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Schmidt, Jonas; Huber, Tim; Mu¨ssig, Jo¨rg – Journal of Chemical Education, 2022
The knowledge of the mechanical properties of polymers and other materials is essential for several tasks in the field of materials science, like component design and material development. The tensile test is one method of determining many of the material's most defining mechanical characteristics. However, the teaching of laboratory experiments…
Descriptors: Science Instruction, Teaching Methods, Science Experiments, Laboratory Experiments
Miguel Ángel Rodriguez-Florido; José Juan Reyes-Cabrera; Aday Melián; Carmen Nieves Hernández-Flores; Juan Ruiz-Azola; Manuel Maynar – Journal of New Approaches in Educational Research, 2024
The metaverse is known as the hypothetical iteration of the Internet as a single, connected, universal and immersive virtual world that can be accessed via immersive technology devices. One approach to this concept can be achieved through the use of multi-user immersive virtual reality applications. Immersive virtual reality (IVR), which uses…
Descriptors: Medical Education, Medical Students, Internet, Computer Simulation
Cheng Wei Lim; Kong Yen Liew; Sie Hui Lim; Manraj Singh Cheema; Puteri Suhaiza Sulaiman; Hanis Hazeera Harith; Hasni Idayu Saidi; Chau Ling Tham – International Journal of Educational Technology in Higher Education, 2024
The high cost of establishing a cell and tissue culture facility has denied students an opportunity to practice proper aseptic techniques during their studies. An in-house application named AsepticTech Virtual Reality (VR) was developed to simulate a cell and tissue culture facility for students to train their aseptic techniques virtually.…
Descriptors: Student Attitudes, Science Instruction, Teaching Methods, Cytology
Alejandro Álvarez-Marín; J. Ángel Velázquez-Iturbide; Mauricio Castillo-Vergara; Christian Acuña-Opazo – Innovations in Education and Teaching International, 2025
This study explores the moderating role of aesthetics and information quality on the technological acceptance of augmented reality. A technology acceptance model with the following variables was used: perceived ease of use, perceived usefulness, attitude towards using, and behavioural intention to use. Analysis was conducted by using structural…
Descriptors: Physical Environment, Computer Simulation, Synthesis, Simulated Environment
Frisch, Emily H.; Greb, Alexandra C.; Youm, Julie H.; Wiechmann, Warren F.; Greenberg, Milton L. – Advances in Physiology Education, 2021
We introduced the AliveCor KardiaMobile electrocardiogram (ECG), a Food and Drug Administration (FDA)-approved, iPad-enabled medical device, into the preclerkship curriculum to demonstrate the clinical relevance of cardiac electrophysiology with active learning. An evaluation showed that medical students considered the KardiaMobile ECG active…
Descriptors: Medical Students, Medical Education, Laboratory Equipment, Computer Oriented Programs
de Jong, Ton; Gillet, Denis; Rodríguez-Triana, María Jesús; Hovardas, Tasos; Dikke, Diana; Doran, Rosa; Dziabenko, Olga; Koslowsky, Jens; Korventausta, Miikka; Law, Effie; Pedaste, Margus; Tasiopoulou, Evita; Vidal, Gérard; Zacharia, Zacharias C. – Educational Technology Research and Development, 2021
Designing and implementing online or digital learning material is a demanding task for teachers. This is even more the case when this material is used for more engaged forms of learning, such as inquiry learning. In this article, we give an informed account of Go-Lab, an ecosystem that supports teachers in creating Inquiry Learning Spaces (ILSs).…
Descriptors: Educational Technology, Technology Uses in Education, Inquiry, STEM Education
An, Jiwoo; Poly, Laila-Parvin; Holme, Thomas A. – Journal of Chemical Education, 2020
In general chemistry laboratories, students learn practical laboratory skills through hands-on activities and are exposed to new scientific instruments. However, these instruments are often viewed as black boxes for various reasons, where students do not know how to use them or what the instruments are capable of. This tendency is likely to induce…
Descriptors: Usability, Chemistry, Science Laboratories, Science Equipment
