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Chaka Chaka; Thembeka Shange – Turkish Online Journal of Distance Education, 2024
This study reports on the experiences students registered for a first-year, undergraduate English Studies module and English Studies lecturers had with the Invigilator app during an online examination in the first semester of 2023. Current research indicates that e-proctoring induces anxiety and uncertainty in students when they write online…
Descriptors: Computer Oriented Programs, Computer Assisted Testing, Supervision, College Freshmen
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Charles Hulme; Joshua McGrane; Mihaela Duta; Gillian West; Denise Cripps; Abhishek Dasgupta; Sarah Hearne; Rachel Gardner; Margaret Snowling – Language, Speech, and Hearing Services in Schools, 2024
Purpose: Oral language skills provide a critical foundation for formal education and especially for the development of children's literacy (reading and spelling) skills. It is therefore important for teachers to be able to assess children's language skills, especially if they are concerned about their learning. We report the development and…
Descriptors: Automation, Language Tests, Standardized Tests, Test Construction
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Qianru Li; Kan Kan Chan – Education and Information Technologies, 2024
Mobile-assisted Language Learning (MALL) has been widely adopted in teaching and learning, yet there has been scant research concerning speaking test adaptation. An emerging type of mobile application is designed to facilitate test takers' performance in a high-stakes speaking test (e.g., the International English Language Testing System (IELTS)).…
Descriptors: Student Attitudes, Test Wiseness, Computer Assisted Testing, Handheld Devices
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Zhao, Fang – International Journal of Higher Education, 2019
This study investigates the effectiveness of Quizizz on enhancing students' learning experiences in an accounting classroom. Quizizz is an educational app that enables students to participate in fun multiplayer class activities. After doing in-class exercises using Quizizz, students report that this app brings positive impact on their learning…
Descriptors: Accounting, Business Administration Education, College Students, Educational Games
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Lone, Mutahira; Vagg, Tamara; Theocharopoulos, Antonios; Cryan, John F.; Mckenna, Joseph P.; Downer, Eric J.; Toulouse, André – Anatomical Sciences Education, 2019
Tooth morphology has a pivotal role in the dental curriculum and provides one of the important foundations of clinical practice. To supplement tooth morphology teaching a three-dimensional (3D) quiz application (app) was developed. The 3D resource enables students to study tooth morphology actively by selecting teeth from an interactive quiz,…
Descriptors: Dentistry, Dental Schools, Human Body, Educational Technology
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Yassin, Baderaddin; Abugohar, Mohammed Abdulgalil – Teaching English with Technology, 2022
The lack of opportunities to practice the English language outside the English as a Foreign Language (EFL) classroom can prevent English language learners (ELLs) from promoting their language proficiency to high standards. This lack makes the progress from one level of English to the next one a hard mission for Arab students. Subsequently,…
Descriptors: Gamification, Computer Assisted Instruction, Handheld Devices, Second Language Learning
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Pitoyo, Muhammad Dafit; Sumardi; Asib, Abdul – International Online Journal of Education and Teaching, 2019
Test anxiety always makes students afraid of doing the test because they probably think that they will fail. To overcome the problem, the teacher then used gamification based assessment. Furthermore, the study investigates the category of students test anxiety, students' attitudes toward Quizizz and the students' preference toward the elements of…
Descriptors: Test Anxiety, Computer Oriented Programs, Educational Games, Game Based Learning
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Sim, Gavin; Read, Janet C. – British Journal of Educational Technology, 2016
Teaching practices within educational institutions have evolved through the increased adoption of technology to deliver the curriculum and the use of computers for assessment purposes. For educational technologists, there is a vast array of commercial computer applications available for the delivery of objective tests, and in some instances,…
Descriptors: Computer Assisted Testing, Educational Technology, Heuristics, Usability
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Józsa, Krisztián; Barrett, Karen Caplovitz; Morgan, George A. – Electronic Journal of Research in Educational Psychology, 2017
Introduction: School readiness predicts both school and life success, so measuring it effectively is extremely important. Current school readiness tests focus on pre-academic skills; however, mastery motivation (MM: persistent, focus on trying to do a task) and executive functions (EF: planful self-control) are also crucial. Method: The purpose of…
Descriptors: Foreign Countries, Comparative Education, School Readiness, Computer Assisted Testing
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Iwamoto, Darren H.; Hargis, Jace; Taitano, Erik Jon; Vuong, Ky – Turkish Online Journal of Distance Education, 2017
Lower than expected high-stakes examination scores were being observed in a first-year general psychology class. This research sought an alternate approach that would assist students in preparing for high-stakes examinations. The purpose of this study was to measure the effectiveness of an alternate teaching approach based on the testing effect to…
Descriptors: Educational Technology, High Stakes Tests, College Freshmen, Introductory Courses
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Davids, M. Noor – International Journal of Information and Communication Technology Education, 2017
Situated within the context of Initial Teacher Education (ITE) in South Africa, this study introduces the notion of an interactive Teaching Practicum E- Assessment application: e-assessment application for the teaching practicum/Teaching Practice module to replace the current model of assessment. At present students enrolled for an Initial Teacher…
Descriptors: Foreign Countries, Teacher Education Programs, Practicums, Evaluation Methods
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Badia Valiente, José David; Olmo Cazevieille, Françoise; Navarro Jover, José Manuel – Journal of Technology and Science Education, 2016
This work demonstrates the use of a 2.0 tool, namely, Socrative, to evaluate one of the cross-curricular competences indicated by the Universitat Politècnica de València, specifically, comprehension and integration. It has been applied to the courses in different areas: sciences, engineering and languages. As part of its implementation, activities…
Descriptors: Computer Assisted Testing, Comprehension, Foreign Countries, Web 2.0 Technologies
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Chapman, Debra L.; Wang, Shuyan – International Journal of Information and Communication Technology Education, 2015
Advances in technology and changes in educational strategies have resulted in the integration of technology in the classroom. Multimedia instructional tools (MMIT) provide student-centered active-learning instructional activities. MMITs are common in introductory computer applications courses based on the premise that MMITs should increase student…
Descriptors: Multimedia Instruction, Multimedia Materials, Computer Science Education, Computer Oriented Programs
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Trace, Jonathan; Brown, James Dean; Rodriguez, Julio – CALICO Journal, 2018
This study examines how technology is perceived by different stakeholder groups in The Language Flagship programs. We administered questionnaires to three stakeholder groups: 14 directors, 34 instructors, and 100 learners at a variety of institutions with three goals: (a) to investigate what technologies the directors, instructors, and learners…
Descriptors: Stakeholders, Computer Assisted Instruction, Second Language Instruction, Administrator Attitudes
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Laborda, Jesús García; Royo, Teresa Magal – Research-publishing.net, 2016
Online testing is becoming a popular way to deliver language tests, partly because of its reduced cost, partly because of the high quality of test data collection. In language tests, interface validation has received a limited attention in professional literature (García, Magal, da Rocha, & Fernández, 2010). This paper will show the validation…
Descriptors: Handheld Devices, Technology Uses in Education, Educational Technology, Computer Software
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