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Bouck, Emily C.; Shurr, Jordan; Bassette, Laura; Park, Jiyoon; Whorley, Abbie – Journal of Special Education Technology, 2018
Manipulatives are a common tool in mathematics teaching and learning, including for students with disabilities. The most common manipulatives are concrete manipulatives, yet app-based manipulatives are a viable age-appropriate option for secondary students with disabilities. Through an adapted alternating treatment design with three middle school…
Descriptors: Manipulative Materials, Mathematics Instruction, Teaching Methods, Middle School Students
Gresalfi, Melissa Sommerfeld; Rittle-Johnson, Bethany; Loehr, Abbey; Nichols, Isaac – Educational Technology Research and Development, 2018
The goal of the current study was to contribute to our emergent understanding of whether and how particular types of digital games can support student learning and engagement. We focused on commercially available educational apps that focused on similar content (fraction comparison and equivalence) but represented extremes in how game-like they…
Descriptors: Fractions, Educational Games, Computer Games, Academic Achievement
Tatsuoka, Kikumi K., Ed. – 1984
This study examined various misconceptions committed by junior high school students in fraction addition and subtraction problems. Almost 600 subjects were administered two tests, addition and subtraction, and their performances were analyzed by several computer programs, including two programs (FBUG and SPBUG) which are so flexible to any items…
Descriptors: Addition, Computer Oriented Programs, Computer Software, Educational Research
Henderson, Ronald W.; And Others – 1983
Theory-based prototype computer-video instructional modules were developed to serve as an instructional supplement for students experiencing difficulty in learning mathematics, with special consideration given to students underrepresented in mathematics (particularly women and minorities). Modules focused on concepts and operations for factors,…
Descriptors: Academic Achievement, Affective Objectives, Computer Assisted Instruction, Computer Oriented Programs