Purba, Siska Wati Dewi; Hwang, Wu-Yuin – Journal of Science Education and Technology, 2017
In this study, we designed and developed an app called Ubiquitous-Physics (U-Physics) for mobile devices like tablet PC or smart phones to help students learn the principles behind a simple pendulum in Physics. The unique characteristic of U-Physics is the use of sensors on mobile devices to collect acceleration and velocity data during pendulum…
Descriptors: Vocational High Schools, Physics, Computer Oriented Programs, Handheld Devices
Bandyopadhyay, Subhajit; Rathod, Balraj B. – Journal of Chemical Education, 2017
An Android-based application has been developed to provide color-blind and visually impaired students a multisensory perception of color change observed in a titration. The application records and converts the color information into beep sounds and vibration pulses, which are generated by the smartphone. It uses a range threshold of hue and…
Descriptors: Visual Impairments, Color, Handheld Devices, Multisensory Learning
Faria, Ann-Marie; Bergey, Rebecca; Baird, Ashley Simpson; Lishinski, Alex – American Institutes for Research, 2019
Although English language learners (ELLs) have an increasing presence in postsecondary education, their unique needs are often unmet by institutions of higher education, partly resulting from their diversity--they vary in their educational backgrounds, English proficiency levels, career goals, and reasons for learning English. Many ELLs spend…
Descriptors: Educational Technology, English Language Learners, Higher Education, Language Proficiency
Hergemöller, Timo; Laumann, Daniel – Physics Teacher, 2017
Today smartphones and tablets do not merely pervade our daily life, but also play a major role in STEM education in general, and in experimental investigations in particular. Enabling teachers and students to make use of these new techniques in physics lessons requires supplying capable and affordable applications. Our article presents the…
Descriptors: Handheld Devices, Telecommunications, Visual Aids, Laboratory Equipment
Smithsonian Center for Learning and Digital Access (Smithsonian Learning Lab), 2017
Launched in June 2016, the Smithsonian Learning Lab (SLL) provides access to the digital resources from across the Smithsonian's 19 museums, 9 major research centers, and the National Zoo, to be used as real-world learning experiences. It is designed to aid students in building lasting knowledge and critical skills that take learners from simply…
Descriptors: Social Media, Electronic Learning, Student Needs, Learning Laboratories
Hensiek, Sarah; DeKorver, Brittland K.; Harwood, Cynthia J.; Fish, Jason; O'Shea, Kevin; Towns, Marcy – Journal of Chemical Education, 2016
Building on previous success with a digital pipet badge, an evidence-centered design approach was used to develop new digital badges for measuring the volume of liquids with a buret and making a solution in a volumetric flask. These badges were implemented and assessed in two general chemistry courses. To earn the badges, students created videos…
Descriptors: Chemistry, Science Instruction, Technology Uses in Education, Educational Technology
van der Kolk, Koos; Hartog, Rob; Beldman, Gerrit; Gruppen, Harry – Journal of Science Education and Technology, 2013
Increasingly, mobile applications appear on the market that can support students in chemistry laboratory classes. In a multiple app-supported laboratory, each of these applications covers one use-case. In practice, this leads to situations in which information is scattered over different screens and written materials. Such a multiple app-supported…
Descriptors: Science Instruction, Educational Technology, Telecommunications, Technology Uses in Education
Shi, Wei-Zhao; Sun, Jiajun; Xu, Chong; Huan, Weiliang – EURASIA Journal of Mathematics, Science & Technology Education, 2016
In this study, smartphone was used to alter the traditional procedure by involving students in active learning experiences prior to the laboratory meeting. The researcher surveyed students' view on the effect of using smartphone to enhance learning in the general physics laboratory. The use of smartphone was evaluated by having 120 students who…
Descriptors: Telecommunications, Handheld Devices, Technology Uses in Education, Active Learning