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Peace Bransberger; Patrick Lane; Christina Sedney – Western Interstate Commission for Higher Education, 2024
In 2022, industry leaders voiced concerns to policymakers that Idaho was not producing enough engineering and computer science graduates from its public institutions to meet the needs of Idaho's economy. In response, the Idaho State Board of Education commissioned an analysis from Western Interstate Commission for Higher Education (WICHE) to…
Descriptors: Engineering Education, Computer Science Education, College Graduates, Labor Supply
Prateek Shekhar; Heydi Dominguez; Pramod Abichandani; Craig Iaboni – IEEE Transactions on Education, 2024
Purpose: The presented study was conducted to unpack high school students' motivational influences in engineering/computer science project-based learning (PjBL), using the attention, relevance, confidence, and satisfaction (ARCS) model of motivation as a conceptual framework. Methods: A qualitative research approach was used with student focus…
Descriptors: High School Students, Student Projects, Student Motivation, Learning Motivation
Matthew Bahnson; Monique Ross; Catherine G. P. Berdanier – Journal of Engineering Education, 2024
Background: Postdoctoral training holds an increasingly important place in preparation for leading academic and research positions. While little empirical research has described postdoctoral training beyond the sciences, across all fields, "misaligned expectations" are often touted as a key source of postdoctoral strife.…
Descriptors: Postdoctoral Education, Engineering Education, Computer Science Education, Mentors
Meina Zhu; Min Young Doo; Sara Masoud; Yaoxian Huang – Education and Information Technologies, 2025
This study examines the influences of learners' motivation, self-monitoring, and self-management on learning satisfaction in online learning environments. The participants were 185 undergraduates and 99 graduate students majoring in computer science and engineering. The participants' motivation, self-monitoring, self-management, and learning…
Descriptors: Student Satisfaction, Differences, Undergraduate Students, Graduate Students
Temirbekova, Zh. E.; Pyrkova, A. Yu. – Education and Information Technologies, 2022
Currently, the study of microcontroller and microcircuits by students is becoming very important and in demand when acquiring competencies in the computer engineering educational program. This knowledge and skills will be necessary for the employment of graduates in industry, science and education. There are more and more large technical systems…
Descriptors: Electronic Equipment, Skill Development, Computer Science Education, Engineering Education
Amy L. Brooks; Prateek Shekhar; Jeffrey Knowles; Elliott Clement; Shane A. Brown – IEEE Transactions on Education, 2024
Contribution: This study aimed to improve understanding of context-based affordances and barriers to adoption of evidence-based instructional practices (EBIPs) among faculty in electrical and computer engineering (ECE). Context-based influences, including motives, constraints, and feedback mechanisms impacting EBIP adoption across six ECE faculty…
Descriptors: College Faculty, Computer Science Education, Evidence Based Practice, Engineering Education
Fulya Kula; Nelly Litvak; Tracy S. Craig – IEEE Transactions on Education, 2024
The sample mean in statistics is a concept of great importance, with its properties being extensively utilized in other areas, such as computer science. This research centers on the concept of the sample mean and its characteristics in a cohort of computer engineering students undertaking a required course in statistics at a university in the…
Descriptors: Computer Science Education, Engineering Education, Learning Processes, Statistics
Fredriksen, Helge – Teaching Mathematics and Its Applications, 2021
Flipped Classroom as a pedagogical framework has gained popularity at secondary and tertiary levels of mathematics education, but there is a lack of research based on a solid theoretical foundation. This article considers the flipped mathematics classroom from the perspective of affordances and cultural-historical activity theory. The empirical…
Descriptors: Affordances, Flipped Classroom, Mathematics Education, Computer Science Education
Tyler S. Love – Interactive Learning Environments, 2024
Providing greater access to computer science (CS) education for K-12 students in the United States (U.S.) has increased interest in integrating CS concepts within authentic science, technology, engineering, and mathematics (STEM) contexts. Physical computing is one method that has demonstrated promising results in other countries (e.g. England)…
Descriptors: Middle School Students, Student Attitudes, Computer Science Education, STEM Education
Lian, Victor; Varoy, Elliot; Giacaman, Nasser – IEEE Transactions on Learning Technologies, 2022
Object-oriented programming (OOP) is a widely used programming paradigm in modern software industry. This makes it an essential skill for students in many disciplines to learn. However, OOP is known to be challenging to learn and teach due to its abstract nature. Studies have shown that students often face difficulties and develop misconceptions…
Descriptors: Programming, Computer Science Education, Visualization, Logical Thinking
Paul Mayer; Rich Baraniuk – ACM Transactions on Computing Education, 2025
It is argued that logic, and in particular mathematical logic, should play a key role in the undergraduate curriculum for students in the computing fields, which include electrical engineering (EE), computer engineering (CE), and computer science (CS). This is based on (1) the history of the field of computing and its close ties with logic, (2)…
Descriptors: Teaching Methods, Logical Thinking, Computer Science Education, Engineering Education
Ruth Z. Hauzel; Tanuja Pattnaik; Ranjani Vara; Surya Prabha Mandela – Journal of Information Technology Education: Innovations in Practice, 2024
Aim/Purpose: Despite playing a critical role in shaping the future, 70% of undergraduate engineers report low levels of motivation. Student disengagement and a lack of ownership of their learning are significant challenges in higher education, specifically engineering students in the computer science department. This study investigates the various…
Descriptors: Undergraduate Students, Engineering Education, Learner Engagement, Student Attitudes
Sevinç Parlak; Neriman Tokel; Ünal Cakiroglu – International Journal of Computer Science Education in Schools, 2024
This study explores the impact of robotics activities on the creativity and problem-solving performances of secondary school students. The participants consisted of 10 students from a computer science class at a secondary school. The robotics activities utilized Lego Ev3 kits and incorporated reverse engineering principles. Data were gathered…
Descriptors: Engineering Education, Robotics, Creative Thinking, Problem Solving
Vujovic, Milica; Hernández-Leo, Davinia – IEEE Transactions on Education, 2022
Contribution: This article presents a study that adds evidence to the field of computer education by focusing on the interaction between shapes of tables, group size, and gender, and their effects on on-task collaborative learning actions. By studying the collaborative learning environment in the context of computer education, the aim is to…
Descriptors: Computer Science Education, Engineering Education, Cooperative Learning, Task Analysis
Allen, Oliver; Downs, Xavier; Varoy, Elliot; Luxton-Reilly, Andrew; Giacaman, Nasser – IEEE Transactions on Learning Technologies, 2022
Object-oriented programming (OOP) is not only an integral part of computing degrees but also a requirement in non-computing majors such as engineering. Understanding OOP concepts can be difficult for novice programmers, and often leads to the development of misconceptions. This is exacerbated when the discipline requires students to learn a…
Descriptors: Programming, Programming Languages, Majors (Students), Learning Activities