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Burn, Andrew – Learning, Media and Technology, 2016
In the project discussed in this article, 30 11-year olds made an animated film in the machinima style, influenced by both film and game culture, and using a 3-D animation software tool, Moviestorm. The processes and products of the project will be analysed using a social semiotic/multimodal approach, exploring the social interests behind the…
Descriptors: Animation, Educational Games, Elementary School Students, Media Literacy
Polding, Robert; Baptista Nunes, Jose Miguel; Kingston, Bernard – Journal of Librarianship and Information Science, 2008
The project described in this article explores the transition from a paper-based book, which deals with higher education (HE) ranking tables, namely "The Times Good University Guide" (GUG), to a fully customizable e-book. This article sets the background of the project, identifies design research as the general methodological approach,…
Descriptors: Internet, Electronic Publishing, Desktop Publishing, Research Projects
Moreau, Ken; Heines, Jessie M. – 1980
The interactive system for creating graphic displays that is described is presented as one solution to the problem created by the lack of complementary firmware or software to make the graphic capabilities of many current terminals easily accessible to the instructional programmer. The use of this system by the Digital Equipment Corporation's…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Production Techniques
Mims, R. Sue, Ed. – 1987
This guide to the discovery, analysis, production, communication, and use of statistical information through graphic forms produced by a computer is designed to enable researchers to conduct their analyses and report research results more effectively. It is designed both for individuals with little knowledge about the use of statistical graphs or…
Descriptors: Computer Graphics, Computer Software, Design Requirements, Graphs
Francis, Larry – 1977
Three graphics producers were interviewed in order to explore the costs associated with production of microfiche, as opposed to the plasma panel, so that an informed selection could be made in those cases in which either technique would suffice. The three producers disagreed about the best production techniques to use, as well as how long various…
Descriptors: Comparative Analysis, Computer Graphics, Costs, Decision Making
Kottenstette, James P. – 1979
This study was directed towards developing microfiche formatting concepts and microfiche production methods to capture the power of the medium for the delivery of both text and illustrations within the context of the Advanced Instructional System (AIS)--a computer based, multi-media, self-paced instructional program of the Air Training Command at…
Descriptors: Color, Computer Assisted Instruction, Computer Graphics, Computer Output Microfilm