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Serdar Tekin – Journal of Learning and Teaching in Digital Age, 2024
The enormous developments in technology and hence the widespread use of hand-held devices in the last few decades have led to great interest in mobile-assisted language learning (MALL) as a new way of language education. MALL is considered an effective method particularly for young language learners due to their higher level of familiarity with…
Descriptors: Computer Assisted Instruction, Second Language Learning, Ethics, Quasiexperimental Design
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Nicolas Pope; Juho Kahila; Henriikka Vartiainen; Matti Tedre – IEEE Transactions on Learning Technologies, 2025
The rapid advancement of artificial intelligence and its increasing societal impacts have turned many computing educators' focus toward early education in machine learning (ML). Limited options for educational tools for teaching novice learners about the mechanisms of ML and data-driven systems presents a recognized challenge in K-12 computing…
Descriptors: Artificial Intelligence, Computer Oriented Programs, Computer Science Education, Grade 4
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Greta R. Underhill; Cat Turk – Online Learning, 2024
Although instructors in higher education are oftentimes content matter experts, they may not have received training on instructional design or inclusive practices, such as Universal Design for Learning. However, instructors may serendipitously implement aspects of UDL without full knowledge of the framework. This qualitative study used sensemaking…
Descriptors: Usability, Electronic Learning, Teacher Attitudes, Curriculum Design
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Rui Zhang – International Journal of Web-Based Learning and Teaching Technologies, 2023
With the continuous advancement of curriculum reform, how to improve the classroom efficiency and optimize the learning classroom model has become a topic of increasing concern for scholars and teachers. With the development and popularization of computer network, distance education has been widely used. It is in this case that the resource…
Descriptors: Artificial Intelligence, Courseware, Multimedia Instruction, Online Courses
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Matthieu Branthôme – ACM Transactions on Computing Education, 2024
This article reports on a design-based research study centered on the conception and the assessment of the "Pyrates" application. This online serious game aims at introducing Python programming to K-12 students while easing the transition from block-based to text-based languages. After we present the various aspects underlying the…
Descriptors: Educational Games, Programming, Elementary Secondary Education, Programming Languages
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Behnaz Norouzi; Sumita Sharma; Marianne Kinnula; Netta Iivari; Minttu Ukkola; Ivan Sanchez Milara; Gleb Bulygin; Jari uusitalo; Megumi Iwata – International Journal of Technology and Design Education, 2024
Digital fabrication laboratories (Fab Labs) are accessible to the public, including children and families. However, a variety of technical skills, tools, and expertise are needed in these spaces, and Fab Lab staff--instructors working there--are in a key role in helping Fab Lab users. There is, however, a lack of research on how these instructors…
Descriptors: Children, Student Participation, Manufacturing, Laboratories
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Iwasaki, Patsy Y. – IAFOR Journal of Education, 2021
Information about the overall documentary filmmaking process is available; however, there is a lack of literature and educational resources about how to conduct subject research and data collection. As documentary filmmaking becomes an increasingly democratic endeavor due to technology, and information distribution and education use increases,…
Descriptors: Film Study, Documentaries, Computer Assisted Instruction, Teaching Methods
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Yanhong Zuo; Fangzhi He – TESOL Quarterly: A Journal for Teachers of English to Speakers of Other Languages and of Standard English as a Second Dialect, 2024
Digital multimodal composing (DMC) has been receiving increasing attention in the research on English as an additional language (EAL) instruction in higher education. While this approach responds to students' changing writing practices in the digital world, it can create tension with mandated curricula and high-stakes testing regimes that…
Descriptors: Foreign Countries, Teaching Methods, Literacy Education, Higher Education
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Hutchins, Nicole M.; Biswas, Gautam; Zhang, Ningyu; Snyder, Caitlin; Lédeczi, Ákos; Maróti, Miklós – International Journal of Artificial Intelligence in Education, 2020
Driven by our technologically advanced workplaces and the surge in demand for proficiency in the computing disciplines, it is becoming imperative to provide computational thinking (CT) opportunities to all students. One approach for making computing accessible and relevant to learning and problem-solving in K-12 environments is to integrate it…
Descriptors: Computer Assisted Instruction, Problem Solving, Computation, Thinking Skills
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Sara Bagossi; Osama Swidan – International Journal for Technology in Mathematics Education, 2023
Second-order covariation is a form of mathematical reasoning that needs to be characterized both concerning students' cognitive processes and the design of tasks that promote it. This contribution aims to shed light on these two issues by comparing data related to the same learning experiment performed in two different learning environments:…
Descriptors: Cognitive Processes, Learning Processes, Curriculum Design, Computer Assisted Instruction
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Alwafi, Enas Mohammad – Educational Technology Research and Development, 2023
This study investigated the impact of designing an online learning environment based on cognitive apprenticeship on students' critical thinking and interaction in CSCL. The one group pretest-posttest quasi-experimental design was used in this study. A questionnaire was used to measure students' critical thinking and social network analysis (SNA)…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Instructional Design, Electronic Learning
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Beege, Maik; Schneider, Sascha – Educational Technology Research and Development, 2023
Pedagogical agents were found to enhance learning but studies on the emotional effects of such agents are still missing. While first results show that pedagogical agents with an emotionally positive design might especially foster learning, these findings might depend on the gender of the agent and the learner. This study investigated whether…
Descriptors: Psychological Patterns, Design, Emotional Response, Educational Technology
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Cherrez, Nadia Jaramillo – Dimension, 2022
This study investigated the experiences and perceptions of two instructors while designing, teaching, and evaluating a flipped, intermediate Spanish course. Qualitative data was gathered through pre-post semi-structured interviews, curriculum design documents, class observations, and student course evaluations. The findings revealed that beliefs…
Descriptors: Language Teachers, Second Language Learning, Second Language Instruction, Flipped Classroom
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Chen Li; Yue Jiang; Peter H. F. Ng; Yixin Dai; Francis Cheung; Henry C. B. Chan; Ping Li – IEEE Transactions on Learning Technologies, 2024
Computer-supported collaborative learning aims to use information technologies to support collaborative knowledge construction by practicing the relevant pedagogical approaches, especially in the distance learning setting. The enabling technologies are fast advancing, and the need for solutions during the COVID-19 global pandemic led to the…
Descriptors: Computer Simulation, Computer Assisted Instruction, Cooperative Learning, Technology Uses in Education
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Xueye Yan; Peng Peng; Yuting Liu – Grantee Submission, 2024
Mayer (2017, 2020) proposed three major design features of computer-assisted instructions (CAI) within the Cognitive Theory of Multimedia Learning: reducing extraneous processing (i.e., excluding irrelevant content), managing essential processing (i.e., focusing on the complex but essential learning materials), and fostering generative processing…
Descriptors: Computer Assisted Instruction, Reading Instruction, Instructional Design, Reading Difficulties
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