveira; Leandro Galvao; Bruno Gadelha; Seiji Isotani; Isabela Gasparini; Tayana Conte – IEEE Transactions on Learning Technologies, 2024
Game designers and researchers have sought to create gameful environments that consider user preferences to increase engagement and motivation. In this sense, it is essential to identify the most suitable game elements for users' profiles. Designers and researchers must choose strategies to classify users into predefined profiles and select the…
Descriptors: Educational Environment, Game Based Learning, Classification, Learner Engagement
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Chen, Guodong; Zhao, Qixun; Rong, Pan; Li, Zuting; Bei, Kong – International Journal of Technology and Design Education, 2023
Industrial design (ID) education involves students with different cognition types. This study aims to explore and compare the design activities of problem-driven and solution-driven students and examine the stability of the design process of the two classifications regarding constraints. Based on the P-S index derived from…
Descriptors: Design, Cognitive Processes, Problem Solving, Industrial Arts
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Xing, Wanli; Pei, Bo; Li, Shan; Chen, Guanhua; Xie, Charles – Interactive Learning Environments, 2023
Engineering design plays an important role in education. However, due to its open nature and complexity, providing timely support to students has been challenging using the traditional assessment methods. This study takes an initial step to employ learning analytics to build performance prediction models to help struggling students. It allows…
Descriptors: Learning Analytics, Engineering Education, Prediction, Design
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Lu, Chia-Chen – International Journal of Technology and Design Education, 2023
The incongruity-resolution model plays a key role in the cognitive mechanisms of perceived humour. This study employed the incongruity-resolution model to discuss humorous design techniques to help design novices and students understand the influence of various humorous design techniques on perceived humour. First, 260 humorous products currently…
Descriptors: Humor, Design, Cognitive Processes, Graduate Students
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Cai, Zhiqiang; Marquart, Cody; Shaffer, David W. – International Educational Data Mining Society, 2022
Regular expression (regex) coding has advantages for text analysis. Humans are often able to quickly construct intelligible coding rules with high precision. That is, researchers can identify words and word patterns that correctly classify examples of a particular concept. And, it is often easy to identify false positives and improve the regex…
Descriptors: Coding, Classification, Artificial Intelligence, Engineering Education
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Tunnel, Raimond-Hendrik; Norbisrath, Ulrich – Journal of Education and Learning, 2023
As in any professional field, aspiring video game artists, designers, and developers must acquire the necessary skills and knowledge for a successful career. Higher education institutions offer varying video game Bachelor's degree programs to meet the diverse needs of the industry. Our objective in this study was to explore these curricula to gain…
Descriptors: Classification, Video Games, Bachelors Degrees, College Curriculum
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Schäfer, Martina; Bergmann, Matthias; Theiler, Lena – Research Evaluation, 2021
Over the past decade, transdisciplinary research has been faced with increasing demands by research policy and funding bodies to make its contribution to dealing with complex societal problems more transparent. In the literature, there is a range of methodological attempts to trace and describe the effects of transdisciplinary research, but these…
Descriptors: Interdisciplinary Approach, Heuristics, Classification, Research Projects
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Cömert, Zeynep; Samur, Yavuz – Interactive Learning Environments, 2023
Almost in every aspect of life, classification and categorization make it easier for humans to analyze complex structures and systems. In games, the classification of the players based on their demographics, behaviors, expectations and preferences of the game is important to increase players' motivation and satisfaction. Likewise, knowing the…
Descriptors: Classification, Student Characteristics, Models, Student Motivation
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Diego G. Campos; Tim Fütterer; Thomas Gfrörer; Rosa Lavelle-Hill; Kou Murayama; Lars König; Martin Hecht; Steffen Zitzmann; Ronny Scherer – Educational Psychology Review, 2024
Systematic reviews and meta-analyses are crucial for advancing research, yet they are time-consuming and resource-demanding. Although machine learning and natural language processing algorithms may reduce this time and these resources, their performance has not been tested in education and educational psychology, and there is a lack of clear…
Descriptors: Artificial Intelligence, Algorithms, Computer System Design, Natural Language Processing
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Osgood, Libby; Johnston, Clifton R. – Education Sciences, 2022
There are myriad understandings of design that have evolved over time and vary by the industries and disciplines that practice it. In the engineering context, design is often described as a process or problem-solving ability. Through interviews with 12 experienced engineers, it was found that there are diverse understandings of the relationship…
Descriptors: Design, Engineering, Engineering Education, Interdisciplinary Approach
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Hoa-Huy Nguyen; Kien Do Trung; Loc Nguyen Duc; Long Dang Hoang; Phong Tran Ba; Viet Anh Nguyen – Education and Information Technologies, 2024
This article presents the results of an experiment in personalizing course content and learning activity model tailored for online courses based on students' learning styles. The main research objectives are to design and pilot a model to determine students' learning styles to create personalized online courses. The study also addressed an…
Descriptors: Models, Online Courses, Cognitive Style, Classification
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Albers, Fabian; Trypke, Melanie; Stebner, Ferdinand; Wirth, Joachim; Plass, Jan L. – British Journal of Educational Psychology, 2023
Background: What is redundancy? While most studies confirm that redundancy is harmful to learning, there are two theoretical approaches to redundancy. The first understands redundancy as a contentual overlap that puts demand on the limited cognitive capacities of the learner. The second understands redundancy as an ineffective combination of…
Descriptors: Cognitive Ability, Short Term Memory, Undergraduate Students, Learning Theories
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