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Abelson, Hal; And Others – 1974
This manual describes the LOGO system implemented for the PDP 11/45 at the MIT Artificial Intelligence Laboratory. The "system" includes a LOGO evaluator, a dedicated time-sharing system, and various special devices related to output such as robot turtles, tone generators, and cathode ray tube displays. (Author/SD)
Descriptors: Artificial Intelligence, Computer Programs, Computer Science Education, Computers
Abelson, Hal; Adams, Jim – 1974
This manual provides a brief description of the primitives in the computer language PDP 11 LOGO. It is intended to provide a quick reference for users who are familiar with the basics of the LOGO language. (Author/SD)
Descriptors: Artificial Intelligence, Computer Programs, Computer Science Education, Computers
Goldenberg, E. Paul – 1975
This manual provides brief descriptions of the primitives and is the PDP11 implementation of the LOGO language. It is intended as a quick reference for users familiar with the LOGO language. (SD)
Descriptors: Artificial Intelligence, Computer Programs, Computer Science Education, Computers
Bayman, Piraye – 1983
Because previous research by Bayman and Mayer (1983) suggests that individuals who attempt to learn their first computer language develop a variety of misconceptions of the meanings of individual programming statements, this study investigated whether it is possible to enhance beginning programmers' understanding of the programming statements…
Descriptors: Computer Programs, Computer Science Education, Concept Formation, Higher Education
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Wharry, David; Thorne, Michael – Computer Education, 1982
The work described started in primary schools in three Welsh counties in September 1981. The project strove to: (1) evaluate currently available commercially produced software and (2) provide a practical introduction to computer use in junior and infant schools. The work involved approximately 2,000 students and 80 teachers. (MP)
Descriptors: Computer Programs, Computer Science Education, Computers, Educational Research
Goldstein, Ira; And Others – 1974
LISP LOGO is a computer language invented for the beginning student of man-machine interaction. The language has the advantages of simplicity and naturalness as well as that of emphasizing the difference between programs and data. The language is based on the LOGO language and uses mnemonic syllables as commands. It can be used in conjunction with…
Descriptors: Artificial Intelligence, Computer Programs, Computer Science Education, Computers
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Dennis, J. Richard; Thomson, David – 1976
This paper is concerned with a low cost alternative for providing computer experience to secondary school students. The brief discussion covers the programmable calculator and its relevance for teaching the concepts and the rudiments of computer programming and for computer problem solving. A list of twenty-five programming activities related to…
Descriptors: Computer Oriented Programs, Computer Programs, Computer Science Education, Learning Experience
Danielson, Ronald L.; Nievergelt, Jurg – 1974
A program was developed to use the PLATO IV system of the University of Illinois to help students solve typical programing problems. The program tries to approximate a near-ideal situation in which each student receives correction of logical errors and comments on good programing practice as he goes along in a one-on-one tutorial environment. The…
Descriptors: Computer Assisted Instruction, Computer Programs, Computer Science Education, Computers
Rich, Albert D.; Stoutemyer, David R. – Creative Computing, 1979
The internal operations of this computer symbolic mathematics system are described in detail in order to explain the accomplishments of the computer. (MP)
Descriptors: Algebra, Computation, Computer Programs, Computer Science
Saltman, Roy G. – 1977
The findings, recommendations, and conclusions of a policy-oriented, multi-disciplinary study of copyright in computer-readable works are reported. The foundations of copyright are examined for basic principles, and the theory of public goods is applied to develop the rationale for copyright protection. The judicial history of copyright in the…
Descriptors: Computer Programs, Computer Science Education, Copyrights, Cost Effectiveness
Klassen, Daniel L.; And Others – 1980
This research project was designed to provide information which will be of assistance to science educators responsible for and interested in the development, implementation and evaluation of educational programs and courses designed to foster computer literacy. A questionnaire concerning computer use in the classroom was answered by 3,576 science…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Programs, Computer Science Education
Jensen, A. P.; And Others – 1977
Reports the results of a feasibility study concerned with the development of a computing laboratory which unified the concepts of analog and digital computing in information and computer science. Contents of the report include a project overview and definition of syndetic computation, the state of the art, some typical student projects, an…
Descriptors: Analog Computers, Computer Programs, Computer Science Education, Digital Computers
Grignetti, Mario C.; And Others – 1974
NLS-SCHOLAR is a prototype system that uses artificial intelligence techniques to teach computer-naive people how to use a powerful and complex editor. It represents a new kind of computer-assisted instruction (CAI) system that integrates systematic teaching with actual practice, i.e., one which can keep the user under tutorial supervision while…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Programs, Computer Science Education
Davis, Alan; And Others – 1974
The development of an interactive error analysis system for a highly interactive programing language compiler is explored. A project is underway at the University of Illinois to automate the teaching of elementary computer science programing language courses by utilizing the PLATO IV interactive computer system. One goal of the project is to…
Descriptors: Computer Assisted Instruction, Computer Programs, Computer Science, Computer Science Education
Feurzeig, Wallace; And Others – 1975
To minimize training time, an adaptive training model for optimizing path sequencing in computer aided instruction was developed. The model reduced a course to logical components or quanta, then plotted the material for possible sequences and evaluated each component quanta as to importance to subject assimilation. For implementation and testing,…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Programs, Computer Science Education
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