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Poitras, Eric; Butcher, Kirsten R.; Orr, Matthew; Hudson, Michelle A.; Larson, Madlyn – Interactive Learning Environments, 2022
This study mined student interactions with visual representations as a means to automate assessment of learning in a complex, inquiry-based learning environment. Log trace data of 143 middle school students' interactions with an interactive map in Research Quest (an inquiry-based, online learning environment) were analyzed. Students used the…
Descriptors: Middle School Students, Electronic Learning, Maps, Science Instruction
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Aydin, Gökhan; Duran, Volkan; Mertol, Hüseyin – International Journal of Curriculum and Instruction, 2021
This study aims to develop a computer program for the identification key to insect orders (Arthropoda: Hexapoda) and to investigate its effectiveness as teaching material. Secondly, this study is aiming at whether this program improves students' computational thinking skills or not longitudinal quasi-experimental design. Firstly, the study is…
Descriptors: Computer Software, Identification, Entomology, Computation
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Koury, Hannah F.; Leonard, Carly J.; Carry, Patrick M.; Lee, Lisa M. J. – Anatomical Sciences Education, 2019
Histology is a visually oriented, foundational anatomical sciences subject in professional health curricula that has seen a dramatic reduction in educational contact hours and an increase in content migration to a digital platform. While the digital migration of histology laboratories has transformed histology education, few studies have shown the…
Descriptors: Expertise, Pattern Recognition, Novices, Efficiency
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Lin, John Jr-Hung; Lin, Sunny S. J. – International Journal of Science and Mathematics Education, 2014
The present study investigated (a) whether the perceived cognitive load was different when geometry problems with various levels of configuration comprehension were solved and (b) whether eye movements in comprehending geometry problems showed sources of cognitive loads. In the first investigation, three characteristics of geometry configurations…
Descriptors: Cognitive Processes, Difficulty Level, Geometry, Comprehension
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Yang, Yang; Leung, H.; Yue, Lihua; Deng, LiQun – IEEE Transactions on Learning Technologies, 2012
In this paper, an automatic lesson generation system is presented which is suitable in a learning-by-mimicking scenario where the learning objects can be represented as multiattribute time series data. The dance is used as an example in this paper to illustrate the idea. Given a dance motion sequence as the input, the proposed lesson generation…
Descriptors: Foreign Countries, Dance Education, Lesson Plans, Pattern Recognition
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Moyer-Packenham, Patricia; Suh, Jennifer – Journal of Computers in Mathematics and Science Teaching, 2012
This study examined the influence of virtual manipulatives on different achievement groups during a teaching experiment in four fifth-grade classrooms. During a two-week unit focusing on two rational number concepts (fraction equivalence and fraction addition with unlike denominators) one low achieving, two average achieving, and one high…
Descriptors: Pattern Recognition, Grade 5, Mathematics Instruction, Number Concepts
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Barnes, Tiffany; Stamper, John – Educational Technology & Society, 2010
In building intelligent tutoring systems, it is critical to be able to understand and diagnose student responses in interactive problem solving. However, building this understanding into a computer-based intelligent tutor is a time-intensive process usually conducted by subject experts. Much of this time is spent in building production rules that…
Descriptors: Intelligent Tutoring Systems, Logical Thinking, Tutors, Probability
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Su, Jun-Ming; Tseng, Shian-Shyong; Wang, Wei; Weng, Jui-Feng; Yang, Jin Tan David; Tsai, Wen-Nung – Educational Technology & Society, 2006
With vigorous development of the Internet, e-learning system has become more and more popular. Sharable Content Object Reference Model (SCORM) 2004 provides the Sequencing and Navigation (SN) Specification to define the course sequencing behavior, control the sequencing, selecting and delivering of course, and organize the content into a…
Descriptors: Portfolios (Background Materials), Teaching Methods, Sequential Approach, Computer System Design
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Ainge, David J. – Journal of Educational Computing Research, 1996
A grade 6/7 class which constructed and explored three-dimensional shapes with the VREAM virtual reality (VR) development system program was compared with a grade 5/6/7 control group using card nets (diagrams which can be cut out/folded). Results indicated that VR had little impact on shape visualization and name writing, but it strongly enhanced…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Computer Graphics, Diagrams